Player Matchup

Cupid
Cupid
BLABLAMAN1
Cupid
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 262L
1,516 Elo+
Solo
Chronos
Chronos
Sprinte94
Chronos
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
300W - 301L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
emilkudimov
Kumbhakarna
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 32L
1,609 Elo+
Solo
Cernunnos
Cernunnos
felix1710
Cernunnos
Level 124
God Stats
7W - 6L
1,800 SR
Queue Stats
337W - 324L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
o_opsi
Morgan Le Fay
Level 149
God Stats
6W - 6L
1,446 SR
Queue Stats
731W - 734L
1,522 Elo+
Solo
Team Averages
Level 136
1,549 SR
1,532 Elo+

VS

Team Averages
Level 145
1,442 SR
1,412 Elo+
Thor
Thor
Koala--Divin
Thor
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 18L
1,511 Elo+
Party 1
Agni
Agni
MALY1232
Agni
Level 147
God Stats
3W - 8L
1,225 SR
Queue Stats
583W - 577L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
Rilfron
Gilgamesh
Level 154
God Stats
1W - 0L
1,701 SR
Queue Stats
15W - 12L
1,326 Elo+
Party 1
Kukulkan
Kukulkan
Skrater
Kukulkan
Level 159
God Stats
17W - 18L
1,282 SR
Queue Stats
682W - 679L
1,456 Elo+
Party 2
Shiva
Shiva
mankprobz
Shiva
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 26L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 5 / 2
9,319
424
5,754
8,626
2,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Sprinte94
Chronos
20
5 / 9 / 10
14,321
651
31,088
27,259
13,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
emilkudimov
Kumbhakarna
20
4 / 7 / 11
13,387
609
13,706
33,204
49,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
felix1710
Cernunnos
20
8 / 11 / 7
15,582
708
33,258
30,990
14,544
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
o_opsi
Morgan Le Fay
20
8 / 10 / 9
14,524
660
31,578
27,448
13,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 19
14,213
646
25,506
40,491
32,646
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
20
18 / 5 / 15
17,323
787
31,039
20,960
13,394
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Rilfron
Gilgamesh
20
9 / 7 / 16
15,801
718
24,663
41,503
42,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Skrater
Kukulkan
20
5 / 7 / 18
14,418
655
17,530
23,359
13,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
mankprobz
Shiva
20
4 / 3 / 20
14,073
640
14,006
32,999
47,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
130
25
Kills
42
42
Deaths
26
39
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
5
2
0.2
W
6
4
19
3.88
W
Agni
18
5
15
5.1
W
Gilgamesh
Rilfron
Gilgamesh
9
7
16
2.43
W
Kukulkan
Skrater
Kukulkan
5
7
18
2
L
Chronos
Sprinte94
Chronos
5
9
10
1.11
L
Kumbhakarna
emilkudimov
Kumbhakarna
4
7
11
1.36
L
Cernunnos
felix1710
Cernunnos
8
11
7
1.05
W
Shiva
mankprobz
Shiva
4
3
20
4.67
L
Morgan Le Fay
o_opsi
Morgan Le Fay
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,384
Damage
112,744
127,527
Taken
159,312
94,720
Mitigated
149,813
30,336
Healing
48,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
5,754
2,982
461
1,228
8,626
2,988
0
5,106
3,359
0
11,621
W
25,506
4,576
2,564
14,626
40,491
32,646
1,164
18,638
21,853
0
37,382
W
Agni
31,039
1,931
1,855
2,942
20,960
13,394
4,554
6,665
14,295
65,654
0
W
Gilgamesh
Rilfron
Gilgamesh
24,663
5,732
3,108
4,708
41,503
42,842
1,346
20,523
20,980
2,689
36,174
W
Kukulkan
Skrater
Kukulkan
17,530
1,470
3,338
1,687
23,359
13,601
2,716
14,126
8,789
48,836
0
L
Chronos
Sprinte94
Chronos
31,088
1,859
0
3,347
27,259
13,678
926
9,940
16,982
61,739
0
L
Kumbhakarna
emilkudimov
Kumbhakarna
13,706
695
1,139
5,727
33,204
49,798
0
8,865
23,619
22,672
0
L
Cernunnos
felix1710
Cernunnos
33,258
12,955
1,366
8,615
30,990
14,544
2,038
14,650
15,950
0
59,979
W
Shiva
mankprobz
Shiva
14,006
2,372
7,155
6,944
32,999
47,330
1,353
16,420
16,579
0
36,713
L
Morgan Le Fay
o_opsi
Morgan Le Fay
31,578
2,284
2,184
6,269
27,448
13,712
94
11,371
15,750
60,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,133
Gold Earned
75,828
186
Minions Killed
213
0
Camps Cleared
0
1,476,379
Distance Traveled
1,795,566
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,319
424
17
1
0
142,095
0
W
Thor
14,213
646
20
1
0
359,573
0
W
Agni
17,323
787
53
2
0
360,574
4
W
Gilgamesh
15,801
718
17
1
0
365,868
0
W
Kukulkan
14,418
655
79
4
0
313,181
1
L
Chronos
14,321
651
62
3
0
364,220
0
L
Kumbhakarna
13,387
609
12
1
0
368,382
0
L
Cernunnos
15,582
708
44
2
0
282,937
3
W
Shiva
14,073
640
44
2
0
396,370
1
L
Morgan Le Fay
14,524
660
51
2
0
318,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role