Player Matchup

Anhur
Anhur
AlbinoBlkXican
Anhur
Level 155
God Stats
78W - 18L
1,740 SR
Queue Stats
1,285W - 468L
1,796 Elo+
Party 1
Yu Huang
Yu Huang
ImNotChrisRock
Yu Huang
Level 160
God Stats
116W - 82L
1,728 SR
Queue Stats
1,509W - 1,275L
1,624 Elo+
Party 1
Ganesha
Ganesha
Serαρh
Ganesha
Level 129
God Stats
11W - 2L
1,844 SR
Queue Stats
103W - 29L
1,808 Elo+
Party 1
Team Averages
Level 148
1,771 SR
1,742 Elo+

VS

Team Averages
Level 71
1,330 SR
1,342 Elo+
Yu Huang
Yu Huang
Gelgemesh666
Yu Huang
Level 44
God Stats
2W - 6L
1,195 SR
Queue Stats
27W - 63L
1,274 Elo+
Party 2
Izanami
Izanami
IBeenHIM
Izanami
Level 14
God Stats
0W - 6L
1,295 SR
Queue Stats
15W - 41L
1,123 Elo+
Party 2
Sobek
Sobek
iDualBlade
Sobek
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 7
9,306
846
16,849
8,822
3,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
13
7 / 1 / 7
8,698
791
11,430
6,106
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Serαρh
Ganesha
13
0 / 0 / 17
8,646
786
4,074
7,867
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Gelgemesh666
Yu Huang
10
0 / 4 / 1
6,665
606
5,534
8,876
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
IBeenHIM
Izanami
8
0 / 8 / 0
6,025
548
6,246
14,376
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
11
1 / 5 / 0
7,292
663
4,113
15,612
14,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
10
0
7
13.5
L
Yu Huang
Gelgemesh666
Yu Huang
0
4
1
0.13
L
Izanami
IBeenHIM
Izanami
0
8
0
0
W
Yu Huang
7
1
7
10.5
W
Ganesha
Serαρh
Ganesha
0
0
17
8.5
L
Sobek
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,353
Damage
15,893
22,795
Taken
38,864
14,425
Mitigated
21,522
5,858
Healing
1,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,849
11,701
0
3,870
8,822
3,968
1,221
4,415
4,407
0
36,497
L
Yu Huang
Gelgemesh666
Yu Huang
5,534
488
0
0
8,876
2,974
0
4,851
3,804
17,027
0
L
Izanami
IBeenHIM
Izanami
6,246
3,226
0
0
14,376
3,972
0
4,467
9,635
0
15,187
W
Yu Huang
11,430
1,366
0
375
6,106
2,775
983
2,795
3,311
36,879
0
W
Ganesha
Serαρh
Ganesha
4,074
445
0
1,613
7,867
7,682
0
2,675
5,192
11,608
0
L
Sobek
4,113
67
0
1,832
15,612
14,576
0
5,548
9,718
13,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
19,982
120
Minions Killed
66
6
Camps Cleared
3
594,623
Distance Traveled
521,114
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,306
846
55
5
0
172,433
0
L
Yu Huang
6,665
606
29
3
1
172,989
2
L
Izanami
6,025
548
17
2
2
158,100
3
W
Yu Huang
8,698
791
64
6
6
199,506
3
W
Ganesha
8,646
786
1
0
0
222,684
3
L
Sobek
7,292
663
20
2
0
190,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role