Player Matchup

Pele
Pele
Samibalawi20
Pele
Level 87
God Stats
13W - 9L
1,752 SR
Queue Stats
747W - 659L
1,559 Elo+
Solo
Susano
Susano
Sliden552
Susano
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,388 Elo+
Solo
Chang'e
Chang'e
Votritri
Chang'e
Level 48
God Stats
2W - 2L
1,502 SR
Queue Stats
42W - 38L
1,560 Elo+
Party 1
Charybdis
Charybdis
WiglafXVII
Charybdis
Level 149
God Stats
5W - 6L
1,626 SR
Queue Stats
161W - 125L
1,547 Elo+
Party 1
Kumbhakarna
Kumbhakarna
optimusbaster
Kumbhakarna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 120L
1,579 Elo+
Solo
Team Averages
Level 89
1,576 SR
1,527 Elo+

VS

Team Averages
Level 95
1,670 SR
1,486 Elo+
Gilgamesh
Gilgamesh
DuckRubber5E
Gilgamesh
Level 146
God Stats
10W - 4L
1,702 SR
Queue Stats
105W - 86L
1,592 Elo+
Solo
Hou Yi
Hou Yi
StoLeYouBike
Hou Yi
Level 108
God Stats
9W - 6L
1,727 SR
Queue Stats
113W - 124L
1,395 Elo+
Party 2
Jormungandr
Jormungandr
TDarkMushroom
Jormungandr
Level 63
God Stats
7W - 12L
1,837 SR
Queue Stats
112W - 127L
1,378 Elo+
Party 2
Yu Huang
Yu Huang
Zelensking
Yu Huang
Level 37
God Stats
3W - 0L
1,735 SR
Queue Stats
24W - 20L
1,484 Elo+
Solo
Ne Zha
Ne Zha
pucecosmico
Ne Zha
Level 121
God Stats
5W - 6L
1,351 SR
Queue Stats
31W - 24L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
9,895
495
14,393
18,545
16,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
Sliden552
Susano
13
1 / 8 / 3
8,365
418
7,115
18,635
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Votritri
Chang'e
14
1 / 1 / 0
8,019
401
4,223
11,127
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
WiglafXVII
Charybdis
15
2 / 1 / 0
9,413
471
11,596
15,299
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
optimusbaster
Kumbhakarna
13
1 / 3 / 1
8,793
440
5,039
23,309
22,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DuckRubber5E
Gilgamesh
17
5 / 2 / 4
10,181
509
10,235
18,991
16,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
16
3 / 2 / 0
9,937
497
11,983
14,129
6,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
TDarkMushroom
Jormungandr
15
2 / 0 / 7
9,391
470
14,514
14,237
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
Zelensking
Yu Huang
16
1 / 0 / 3
9,535
477
8,767
5,155
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
16
4 / 2 / 3
10,131
507
12,572
19,848
17,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
15
15
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DuckRubber5E
Gilgamesh
5
2
4
3.5
L
1
2
2
1
L
Susano
Sliden552
Susano
1
8
3
0.31
W
Hou Yi
3
2
0
1.5
W
Jormungandr
TDarkMushroom
Jormungandr
2
0
7
5.5
L
Chang'e
Votritri
Chang'e
1
1
0
1
L
Charybdis
WiglafXVII
Charybdis
2
1
0
2
W
Yu Huang
Zelensking
Yu Huang
1
0
3
2.5
L
Kumbhakarna
optimusbaster
Kumbhakarna
1
3
1
0.5
W
Ne Zha
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,366
Damage
58,071
86,915
Taken
72,360
57,252
Mitigated
56,914
26,349
Healing
30,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DuckRubber5E
Gilgamesh
10,235
3,104
0
8,169
18,991
16,307
140
2,332
16,659
0
87,929
L
14,393
3,870
0
8,276
18,545
16,992
0
2,265
15,224
0
86,431
L
Susano
Sliden552
Susano
7,115
1,325
0
4,958
18,635
8,102
0
3,090
15,453
0
50,584
W
Hou Yi
11,983
6,560
0
6,531
14,129
6,161
2,982
1,227
12,902
0
76,796
W
Jormungandr
TDarkMushroom
Jormungandr
14,514
4,197
246
2,155
14,237
14,717
341
2,514
11,723
48,556
0
L
Chang'e
Votritri
Chang'e
4,223
62
1,325
3,403
11,127
4,746
0
5,625
5,459
53,782
0
L
Charybdis
WiglafXVII
Charybdis
11,596
5,281
0
4,678
15,299
4,988
1,438
2,813
12,486
0
78,069
W
Yu Huang
Zelensking
Yu Huang
8,767
838
0
1,328
5,155
2,125
2,019
1,259
3,896
73,115
0
L
Kumbhakarna
optimusbaster
Kumbhakarna
5,039
360
221
3,488
23,309
22,424
0
9,488
13,648
38,085
0
W
Ne Zha
12,572
2,660
0
11,574
19,848
17,604
0
1,930
17,918
0
77,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
49,175
484
Minions Killed
572
0
Camps Cleared
0
1,867,927
Distance Traveled
1,869,582
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,181
509
150
8
0
381,793
8
L
Pele
9,895
495
134
7
0
366,780
4
L
Susano
8,365
418
87
4
0
392,064
0
W
Hou Yi
9,937
497
129
6
0
344,655
5
W
Jormungandr
9,391
470
51
3
0
384,563
9
L
Chang'e
8,019
401
101
5
0
377,385
5
L
Charybdis
9,413
471
124
6
0
357,293
1
W
Yu Huang
9,535
477
122
6
0
376,047
1
L
Kumbhakarna
8,793
440
38
2
0
374,405
3
W
Ne Zha
10,131
507
120
6
0
382,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role