Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Oiiwer
Loki
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,370 Elo+
Party 1
Ra
Ra
Paink1llerLGD
Ra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,413 Elo+

VS

Team Averages
Level 74
1,519 SR
1,388 Elo+
Ra
Ra
Leriks
Ra
Level 56
God Stats
6W - 8L
1,708 SR
Queue Stats
33W - 47L
1,371 Elo+
Party 2
Thor
Thor
RipmeGeo
Thor
Level 40
God Stats
0W - 1L
1,185 SR
Queue Stats
20W - 26L
1,362 Elo+
Solo
Ne Zha
Ne Zha
Torentro
Ne Zha
Level 127
God Stats
26W - 22L
1,664 SR
Queue Stats
102W - 120L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
7 / 5 / 16
10,626
817
8,489
17,473
15,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
Oiiwer
Loki
15
7 / 4 / 15
10,418
801
12,992
13,945
5,741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
11 / 2 / 12
11,102
854
14,846
9,894
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 9 / 7
8,607
662
7,702
11,718
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
12
1 / 10 / 5
8,585
660
4,826
16,119
6,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Torentro
Ne Zha
14
7 / 6 / 3
10,681
822
13,901
15,405
8,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
25
Kills
9
11
Deaths
25
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
5
16
3
L
Ra
1
9
7
0.5
W
Loki
Oiiwer
Loki
7
4
15
3.63
W
11
2
12
8.5
L
Thor
1
10
5
0.35
L
Ne Zha
Torentro
Ne Zha
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
26,429
41,312
Taken
43,242
25,739
Mitigated
18,984
10,462
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,489
1,562
0
1,294
17,473
15,443
1,070
4,057
13,416
302
21,352
L
Ra
7,702
478
698
632
11,718
4,567
192
4,065
7,653
26,565
0
W
Loki
Oiiwer
Loki
12,992
3,534
0
250
13,945
5,741
520
2,613
11,332
0
35,302
W
14,846
871
4,684
4,234
9,894
4,555
772
1,768
8,126
51,637
0
L
Thor
4,826
1,317
0
475
16,119
6,228
0
5,240
10,879
0
16,204
L
Ne Zha
Torentro
Ne Zha
13,901
4,120
0
2,247
15,405
8,189
61
5,651
9,754
0
32,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,146
Gold Earned
27,873
146
Minions Killed
99
11
Camps Cleared
0
707,104
Distance Traveled
615,304
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,626
817
28
2
3
212,144
3
L
Ra
8,607
662
31
2
0
194,929
1
W
Loki
10,418
801
43
3
4
252,314
3
W
Ra
11,102
854
75
6
4
242,646
1
L
Thor
8,585
660
20
2
0
204,999
6
L
Ne Zha
10,681
822
48
4
0
215,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role