Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ben555
Odin
Level 85
God Stats
1W - 2L
1,543 SR
Queue Stats
67W - 66L
1,504 Elo+
Party 2
Nox
Nox
CottonCandyGiirl
Nox
Level 89
God Stats
75W - 74L
1,525 SR
Queue Stats
75W - 74L
1,501 Elo+
Party 2
Poseidon
Poseidon
Nuclearfun8
Poseidon
Level 62
God Stats
4W - 8L
1,387 SR
Queue Stats
29W - 36L
1,144 Elo+
Solo
Ganesha
Ganesha
PsYcRoNiCaL
Ganesha
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 182L
1,534 Elo+
Solo
Team Averages
Level 86
1,491 SR
1,437 Elo+

VS

Team Averages
Level 100
1,470 SR
1,481 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Jinario
Xbalanque
Level 46
God Stats
2W - 1L
1,352 SR
Queue Stats
27W - 30L
1,464 Elo+
Party 1
Scylla
Scylla
MynameisTanatos
Scylla
Level 120
God Stats
18W - 18L
1,472 SR
Queue Stats
187W - 152L
1,560 Elo+
Solo
Xing Tian
Xing Tian
Vavels
Xing Tian
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 155L
1,413 Elo+
Solo
Discordia
Discordia
vzrbIv
Discordia
Level 58
God Stats
2W - 1L
1,526 SR
Queue Stats
10W - 10L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 1 / 1
8,008
1,001
5,374
5,876
2,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
Ben555
Odin
13
2 / 3 / 1
8,147
1,018
9,419
12,832
13,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 2
8,261
1,033
5,638
5,600
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Nuclearfun8
Poseidon
13
0 / 2 / 2
7,776
972
6,640
5,938
2,764
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
PsYcRoNiCaL
Ganesha
14
0 / 1 / 5
8,994
1,124
7,889
16,830
20,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

290

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 2 / 4
8,760
1,095
6,626
12,306
8,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
Jinario
Xbalanque
14
3 / 2 / 4
8,824
1,103
17,615
9,031
3,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 4
8,420
1,053
5,026
4,857
1,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Vavels
Xing Tian
14
1 / 0 / 4
9,174
1,147
4,902
9,814
10,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
vzrbIv
Discordia
14
0 / 0 / 7
8,302
1,038
8,925
3,590
1,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
5
Kills
8
8
Deaths
5
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
1
2.5
W
Fenrir
 
Fenrir
3
2
4
2.5
L
Odin
Ben555
Odin
2
3
1
0.83
L
1
1
2
2
W
Xbalanque
Jinario
Xbalanque
3
2
4
2.5
W
1
1
4
3
L
Poseidon
Nuclearfun8
Poseidon
0
2
2
0.5
L
Ganesha
PsYcRoNiCaL
Ganesha
0
1
5
2.5
W
Xing Tian
Vavels
Xing Tian
1
0
4
3
W
Discordia
vzrbIv
Discordia
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,960
Damage
43,094
47,076
Taken
39,598
42,926
Mitigated
26,516
2,223
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,374
787
0
668
5,876
2,593
0
2,735
3,080
0
13,126
W
Fenrir
 
Fenrir
6,626
1,170
0
1,174
12,306
8,839
0
5,431
6,370
486
10,374
L
Odin
Ben555
Odin
9,419
3,129
0
571
12,832
13,992
0
5,218
7,500
0
12,160
L
5,638
357
0
0
5,600
2,779
0
2,139
3,409
23,336
0
W
Xbalanque
Jinario
Xbalanque
17,615
10,745
0
999
9,031
3,656
0
4,777
4,170
0
32,251
W
5,026
273
0
0
4,857
1,713
0
1,672
3,062
19,555
0
L
Poseidon
Nuclearfun8
Poseidon
6,640
562
0
0
5,938
2,764
0
1,857
3,905
23,445
0
L
Ganesha
PsYcRoNiCaL
Ganesha
7,889
815
0
984
16,830
20,798
0
7,026
9,705
17,900
0
W
Xing Tian
Vavels
Xing Tian
4,902
707
0
1,376
9,814
10,915
0
5,926
3,499
10,889
0
W
Discordia
vzrbIv
Discordia
8,925
591
0
342
3,590
1,393
0
1,898
1,556
32,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
43,480
128
Minions Killed
155
4
Camps Cleared
7
769,320
Distance Traveled
846,133
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,008
1,001
21
3
1
162,706
0
W
Fenrir
8,760
1,095
9
1
0
182,050
0
L
Odin
8,147
1,018
11
1
1
151,373
3
L
Nox
8,261
1,033
52
7
0
137,743
0
W
Xbalanque
8,824
1,103
33
4
1
150,385
0
W
Scylla
8,420
1,053
40
5
4
171,997
5
L
Poseidon
7,776
972
33
4
2
158,327
2
L
Ganesha
8,994
1,124
11
1
0
159,171
6
W
Xing Tian
9,174
1,147
11
1
0
174,876
0
W
Discordia
8,302
1,038
62
8
2
166,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role