Player Matchup

Ravana
Ravana
Cowboy_Monkey228
Ravana
Level 60
God Stats
15W - 24L
1,392 SR
Queue Stats
133W - 164L
1,337 Elo+
Party 1
Amaterasu
Amaterasu
Sigil-Witch_
Amaterasu
Level 65
God Stats
12W - 19L
1,332 SR
Queue Stats
405W - 502L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
XxDawKin18xX
Nu Wa
Level 117
God Stats
46W - 43L
1,520 SR
Queue Stats
434W - 495L
1,340 Elo+
Solo
Bacchus
Bacchus
bassinmaumee
Bacchus
Level 42
God Stats
0W - 1L
1,182 SR
Queue Stats
47W - 59L
1,329 Elo+
Party 1
Medusa
Medusa
blackmafiaboi
Medusa
Level 44
God Stats
11W - 9L
1,764 SR
Queue Stats
369W - 411L
1,479 Elo+
Solo
Team Averages
Level 66
1,438 SR
1,374 Elo+

VS

Team Averages
Level 99
1,635 SR
1,421 Elo+
Bellona
Bellona
Lowkey7085
Bellona
Level 61
God Stats
7W - 5L
1,709 SR
Queue Stats
215W - 215L
1,510 Elo+
Solo
Neith
Neith
Star_Lord_n_Co
Neith
Level 141
God Stats
38W - 40L
1,519 SR
Queue Stats
726W - 785L
1,346 Elo+
Solo
Geb
Geb
SuperWaffleDemon
Geb
Level 82
God Stats
3W - 0L
1,725 SR
Queue Stats
29W - 20L
1,478 Elo+
Solo
Ra
Ra
Womb_Weasel
Ra
Level 125
God Stats
60W - 54L
1,510 SR
Queue Stats
468W - 472L
1,418 Elo+
Solo
Arachne
Arachne
mrfuturisticbbwb
Arachne
Level 85
God Stats
88W - 56L
1,710 SR
Queue Stats
795W - 870L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,721
448
6,541
10,051
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
Sigil-Witch_
Amaterasu
9
0 / 4 / 1
5,762
384
3,003
13,342
9,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 2
6,505
434
11,568
7,915
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
bassinmaumee
Bacchus
8
1 / 2 / 2
5,909
394
3,793
12,110
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 1
6,742
449
7,238
12,350
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lowkey7085
Bellona
13
5 / 0 / 4
8,286
552
10,768
13,440
12,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 6
7,156
477
11,052
9,119
3,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 1
6,699
447
4,120
7,708
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 1 / 3
7,839
523
4,825
8,282
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
5 / 4 / 3
7,176
478
7,701
14,064
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
14
15
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Bellona
Lowkey7085
Bellona
5
0
4
7
L
Amaterasu
Sigil-Witch_
Amaterasu
0
4
1
0.13
W
1
1
6
4
W
0
1
1
0.5
W
3
1
3
4.5
L
1
4
2
0.5
L
Bacchus
bassinmaumee
Bacchus
1
2
2
1
L
2
2
1
1.25
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,143
Damage
38,466
55,768
Taken
52,613
31,589
Mitigated
30,476
11,523
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,541
1,896
0
519
10,051
4,505
0
955
8,929
0
42,299
W
Bellona
Lowkey7085
Bellona
10,768
2,658
0
4,306
13,440
12,445
696
2,659
10,556
0
62,447
L
Amaterasu
Sigil-Witch_
Amaterasu
3,003
1,450
0
3,484
13,342
9,302
0
939
12,403
0
24,446
W
11,052
3,266
0
2,103
9,119
3,133
1,510
3,239
5,652
0
55,103
W
4,120
434
0
1,151
7,708
6,892
484
1,789
5,793
30,338
0
W
4,825
419
194
3,564
8,282
3,156
370
2,647
5,281
65,628
0
L
11,568
2,774
84
2,088
7,915
2,979
7
1,717
6,198
48,878
0
L
Bacchus
bassinmaumee
Bacchus
3,793
637
0
1,778
12,110
9,850
0
2,733
9,377
9,110
0
L
7,238
1,695
0
3,570
12,350
4,953
0
2,601
9,749
0
54,131
W
7,701
5,984
0
2,500
14,064
4,850
582
3,714
9,970
0
37,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
37,156
283
Minions Killed
397
0
Camps Cleared
0
1,313,971
Distance Traveled
1,491,291
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,721
448
74
5
0
311,826
0
W
Bellona
8,286
552
109
7
0
316,824
1
L
Amaterasu
5,762
384
44
3
0
248,493
1
W
Neith
7,156
477
95
6
0
269,104
4
W
Geb
6,699
447
39
3
0
306,100
0
W
Ra
7,839
523
108
7
0
279,549
0
L
Nu Wa
6,505
434
70
5
0
210,989
0
L
Bacchus
5,909
394
13
1
0
285,443
2
L
Medusa
6,742
449
82
5
0
257,220
2
W
Arachne
7,176
478
46
3
0
319,714
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role