Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
Cootiin
Zeus
Level 85
God Stats
3W - 3L
1,703 SR
Queue Stats
138W - 117L
1,550 Elo+
Party 1
Ymir
Ymir
FreezeDaddy1
Ymir
Level 100
God Stats
16W - 14L
1,508 SR
Queue Stats
205W - 171L
1,558 Elo+
Party 1
Xbalanque
Xbalanque
LiLiBurner
Xbalanque
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,776 Elo+
Party 1
Team Averages
Level 85
1,542 SR
1,577 Elo+

VS

Team Averages
Level 66
1,519 SR
1,459 Elo+
Arachne
Arachne
Humangusbobs
Arachne
Level 14
God Stats
1W - 2L
1,731 SR
Queue Stats
9W - 13L
1,346 Elo+
Party 2
Ullr
Ullr
Killer_-5506
Ullr
Level 115
God Stats
10W - 18L
1,502 SR
Queue Stats
238W - 309L
1,424 Elo+
Party 3
Xing Tian
Xing Tian
NovaXaida
Xing Tian
Level 35
God Stats
0W - 3L
1,272 SR
Queue Stats
80W - 92L
1,566 Elo+
Party 3
Poseidon
Poseidon
RoyalAsAlways
Poseidon
Level 59
God Stats
3W - 6L
1,564 SR
Queue Stats
154W - 152L
1,442 Elo+
Solo
Chaac
Chaac
SirBeefington
Chaac
Level 109
God Stats
13W - 15L
1,529 SR
Queue Stats
56W - 56L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 3
7,757
456
10,505
8,947
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
 
Hel
13
3 / 0 / 1
7,318
430
7,178
6,368
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Cootiin
Zeus
16
6 / 0 / 4
9,993
588
8,104
4,130
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 3 / 0
9,621
566
11,692
14,059
10,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
LiLiBurner
Xbalanque
15
3 / 1 / 8
9,358
550
7,471
9,697
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Humangusbobs
Arachne
14
4 / 5 / 0
8,722
513
7,182
17,301
7,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 0
6,964
410
5,793
10,633
4,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
NovaXaida
Xing Tian
11
0 / 4 / 1
6,991
411
3,994
16,973
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
RoyalAsAlways
Poseidon
13
0 / 5 / 0
7,369
433
2,127
8,157
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 7 / 4
7,534
443
6,864
15,533
10,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
22
Kills
5
5
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
3
3.5
W
Hel
 
Hel
3
0
1
3.5
W
Zeus
Cootiin
Zeus
6
0
4
8
W
8
3
0
2.67
L
Arachne
Humangusbobs
Arachne
4
5
0
0.8
L
1
2
0
0.5
W
Xbalanque
LiLiBurner
Xbalanque
3
1
8
7
L
Xing Tian
NovaXaida
Xing Tian
0
4
1
0.13
L
Poseidon
RoyalAsAlways
Poseidon
0
5
0
0
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,950
Damage
25,960
43,201
Taken
68,597
23,105
Mitigated
39,951
14,341
Healing
9,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,505
3,653
0
2,529
8,947
4,425
801
2,539
6,408
0
59,000
W
Hel
 
Hel
7,178
594
2,494
3,524
6,368
2,562
246
1,455
4,913
41,452
0
W
Zeus
Cootiin
Zeus
8,104
1,851
0
1,475
4,130
1,721
564
797
3,333
77,468
0
W
11,692
4,322
0
3,376
14,059
10,289
600
1,431
12,628
66,918
5,040
L
Arachne
Humangusbobs
Arachne
7,182
5,784
0
3,345
17,301
7,295
699
6,890
10,411
0
53,442
L
5,793
1,956
0
554
10,633
4,321
709
2,752
7,881
0
42,775
W
Xbalanque
LiLiBurner
Xbalanque
7,471
3,202
0
943
9,697
4,108
0
714
8,983
0
82,985
L
Xing Tian
NovaXaida
Xing Tian
3,994
445
267
1,635
16,973
15,493
216
4,958
12,015
22,866
0
L
Poseidon
RoyalAsAlways
Poseidon
2,127
309
0
1,244
8,157
2,813
0
3,134
5,023
60,952
0
L
6,864
1,144
0
2,825
15,533
10,029
507
8,707
6,826
0
43,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,047
Gold Earned
37,580
572
Minions Killed
366
0
Camps Cleared
0
1,578,917
Distance Traveled
1,514,482
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,757
456
100
6
0
289,933
2
W
Hel
7,318
430
64
4
0
316,150
3
W
Zeus
9,993
588
147
9
0
338,150
1
W
Ymir
9,621
566
121
7
0
282,534
4
L
Arachne
8,722
513
94
6
0
287,747
2
L
Ullr
6,964
410
83
5
0
298,305
0
W
Xbalanque
9,358
550
140
8
0
352,150
5
L
Xing Tian
6,991
411
28
2
0
329,751
3
L
Poseidon
7,369
433
88
5
0
310,196
4
L
Chaac
7,534
443
73
4
0
288,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role