Player Matchup

Heimdallr
Heimdallr
Masters
ChefArra
Heimdallr
Masters
Level 56
God Stats
4W - 5L
1,955 SR
Queue Stats
49W - 49L
2,578 MMR
Solo
Geb
Geb
Diamond IV
ROFLOL321
Geb
Diamond IV
Level 79
God Stats
6W - 3L
1,565 SR
Queue Stats
175W - 154L
2,134 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Ruthra_B
Erlang Shen
Masters
Level 159
God Stats
105W - 87L
1,754 SR
Queue Stats
536W - 525L
2,264 MMR
Solo
Ah Puch
Ah Puch
Diamond II
Tezzz_29
Ah Puch
Diamond II
Level 160
God Stats
2W - 0L
1,860 SR
Queue Stats
380W - 376L
2,300 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
eX--Sepulcrum
Cliodhna
Diamond IV
Level 128
God Stats
2W - 1L
1,567 SR
Queue Stats
228W - 221L
2,138 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,740 SR
2,283 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,643 SR
2,056 MMR
Hel
Hel
Masters
 
Hel
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
F_Egon_11
Bacchus
Diamond IV
Level 160
God Stats
29W - 17L
1,656 SR
Queue Stats
388W - 403L
2,091 MMR
Solo
Rama
Rama
Diamond V
Kwiizyy
Rama
Diamond V
Level 56
God Stats
8W - 6L
1,668 SR
Queue Stats
125W - 119L
2,096 MMR
Solo
Anhur
Anhur
Diamond III
ReTaqs
Anhur
Diamond III
Level 159
God Stats
3W - 2L
1,688 SR
Queue Stats
445W - 457L
2,254 MMR
Solo
Nemesis
Nemesis
Diamond I
TsumikiiMiniwa
Nemesis
Diamond I
Level 159
God Stats
5W - 4L
1,704 SR
Queue Stats
314W - 309L
2,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChefArra
Heimdallr
20
5 / 3 / 2
15,129
605
27,269
25,600
14,252
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 2 / 8
12,516
501
6,736
27,675
29,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Ruthra_B
Erlang Shen
20
6 / 2 / 7
14,700
588
15,955
32,255
45,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Tezzz_29
Ah Puch
20
6 / 3 / 3
15,474
619
23,606
26,925
13,827
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
eX--Sepulcrum
Cliodhna
20
6 / 4 / 8
14,436
577
18,465
19,583
10,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
KaliBakasuraAtlasUllr

VS

Bans
ShivaBastetAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 2 / 5
11,735
469
12,650
25,669
22,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
F_Egon_11
Bacchus
16
1 / 3 / 7
10,645
426
9,742
23,091
34,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Kwiizyy
Rama
20
4 / 5 / 1
13,049
522
15,345
25,808
12,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
ReTaqs
Anhur
19
2 / 8 / 2
12,770
511
17,122
28,364
13,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 6 / 3
12,232
489
13,387
21,134
12,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
24
Kills
14
14
Deaths
24
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
2
5
2.25
W
Heimdallr
ChefArra
Heimdallr
5
3
2
2
L
Bacchus
F_Egon_11
Bacchus
1
3
7
1.5
L
Rama
Kwiizyy
Rama
4
5
1
0.9
W
1
2
8
2.5
L
Anhur
ReTaqs
Anhur
2
8
2
0.38
W
Erlang Shen
Ruthra_B
Erlang Shen
6
2
7
4.75
W
Ah Puch
Tezzz_29
Ah Puch
6
3
3
2.5
L
5
6
3
1.08
W
Cliodhna
eX--Sepulcrum
Cliodhna
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,031
Damage
68,246
132,038
Taken
124,066
112,894
Mitigated
95,526
54,729
Healing
35,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,650
431
2,756
9,068
25,669
22,172
0
11,717
13,952
125,270
0
W
Heimdallr
ChefArra
Heimdallr
27,269
17,023
0
14,209
25,600
14,252
3,265
3,877
21,723
0
155,803
L
Bacchus
F_Egon_11
Bacchus
9,742
1,099
0
2,499
23,091
34,691
0
6,191
16,900
38,134
0
L
Rama
Kwiizyy
Rama
15,345
11,531
0
11,479
25,808
12,839
624
2,501
23,307
0
143,836
W
6,736
675
3,350
7,460
27,675
29,485
491
5,745
20,648
36,045
0
L
Anhur
ReTaqs
Anhur
17,122
8,602
0
6,490
28,364
13,108
738
5,400
22,964
0
109,804
W
Erlang Shen
Ruthra_B
Erlang Shen
15,955
6,735
0
13,697
32,255
45,288
2,969
5,490
26,530
0
112,876
W
Ah Puch
Tezzz_29
Ah Puch
23,606
1,257
176
12,270
26,925
13,827
3,977
9,475
17,450
168,843
0
L
13,387
5,588
0
3,187
21,134
12,716
0
4,533
16,601
0
120,496
W
Cliodhna
eX--Sepulcrum
Cliodhna
18,465
1,487
0
3,567
19,583
10,042
1,188
4,296
15,287
0
136,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,255
Gold Earned
60,431
820
Minions Killed
830
0
Camps Cleared
0
2,474,803
Distance Traveled
2,359,391
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,735
469
223
9
0
488,139
2
W
Heimdallr
15,129
605
182
7
0
416,178
4
L
Bacchus
10,645
426
55
2
0
564,849
5
L
Rama
13,049
522
229
9
0
414,830
11
W
Geb
12,516
501
30
1
0
493,272
10
L
Anhur
12,770
511
168
7
0
360,624
2
W
Erlang Shen
14,700
588
178
7
0
517,701
6
W
Ah Puch
15,474
619
259
10
0
484,771
8
L
Nemesis
12,232
489
155
6
0
530,949
3
W
Cliodhna
14,436
577
171
7
0
562,881
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role