Player Matchup

Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BabaHaaft
Mercury
Level 105
God Stats
7W - 4L
1,136 SR
Queue Stats
71W - 64L
1,500 Elo+
Solo
Cerberus
Cerberus
BidoDog
Cerberus
Level 89
God Stats
3W - 0L
1,743 SR
Queue Stats
31W - 30L
1,450 Elo+
Solo
Rama
Rama
FunkMcMonk
Rama
Level 105
God Stats
2W - 1L
1,910 SR
Queue Stats
98W - 102L
1,547 Elo+
Solo
Team Averages
Level 111
1,558 SR
1,499 Elo+

VS

Team Averages
Level 117
1,518 SR
1,485 Elo+
Athena
Athena
 
Athena
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MasacreCable
Vulcan
Level 148
God Stats
0W - 4L
1,648 SR
Queue Stats
16W - 21L
1,362 Elo+
Solo
Geb
Geb
Umikazu
Geb
Level 131
God Stats
0W - 1L
1,292 SR
Queue Stats
7W - 10L
1,522 Elo+
Solo
Chernobog
Chernobog
babyJUMP
Chernobog
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 189L
1,494 Elo+
Solo
Ares
Ares
theodask
Ares
Level 108
God Stats
15W - 16L
1,647 SR
Queue Stats
417W - 410L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 1
7,121
712
4,986
3,620
1,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
 
Jormungandr
8
1 / 0 / 1
5,326
533
3,170
8,211
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
BabaHaaft
Mercury
12
2 / 0 / 4
6,610
661
3,252
7,724
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
BidoDog
Cerberus
10
3 / 2 / 3
6,110
611
3,432
8,687
4,626
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 0 / 1
5,931
593
2,818
5,775
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 2 / 1
4,919
492
2,950
9,504
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
10
0 / 3 / 0
5,470
547
1,830
5,661
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
2
0 / 2 / 0
3,666
367
409
2,325
718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
babyJUMP
Chernobog
9
0 / 2 / 0
5,137
514
3,656
7,220
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
9
2 / 2 / 0
5,426
543
6,289
8,244
6,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
W
Jormungandr
 
Jormungandr
1
0
1
1.5
L
Athena
 
Athena
0
2
1
0.25
W
Mercury
BabaHaaft
Mercury
2
0
4
4
W
Cerberus
BidoDog
Cerberus
3
2
3
2.25
W
0
0
1
0.5
L
Vulcan
0
3
0
0
L
Geb
0
2
0
0
L
Chernobog
babyJUMP
Chernobog
0
2
0
0
L
Ares
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,658
Damage
15,134
34,017
Taken
32,954
15,224
Mitigated
15,956
9,415
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,986
1,365
0
1,639
3,620
1,505
1,308
1,506
2,114
0
56,228
W
Jormungandr
 
Jormungandr
3,170
1,241
0
1,837
8,211
4,279
30
1,255
6,956
25,556
0
L
Athena
 
Athena
2,950
890
0
1,211
9,504
4,893
0
1,794
7,710
17,300
0
W
Mercury
BabaHaaft
Mercury
3,252
1,724
0
1,298
7,724
2,836
0
1,756
5,968
0
53,630
W
Cerberus
BidoDog
Cerberus
3,432
554
0
1,940
8,687
4,626
542
6,283
2,404
31,835
0
W
2,818
2,139
0
2,701
5,775
1,978
0
678
5,097
0
41,481
L
Vulcan
1,830
637
0
665
5,661
2,018
0
223
5,438
42,163
0
L
Geb
409
0
0
190
2,325
718
0
0
2,325
3,246
0
L
Chernobog
babyJUMP
Chernobog
3,656
2,110
0
1,000
7,220
2,270
0
1,779
5,441
0
34,854
L
Ares
6,289
515
0
1,959
8,244
6,057
0
2,806
5,438
28,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
24,618
392
Minions Killed
201
0
Camps Cleared
0
1,060,156
Distance Traveled
784,469
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,121
712
106
11
0
197,985
2
W
Jormungandr
5,326
533
42
4
0
212,596
7
L
Athena
4,919
492
28
3
0
220,774
3
W
Mercury
6,610
661
104
10
0
264,916
4
W
Cerberus
6,110
611
61
6
0
189,769
3
W
Rama
5,931
593
79
8
0
194,890
1
L
Vulcan
5,470
547
79
8
0
194,855
3
L
Geb
3,666
367
7
1
0
42,724
1
L
Chernobog
5,137
514
56
6
0
190,658
1
L
Ares
5,426
543
31
3
0
135,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role