Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
MrAlokBO
Merlin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,561 Elo+
Solo
Izanami
Izanami
Osöre
Izanami
Level 26
God Stats
12W - 9L
1,639 SR
Queue Stats
163W - 124L
1,573 Elo+
Party 1
Pele
Pele
Pforis
Pele
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 93L
1,554 Elo+
Party 3
Ganesha
Ganesha
shecabla
Ganesha
Level 155
God Stats
6W - 3L
1,757 SR
Queue Stats
213W - 167L
1,574 Elo+
Party 1
Team Averages
Level 98
1,579 SR
1,553 Elo+

VS

Team Averages
Level 107
1,504 SR
1,512 Elo+
Xbalanque
Xbalanque
GebackeneBohnen
Xbalanque
Level 38
God Stats
55W - 30L
1,660 SR
Queue Stats
323W - 220L
1,557 Elo+
Solo
Cthulhu
Cthulhu
PhysiEl
Cthulhu
Level 61
God Stats
30W - 20L
1,617 SR
Queue Stats
123W - 123L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
SeeboCz
Baron Samedi
Level 160
God Stats
8W - 6L
1,427 SR
Queue Stats
551W - 421L
1,515 Elo+
Solo
Thanatos
Thanatos
péterbá
Thanatos
Level 128
God Stats
0W - 1L
1,579 SR
Queue Stats
21W - 25L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xSkeith
Morgan Le Fay
Level 148
God Stats
6W - 10L
1,236 SR
Queue Stats
112W - 130L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 1 / 11
10,900
1,090
13,587
9,244
6,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
MrAlokBO
Merlin
16
4 / 4 / 8
10,891
1,089
17,388
11,147
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Osöre
Izanami
16
1 / 1 / 10
9,620
962
11,842
11,893
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Pforis
Pele
17
8 / 4 / 7
12,038
1,204
18,820
17,487
9,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
shecabla
Ganesha
16
0 / 0 / 15
11,010
1,101
5,325
14,199
20,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

255

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GebackeneBohnen
Xbalanque
15
0 / 2 / 2
8,899
890
6,337
4,682
1,369
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PhysiEl
Cthulhu
16
1 / 3 / 7
10,251
1,025
9,574
19,485
22,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
SeeboCz
Baron Samedi
16
3 / 3 / 6
10,731
1,073
17,663
15,007
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
péterbá
Thanatos
16
4 / 6 / 5
10,669
1,067
11,611
17,887
6,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
xSkeith
Morgan Le Fay
16
2 / 3 / 7
10,306
1,031
15,319
12,517
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
17
Kills
10
10
Deaths
17
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
1
11
9.5
L
Xbalanque
GebackeneBohnen
Xbalanque
0
2
2
0.5
W
Merlin
MrAlokBO
Merlin
4
4
8
2
W
Izanami
Osöre
Izanami
1
1
10
6
W
Pele
Pforis
Pele
8
4
7
2.88
L
Cthulhu
PhysiEl
Cthulhu
1
3
7
1.5
L
Baron Samedi
SeeboCz
Baron Samedi
3
3
6
2
L
Thanatos
péterbá
Thanatos
4
6
5
1.08
W
Ganesha
shecabla
Ganesha
0
0
15
7.5
L
Morgan Le Fay
xSkeith
Morgan Le Fay
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,962
Damage
60,504
63,970
Taken
69,578
48,723
Mitigated
42,406
15,693
Healing
19,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,587
1,756
4,502
6,402
9,244
6,370
0
5,676
3,379
32,753
0
L
Xbalanque
GebackeneBohnen
Xbalanque
6,337
2,050
0
0
4,682
1,369
0
2,287
2,395
0
10,999
W
Merlin
MrAlokBO
Merlin
17,388
769
0
906
11,147
6,205
0
7,489
3,594
51,503
0
W
Izanami
Osöre
Izanami
11,842
7,793
0
870
11,893
6,888
0
7,623
4,143
0
23,525
W
Pele
Pforis
Pele
18,820
3,999
0
1,956
17,487
9,175
0
10,925
6,341
0
34,238
L
Cthulhu
PhysiEl
Cthulhu
9,574
390
1,172
708
19,485
22,377
0
11,035
8,450
35,592
0
L
Baron Samedi
SeeboCz
Baron Samedi
17,663
1,860
4,729
5,076
15,007
6,851
0
7,377
7,630
36,912
0
L
Thanatos
péterbá
Thanatos
11,611
2,022
0
5,874
17,887
6,919
0
9,348
8,539
0
16,608
W
Ganesha
shecabla
Ganesha
5,325
414
0
1,057
14,199
20,085
0
9,958
3,957
14,158
0
L
Morgan Le Fay
xSkeith
Morgan Le Fay
15,319
1,707
266
1,320
12,517
4,890
0
6,253
6,264
36,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,459
Gold Earned
50,856
203
Minions Killed
189
9
Camps Cleared
6
962,689
Distance Traveled
911,126
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,900
1,090
55
6
2
203,520
1
L
Xbalanque
8,899
890
13
1
2
118,995
2
W
Merlin
10,891
1,089
86
9
4
189,134
2
W
Izanami
9,620
962
30
3
2
185,442
2
W
Pele
12,038
1,204
32
3
1
188,725
0
L
Cthulhu
10,251
1,025
67
7
0
204,096
4
L
Baron Samedi
10,731
1,073
52
5
0
178,860
0
L
Thanatos
10,669
1,067
13
1
2
214,952
1
W
Ganesha
11,010
1,101
0
0
0
195,868
3
L
Morgan Le Fay
10,306
1,031
44
4
2
194,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role