Player Matchup

Achilles
Achilles
AntonioMarques
Achilles
Level 127
God Stats
2W - 1L
1,322 SR
Queue Stats
97W - 84L
1,440 Elo+
Solo
Hou Yi
Hou Yi
Dyjok_
Hou Yi
Level 82
God Stats
1W - 0L
1,370 SR
Queue Stats
10W - 9L
1,393 Elo+
Party 1
Tiamat
Tiamat
Kenzo McFrenzo
Tiamat
Level 116
God Stats
3W - 0L
1,451 SR
Queue Stats
59W - 70L
1,403 Elo+
Solo
Atlas
Atlas
devil_fish23
Atlas
Level 87
God Stats
6W - 5L
1,484 SR
Queue Stats
776W - 792L
1,485 Elo+
Solo
Neith
Neith
toto-le-chti
Neith
Level 134
God Stats
3W - 5L
1,345 SR
Queue Stats
378W - 425L
1,380 Elo+
Party 1
Team Averages
Level 109
1,394 SR
1,420 Elo+

VS

Team Averages
Level 69
1,458 SR
1,477 Elo+
Arachne
Arachne
D7D7 F15
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,367 Elo+
Party 2
Loki
Loki
IIGoldenXMan
Loki
Level 68
God Stats
0W - 1L
1,605 SR
Queue Stats
3W - 7L
1,365 Elo+
Party 2
Nemesis
Nemesis
gvardeec22
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Heimdallr
Heimdallr
v IKAKASHi v
Heimdallr
Level 94
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 6L
1,484 Elo+
Party 2
Ymir
Ymir
zCoLt_Primo
Ymir
Level 122
God Stats
2W - 3L
1,381 SR
Queue Stats
126W - 134L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 1 / 9
8,567
952
8,084
14,724
12,392
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Dyjok_
Hou Yi
16
5 / 0 / 8
8,797
977
11,476
5,869
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 3 / 10
7,949
883
10,239
8,712
7,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 12
8,940
993
8,741
8,085
8,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 3 / 12
8,186
910
12,466
10,557
5,058
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D7D7 F15
Arachne
13
2 / 3 / 3
6,996
777
5,300
11,295
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 6 / 4
7,006
778
7,510
12,564
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
gvardeec22
Nemesis
11
0 / 3 / 3
6,552
728
3,104
10,506
7,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
v IKAKASHi v
Heimdallr
16
2 / 3 / 4
7,528
836
11,240
9,985
4,854
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 4
6,560
729
7,819
11,096
9,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
17
Kills
7
7
Deaths
17
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
1
9
9.5
L
Arachne
D7D7 F15
Arachne
2
3
3
1.17
W
Hou Yi
Dyjok_
Hou Yi
5
0
8
9
L
2
6
4
0.67
W
3
3
10
2.67
W
2
0
12
8
L
Nemesis
gvardeec22
Nemesis
0
3
3
0.5
W
2
3
12
2.67
L
Heimdallr
v IKAKASHi v
Heimdallr
2
3
4
1.33
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,006
Damage
34,973
47,947
Taken
55,446
36,911
Mitigated
32,998
17,713
Healing
22,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
8,084
1,097
1,156
4,106
14,724
12,392
281
2,869
11,462
0
12,091
L
Arachne
D7D7 F15
Arachne
5,300
3,070
3,106
5,076
11,295
5,948
0
3,670
7,625
0
9,076
W
Hou Yi
Dyjok_
Hou Yi
11,476
4,283
475
1,516
5,869
3,257
1,235
541
5,234
0
27,090
L
7,510
922
742
2,117
12,564
5,171
0
3,510
9,054
0
16,078
W
10,239
636
993
1,855
8,712
7,677
229
1,117
7,548
17,411
0
W
8,741
3,274
1,261
2,235
8,085
8,527
390
880
7,174
24,769
0
L
Nemesis
gvardeec22
Nemesis
3,104
910
2,188
2,790
10,506
7,462
0
4,522
5,984
0
7,443
W
12,466
2,445
1,790
2,326
10,557
5,058
1,844
1,713
8,710
0
22,060
L
Heimdallr
v IKAKASHi v
Heimdallr
11,240
4,561
864
2,712
9,985
4,854
0
4,216
5,769
0
27,177
L
7,819
942
986
2,245
11,096
9,563
0
3,062
8,034
12,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,439
Gold Earned
34,642
156
Minions Killed
92
0
Camps Cleared
0
1,021,617
Distance Traveled
881,544
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,567
952
18
2
0
216,960
0
L
Arachne
6,996
777
16
2
0
203,604
0
W
Hou Yi
8,797
977
50
6
0
177,916
0
L
Loki
7,006
778
15
2
0
179,483
0
W
Tiamat
7,949
883
19
2
0
222,243
3
W
Atlas
8,940
993
30
3
0
203,243
1
L
Nemesis
6,552
728
13
1
0
166,518
5
W
Neith
8,186
910
39
4
0
201,255
3
L
Heimdallr
7,528
836
39
4
0
171,505
0
L
Ymir
6,560
729
9
1
0
160,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role