Player Matchup

Ah Puch
Ah Puch
DuskyDawn117
Ah Puch
Level 88
God Stats
1W - 1L
1,714 SR
Queue Stats
18W - 17L
1,526 Elo+
Party 1
Ravana
Ravana
EdgarBeetles
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,144 Elo+
Party 1
Horus
Horus
SmitepawPanda
Horus
Level 117
God Stats
0W - 3L
1,458 SR
Queue Stats
72W - 83L
1,420 Elo+
Party 1
Team Averages
Level 75
1,557 SR
1,364 Elo+

VS

Team Averages
Level 101
1,408 SR
1,505 Elo+
Cernunnos
Cernunnos
WattleWarrior
Cernunnos
Level 124
God Stats
9W - 3L
1,481 SR
Queue Stats
278W - 262L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
Whanny
Baron Samedi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,495 Elo+
Party 2
Serqet
Serqet
xLowercupidx
Serqet
Level 31
God Stats
1W - 1L
1,243 SR
Queue Stats
7W - 8L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DuskyDawn117
Ah Puch
15
3 / 6 / 6
10,498
656
14,729
15,921
7,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
14
1 / 6 / 6
9,811
613
7,888
13,412
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 4 / 4
11,290
706
14,165
23,912
24,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
WattleWarrior
Cernunnos
17
7 / 3 / 8
12,328
771
22,031
19,453
8,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Whanny
Baron Samedi
17
2 / 5 / 13
11,126
695
14,844
14,706
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
16
6 / 2 / 9
11,674
730
7,482
12,215
5,040
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
15
16
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DuskyDawn117
Ah Puch
3
6
6
1
L
Ravana
1
6
6
0.67
L
6
4
4
2
W
Cernunnos
WattleWarrior
Cernunnos
7
3
8
3.67
W
Baron Samedi
Whanny
Baron Samedi
2
5
13
1.7
W
Serqet
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,782
Damage
44,357
53,245
Taken
46,374
39,979
Mitigated
19,972
8,430
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DuskyDawn117
Ah Puch
14,729
1,131
0
2,324
15,921
7,436
76
3,823
11,637
54,715
0
L
Ravana
7,888
2,244
0
976
13,412
8,387
0
3,642
9,567
0
22,313
L
14,165
4,809
1,614
3,516
23,912
24,156
336
7,936
15,556
0
34,429
W
Cernunnos
WattleWarrior
Cernunnos
22,031
10,104
0
10,161
19,453
8,170
2,230
4,239
14,698
0
75,028
W
Baron Samedi
Whanny
Baron Samedi
14,844
1,514
1,638
4,687
14,706
6,762
446
5,523
8,702
39,121
0
W
Serqet
7,482
1,657
0
3,198
12,215
5,040
60
5,443
6,419
0
14,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
35,128
150
Minions Killed
207
6
Camps Cleared
8
807,475
Distance Traveled
853,537
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,498
656
72
5
4
249,391
2
L
Ravana
9,811
613
28
2
1
274,021
3
L
Horus
11,290
706
50
3
1
284,063
5
W
Cernunnos
12,328
771
125
8
6
277,712
3
W
Baron Samedi
11,126
695
59
4
1
273,726
7
W
Serqet
11,674
730
23
1
1
302,099
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role