Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Yengar
Cabrakan
Level 156
God Stats
34W - 1L
2,130 SR
Queue Stats
1,263W - 108L
2,170 Elo+
Party 2
Geb
Geb
jawnnyboi529
Geb
Level 146
God Stats
12W - 11L
1,788 SR
Queue Stats
292W - 235L
1,710 Elo+
Solo
Team Averages
Level 154
1,806 SR
1,793 Elo+

VS

Team Averages
Level 105
1,511 SR
1,698 Elo+
Sylvanus
Sylvanus
Electroshadic
Sylvanus
Level 160
God Stats
0W - 1L
1,271 SR
Queue Stats
326W - 135L
1,730 Elo+
Party 1
Neith
Neith
Etha11ax
Neith
Level 8
God Stats
20W - 8L
1,762 SR
Queue Stats
20W - 8L
1,664 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Labyria
Morgan Le Fay
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
8 / 0 / 1
8,464
846
15,098
8,924
4,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Yengar
Cabrakan
11
2 / 0 / 8
7,773
777
4,373
8,429
10,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 10
7,581
758
5,465
9,493
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Electroshadic
Sylvanus
8
0 / 5 / 0
5,644
564
3,972
12,939
7,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Etha11ax
Neith
9
0 / 2 / 0
5,790
579
4,294
5,671
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Labyria
Morgan Le Fay
9
0 / 3 / 0
5,853
585
6,985
8,892
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
0
1
8.5
L
Sylvanus
Electroshadic
Sylvanus
0
5
0
0
L
Neith
Etha11ax
Neith
0
2
0
0
L
Morgan Le Fay
Labyria
Morgan Le Fay
0
3
0
0
W
Cabrakan
Yengar
Cabrakan
2
0
8
6
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,936
Damage
15,251
26,846
Taken
27,502
23,141
Mitigated
13,746
11,701
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,098
8,060
0
4,887
8,924
4,394
2,621
4,860
4,064
0
45,592
L
Sylvanus
Electroshadic
Sylvanus
3,972
652
1,742
2,429
12,939
7,320
0
4,206
8,733
10,582
0
L
Neith
Etha11ax
Neith
4,294
1,755
0
185
5,671
2,627
0
2,943
2,728
0
14,410
L
Morgan Le Fay
Labyria
Morgan Le Fay
6,985
712
0
695
8,892
3,799
0
2,827
6,065
21,885
0
W
Cabrakan
Yengar
Cabrakan
4,373
669
441
3,463
8,429
10,329
104
3,266
5,163
16,718
0
W
5,465
1,158
0
2,910
9,493
8,418
370
3,912
5,581
13,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,818
Gold Earned
17,287
101
Minions Killed
88
6
Camps Cleared
2
535,855
Distance Traveled
484,690
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,464
846
72
7
4
161,776
3
L
Sylvanus
5,644
564
22
2
1
141,700
4
L
Neith
5,790
579
29
3
0
170,182
0
L
Morgan Le Fay
5,853
585
37
4
1
172,808
1
W
Cabrakan
7,773
777
21
2
1
193,564
3
W
Geb
7,581
758
8
1
1
180,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role