Player Matchup

Medusa
Medusa
Bronze II
Poor_Nub
Medusa
Bronze II
Level 45
God Stats
0W - 9L
1,175 SR
Queue Stats
8W - 45L
953 MMR
Party 1
Jormungandr
Jormungandr
Bronze V
Sappys
Jormungandr
Bronze V
Level 69
God Stats
3W - 10L
1,528 SR
Queue Stats
8W - 45L
953 MMR
Party 1
Discordia
Discordia
Bronze V
WhynoJesusChrist
Discordia
Bronze V
Level 48
God Stats
3W - 16L
1,446 SR
Queue Stats
8W - 45L
953 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 54
1,383 SR
953 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,471 SR
1,284 MMR
Baba Yaga
Baba Yaga
Silver IV
 
Baba Yaga
Silver IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
Soego59
Cu Chulainn
Gold IV
Level 102
God Stats
47W - 47L
1,499 SR
Queue Stats
60W - 79L
1,443 MMR
Party 2
Neith
Neith
Bronze II
TOBOT2000
Neith
Bronze II
Level 75
God Stats
19W - 37L
1,415 SR
Queue Stats
198W - 294L
909 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Poor_Nub
Medusa
15
2 / 5 / 3
11,813
591
10,204
16,188
6,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Sappys
Jormungandr
16
2 / 3 / 3
11,586
579
19,155
19,927
10,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
17
2 / 2 / 3
11,931
597
16,376
11,451
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
PersephoneShivaThothAtlasAh Muzen Cab

VS

Bans
BastetNoxAwilixHelChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
4 / 2 / 6
13,104
655
18,966
14,228
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Soego59
Cu Chulainn
18
4 / 4 / 5
12,929
646
11,204
22,068
19,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
TOBOT2000
Neith
17
2 / 0 / 4
12,339
617
10,428
19,616
8,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
10
10
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
2
6
3.5
L
Medusa
Poor_Nub
Medusa
2
5
3
0.7
L
Jormungandr
Sappys
Jormungandr
2
3
3
1.17
W
Cu Chulainn
Soego59
Cu Chulainn
4
4
5
1.63
W
Neith
TOBOT2000
Neith
2
0
4
4
L
Discordia
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
40,598
47,566
Taken
55,912
21,923
Mitigated
34,555
6,786
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
18,966
598
0
6,266
14,228
6,938
568
9,600
4,326
50,309
0
L
Medusa
Poor_Nub
Medusa
10,204
2,844
0
0
16,188
6,542
583
7,439
8,749
0
42,284
L
Jormungandr
Sappys
Jormungandr
19,155
3,152
635
3,949
19,927
10,966
718
8,043
11,884
51,478
0
W
Cu Chulainn
Soego59
Cu Chulainn
11,204
2,060
0
5,082
22,068
19,554
680
11,632
9,932
1,275
57,352
W
Neith
TOBOT2000
Neith
10,428
1,923
0
5,895
19,616
8,063
1,542
13,471
5,591
0
47,851
L
Discordia
16,376
962
0
2,202
11,451
4,415
56
4,371
7,080
48,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,330
Gold Earned
38,372
222
Minions Killed
217
10
Camps Cleared
6
1,071,985
Distance Traveled
1,108,557
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,104
655
71
4
4
352,844
0
L
Medusa
11,813
591
71
4
4
342,094
2
L
Jormungandr
11,586
579
61
3
4
359,707
5
W
Cu Chulainn
12,929
646
69
3
1
373,171
0
W
Neith
12,339
617
77
4
1
382,542
2
L
Discordia
11,931
597
90
5
2
370,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role