Player Matchup

Fenrir
Fenrir
CerberusTheCharr
Fenrir
Level 46
God Stats
2W - 5L
1,716 SR
Queue Stats
23W - 32L
1,584 Elo+
Solo
Anubis
Anubis
Fearz Crush
Anubis
Level 15
God Stats
25W - 27L
1,415 SR
Queue Stats
25W - 32L
1,371 Elo+
Party 1
Yu Huang
Yu Huang
JustinPlease
Yu Huang
Level 60
God Stats
32W - 50L
1,471 SR
Queue Stats
289W - 334L
1,439 Elo+
Solo
Danzaburou
Danzaburou
LordShahid
Danzaburou
Level 120
God Stats
2W - 1L
1,630 SR
Queue Stats
6W - 4L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
PhDeal
Gilgamesh
Level 155
God Stats
3W - 5L
1,517 SR
Queue Stats
42W - 41L
1,494 Elo+
Party 1
Team Averages
Level 79
1,550 SR
1,494 Elo+

VS

Team Averages
Level 65
1,515 SR
1,562 Elo+
Vamana
Vamana
LegionPandistica
Vamana
Level 44
God Stats
1W - 0L
1,702 SR
Queue Stats
3W - 3L
1,688 Elo+
Solo
Artemis
Artemis
Lewpzy
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
Obsirve
Sylvanus
Level 110
God Stats
3W - 0L
1,573 SR
Queue Stats
64W - 43L
1,455 Elo+
Party 2
Baba Yaga
Baba Yaga
Olmless
Baba Yaga
Level 139
God Stats
2W - 4L
1,299 SR
Queue Stats
326W - 324L
1,503 Elo+
Solo
Jing Wei
Jing Wei
meanryd
Jing Wei
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 41L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 6
14,007
875
15,258
27,138
32,693
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
20
2 / 9 / 11
15,128
946
23,944
27,033
15,921
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
JustinPlease
Yu Huang
20
1 / 3 / 9
14,476
905
24,282
17,797
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LordShahid
Danzaburou
20
9 / 5 / 8
17,422
1,089
29,611
23,660
11,864
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
PhDeal
Gilgamesh
20
5 / 5 / 12
17,371
1,086
20,625
43,351
47,626
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

29

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 11
15,667
979
12,065
28,522
29,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Lewpzy
Artemis
20
6 / 4 / 15
15,551
972
26,853
19,729
12,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Obsirve
Sylvanus
20
2 / 7 / 21
15,912
995
16,982
30,137
55,558
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Olmless
Baba Yaga
20
10 / 0 / 13
17,577
1,099
40,441
11,973
8,016
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
meanryd
Jing Wei
20
8 / 6 / 13
17,192
1,075
35,575
28,891
16,643
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
101
19
Kills
28
28
Deaths
19
46
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Anubis
2
9
11
0.83
L
Yu Huang
JustinPlease
Yu Huang
1
3
9
1.83
W
2
2
11
3.75
W
Artemis
Lewpzy
Artemis
6
4
15
3.38
L
Danzaburou
LordShahid
Danzaburou
9
5
8
2.6
W
Sylvanus
Obsirve
Sylvanus
2
7
21
1.79
W
Baba Yaga
Olmless
Baba Yaga
10
0
13
16.5
L
Gilgamesh
PhDeal
Gilgamesh
5
5
12
2.2
W
Jing Wei
meanryd
Jing Wei
8
6
13
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,720
Damage
131,916
138,979
Taken
119,252
116,702
Mitigated
122,097
22,149
Healing
32,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,258
1,307
675
958
27,138
32,693
0
12,082
14,630
0
24,087
L
Anubis
23,944
1,629
0
4,480
27,033
15,921
0
11,268
15,487
46,902
0
L
Yu Huang
JustinPlease
Yu Huang
24,282
1,017
490
2,030
17,797
8,598
0
7,776
9,833
68,737
0
W
12,065
7,006
2,511
6,250
28,522
29,352
0
13,627
14,895
0
46,495
W
Artemis
Lewpzy
Artemis
26,853
14,456
0
2,025
19,729
12,528
0
5,054
14,675
0
39,811
L
Danzaburou
LordShahid
Danzaburou
29,611
18,243
0
8,107
23,660
11,864
0
10,680
12,770
0
60,145
W
Sylvanus
Obsirve
Sylvanus
16,982
3,054
5,725
6,109
30,137
55,558
0
15,445
14,692
18,821
0
W
Baba Yaga
Olmless
Baba Yaga
40,441
2,730
0
3,164
11,973
8,016
0
4,218
7,755
82,117
0
L
Gilgamesh
PhDeal
Gilgamesh
20,625
5,797
2,612
2,797
43,351
47,626
0
14,207
28,836
3,841
38,013
W
Jing Wei
meanryd
Jing Wei
35,575
26,025
0
6,316
28,891
16,643
0
11,685
17,206
0
64,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,404
Gold Earned
81,899
300
Minions Killed
292
9
Camps Cleared
12
1,436,012
Distance Traveled
1,502,329
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,007
875
14
1
1
279,218
0
L
Anubis
15,128
946
56
4
1
260,696
1
L
Yu Huang
14,476
905
122
8
0
302,618
0
W
Vamana
15,667
979
71
4
2
366,334
2
W
Artemis
15,551
972
38
2
0
254,063
1
L
Danzaburou
17,422
1,089
71
4
4
275,525
2
W
Sylvanus
15,912
995
4
0
1
256,091
0
W
Baba Yaga
17,577
1,099
97
6
5
317,967
0
L
Gilgamesh
17,371
1,086
37
2
3
317,955
1
W
Jing Wei
17,192
1,075
82
5
4
307,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role