Player Matchup

Cthulhu
Cthulhu
AlphaSpartan331
Cthulhu
Level 66
God Stats
65W - 52L
1,525 SR
Queue Stats
217W - 203L
1,458 Elo+
Party 1
Zeus
Zeus
ImYourMuffinMan
Zeus
Level 158
God Stats
51W - 20L
1,739 SR
Queue Stats
297W - 264L
1,488 Elo+
Party 1
Shiva
Shiva
RExL200
Shiva
Level 157
God Stats
3W - 1L
1,294 SR
Queue Stats
301W - 235L
1,549 Elo+
Party 1
Team Averages
Level 127
1,519 SR
1,498 Elo+

VS

Team Averages
Level 144
1,420 SR
1,423 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AngeHamabiel
Kumbhakarna
Level 157
God Stats
2W - 5L
1,371 SR
Queue Stats
76W - 111L
1,365 Elo+
Solo
Loki
Loki
sombrea
Loki
Level 119
God Stats
2W - 6L
1,390 SR
Queue Stats
425W - 487L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,699
770
1,566
4,416
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 2
6,865
687
5,446
3,662
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
RExL200
Shiva
11
1 / 0 / 3
6,645
665
2,647
5,825
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 0 / 0
5,758
576
3,856
1,824
792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
AngeHamabiel
Kumbhakarna
8
0 / 3 / 0
5,927
593
1,175
5,720
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
sombrea
Loki
10
0 / 1 / 0
5,795
580
3,262
5,272
2,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
W
2
0
2
3
L
Kumbhakarna
AngeHamabiel
Kumbhakarna
0
3
0
0
W
1
0
2
2
W
Shiva
RExL200
Shiva
1
0
3
2.5
L
Loki
sombrea
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,659
Damage
8,293
13,903
Taken
12,816
8,706
Mitigated
8,918
4,282
Healing
2,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,856
0
0
69
1,824
792
0
1,464
328
19,505
0
W
1,566
501
73
1,453
4,416
3,408
474
1,848
2,422
10,893
0
L
Kumbhakarna
AngeHamabiel
Kumbhakarna
1,175
274
0
540
5,720
5,336
0
2,772
2,820
4,852
0
W
5,446
375
0
1,054
3,662
1,414
0
1,442
2,130
26,790
0
W
Shiva
RExL200
Shiva
2,647
308
450
1,252
5,825
3,884
459
1,915
3,581
0
16,096
L
Loki
sombrea
Loki
3,262
744
0
1,863
5,272
2,790
0
3,449
1,701
0
17,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,209
Gold Earned
17,480
102
Minions Killed
70
7
Camps Cleared
2
465,776
Distance Traveled
370,352
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,758
576
36
4
0
128,114
0
W
Cthulhu
7,699
770
21
2
1
148,923
0
L
Kumbhakarna
5,927
593
4
0
0
78,470
0
W
Zeus
6,865
687
61
6
5
131,377
1
W
Shiva
6,645
665
20
2
1
185,476
3
L
Loki
5,795
580
30
3
2
163,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role