Player Matchup

Loki
Loki
GotYourBack8
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 35L
1,303 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jamuniz99
Kumbhakarna
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
28W - 50L
1,314 Elo+
Party 1
Geb
Geb
PapaCleric
Geb
Level 57
God Stats
3W - 6L
1,303 SR
Queue Stats
68W - 83L
1,419 Elo+
Solo
Kukulkan
Kukulkan
internalsilence
Kukulkan
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 57L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
thelegendofrich
Danzaburou
Level 101
God Stats
6W - 2L
1,886 SR
Queue Stats
6W - 13L
1,289 Elo+
Party 1
Team Averages
Level 50
1,538 SR
1,337 Elo+

VS

Team Averages
Level 104
1,445 SR
1,468 Elo+
Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TheCabrinox
Cthulhu
Level 47
God Stats
7W - 7L
1,206 SR
Queue Stats
175W - 188L
1,485 Elo+
Solo
Pele
Pele
davis1920
Pele
Level 105
God Stats
72W - 72L
1,495 SR
Queue Stats
345W - 416L
1,445 Elo+
Party 2
Xbalanque
Xbalanque
miguelth
Xbalanque
Level 106
God Stats
9W - 8L
1,525 SR
Queue Stats
217W - 277L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,173
478
3,335
11,335
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Jamuniz99
Kumbhakarna
11
2 / 0 / 3
7,750
517
2,708
10,099
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 3
7,258
484
5,281
12,777
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
14
2 / 1 / 0
8,241
549
4,017
6,727
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
thelegendofrich
Danzaburou
13
6 / 1 / 3
8,280
552
9,544
11,400
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 1 / 1
7,572
505
6,812
7,811
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
 
Ares
11
1 / 2 / 2
6,894
460
5,349
10,695
8,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
TheCabrinox
Cthulhu
13
2 / 1 / 3
8,089
539
6,467
8,769
5,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
11
2 / 4 / 2
7,118
475
5,752
12,731
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
miguelth
Xbalanque
11
0 / 5 / 0
6,239
416
4,723
10,945
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
8
8
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
1
1
3.5
L
Ares
 
Ares
1
2
2
1
W
2
2
2
1.5
W
Kumbhakarna
Jamuniz99
Kumbhakarna
2
0
3
3.5
W
0
4
3
0.38
L
Cthulhu
TheCabrinox
Cthulhu
2
1
3
3.5
L
Pele
2
4
2
0.75
W
Kukulkan
2
1
0
2
L
Xbalanque
miguelth
Xbalanque
0
5
0
0
W
Danzaburou
thelegendofrich
Danzaburou
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,885
Damage
29,103
52,338
Taken
50,951
27,561
Mitigated
26,577
15,805
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,812
1,067
0
2,418
7,811
4,430
8
1,926
5,885
54,768
0
L
Ares
 
Ares
5,349
232
0
1,941
10,695
8,002
0
1,561
9,134
29,025
0
W
3,335
1,036
0
4,010
11,335
4,310
0
4,774
6,357
0
40,011
W
Kumbhakarna
Jamuniz99
Kumbhakarna
2,708
550
186
3,828
10,099
7,694
554
3,604
6,413
32,043
0
W
5,281
786
0
2,042
12,777
8,160
192
5,184
7,193
37,448
5,058
L
Cthulhu
TheCabrinox
Cthulhu
6,467
420
131
2,750
8,769
5,500
261
3,150
5,619
48,826
0
L
Pele
5,752
1,744
0
921
12,731
4,770
0
2,931
9,800
0
51,813
W
Kukulkan
4,017
361
22
1,654
6,727
2,939
449
2,050
4,671
63,984
0
L
Xbalanque
miguelth
Xbalanque
4,723
1,982
99
3,389
10,945
3,875
0
2,234
8,711
0
41,780
W
Danzaburou
thelegendofrich
Danzaburou
9,544
4,378
0
4,063
11,400
4,458
2,896
3,673
7,727
0
57,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,702
Gold Earned
35,912
408
Minions Killed
356
0
Camps Cleared
0
1,485,952
Distance Traveled
1,467,597
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,572
505
79
5
0
287,877
5
L
Ares
6,894
460
22
1
0
295,905
2
W
Loki
7,173
478
78
5
0
346,541
2
W
Kumbhakarna
7,750
517
54
4
0
313,618
2
W
Geb
7,258
484
76
5
0
279,621
2
L
Cthulhu
8,089
539
113
8
0
296,977
5
L
Pele
7,118
475
75
5
0
326,405
0
W
Kukulkan
8,241
549
112
7
0
288,961
3
L
Xbalanque
6,239
416
67
4
0
260,433
0
W
Danzaburou
8,280
552
88
6
0
257,211
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role