Player Matchup

Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FlameGodness
Cthulhu
Level 31
God Stats
5W - 6L
1,471 SR
Queue Stats
113W - 146L
1,361 Elo+
Party 3
Neith
Neith
Kev12127356
Neith
Level 87
God Stats
96W - 87L
1,474 SR
Queue Stats
791W - 837L
1,355 Elo+
Solo
Mercury
Mercury
LazyKiIIerx
Mercury
Level 18
God Stats
1W - 5L
1,257 SR
Queue Stats
27W - 38L
1,402 Elo+
Party 3
Team Averages
Level 81
1,440 SR
1,424 Elo+

VS

Team Averages
Level 54
1,482 SR
1,321 Elo+
Poseidon
Poseidon
DwagonFwuit6632
Poseidon
Level 13
God Stats
7W - 8L
1,156 SR
Queue Stats
51W - 37L
1,185 Elo+
Party 1
Eset
Eset
Eldelana
Eset
Level 68
God Stats
7W - 8L
1,470 SR
Queue Stats
105W - 105L
1,471 Elo+
Party 2
Serqet
Serqet
Quentin9926
Serqet
Level 65
God Stats
1W - 0L
1,478 SR
Queue Stats
14W - 17L
1,293 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StarseekerVII
Morgan Le Fay
Level 39
God Stats
6W - 3L
1,808 SR
Queue Stats
32W - 48L
1,216 Elo+
Solo
Vulcan
Vulcan
lMiniMammoth
Vulcan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 121L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 0 / 0
9,470
947
6,565
11,631
9,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
 
Sol
15
0 / 1 / 1
9,282
928
4,903
8,723
3,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
FlameGodness
Cthulhu
15
0 / 3 / 2
9,017
902
5,809
14,788
10,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 0 / 1
9,099
910
1,983
3,327
1,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
LazyKiIIerx
Mercury
15
0 / 2 / 0
8,888
889
4,507
11,552
5,756
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

265

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
1 / 0 / 3
9,437
944
5,788
3,518
1,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
15
2 / 0 / 4
9,796
980
12,652
5,272
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
15
2 / 0 / 4
10,025
1,003
5,910
6,329
3,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
StarseekerVII
Morgan Le Fay
15
0 / 2 / 4
9,004
900
6,889
6,784
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
15
1 / 0 / 4
9,611
961
15,275
3,439
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
6
6
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
0
0
2
L
Sol
 
Sol
0
1
1
0.5
W
Poseidon
1
0
3
2.5
W
Eset
2
0
4
4
L
Cthulhu
FlameGodness
Cthulhu
0
3
2
0.33
L
0
0
1
0.5
L
Mercury
LazyKiIIerx
Mercury
0
2
0
0
W
Serqet
2
0
4
4
W
Morgan Le Fay
StarseekerVII
Morgan Le Fay
0
2
4
1
W
Vulcan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
46,514
50,021
Taken
25,342
30,954
Mitigated
12,806
3,685
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,565
537
0
344
11,631
9,482
0
9,234
2,289
1,451
13,823
L
Sol
 
Sol
4,903
726
0
1,357
8,723
3,675
0
7,804
817
27,672
0
W
Poseidon
5,788
1,214
0
491
3,518
1,642
0
1,731
1,677
18,077
0
W
Eset
12,652
1,204
681
1,011
5,272
2,557
0
3,202
1,952
34,418
0
L
Cthulhu
FlameGodness
Cthulhu
5,809
790
179
823
14,788
10,530
0
12,081
2,399
15,907
0
L
1,983
761
0
900
3,327
1,511
0
2,738
491
0
22,235
L
Mercury
LazyKiIIerx
Mercury
4,507
735
30
52
11,552
5,756
0
8,107
2,971
0
24,911
W
Serqet
5,910
1,183
0
18
6,329
3,367
0
2,263
3,813
0
17,837
W
Morgan Le Fay
StarseekerVII
Morgan Le Fay
6,889
354
145
652
6,784
3,450
0
2,310
4,155
15,856
0
W
Vulcan
15,275
7,660
422
181
3,439
1,790
0
1,396
1,916
37,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
47,873
183
Minions Killed
185
5
Camps Cleared
10
979,128
Distance Traveled
974,489
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,470
947
22
2
2
219,847
2
L
Sol
9,282
928
50
5
0
177,593
3
W
Poseidon
9,437
944
28
3
2
183,792
0
W
Eset
9,796
980
51
5
1
201,810
0
L
Cthulhu
9,017
902
17
2
1
198,792
0
L
Neith
9,099
910
50
5
0
153,782
2
L
Mercury
8,888
889
44
4
2
229,114
1
W
Serqet
10,025
1,003
23
2
6
211,068
0
W
Morgan Le Fay
9,004
900
17
2
0
184,302
0
W
Vulcan
9,611
961
66
7
1
193,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role