Player Matchup

Chaac
Chaac
Dr_Hugo_Erectus
Chaac
Level 112
God Stats
1W - 0L
1,326 SR
Queue Stats
11W - 10L
1,664 Elo+
Solo
Cthulhu
Cthulhu
J WaR714
Cthulhu
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
166W - 168L
1,427 Elo+
Solo
Apollo
Apollo
MENINBALACK
Apollo
Level 121
God Stats
6W - 1L
1,500 SR
Queue Stats
192W - 217L
1,322 Elo+
Party 2
Zeus
Zeus
MrShiminiwis
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,340 Elo+
Party 2
Loki
Loki
ValdislavsTepes
Loki
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,368 Elo+
Party 2
Team Averages
Level 123
1,465 SR
1,424 Elo+

VS

Team Averages
Level 57
1,506 SR
1,443 Elo+
Sobek
Sobek
 
Sobek
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
KamiAdrian
Camazotz
Level 91
God Stats
3W - 2L
1,631 SR
Queue Stats
548W - 519L
1,611 Elo+
Solo
Hel
Hel
MelodiqPlays
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 1
Charybdis
Charybdis
Shadow Wolfy187
Charybdis
Level 48
God Stats
9W - 9L
1,455 SR
Queue Stats
11W - 11L
1,397 Elo+
Party 1
Loki
Loki
cheesthebest
Loki
Level 67
God Stats
0W - 1L
1,443 SR
Queue Stats
7W - 15L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 13
9,266
842
14,671
11,517
9,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
J WaR714
Cthulhu
16
4 / 2 / 8
9,697
882
9,085
13,953
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
17
11 / 1 / 9
10,773
979
15,817
8,804
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 13
9,691
881
13,009
7,625
2,814
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 4 / 10
10,235
930
8,622
8,758
3,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 5 / 4
9,043
822
6,552
22,432
25,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
KamiAdrian
Camazotz
13
2 / 3 / 0
7,578
689
6,293
11,250
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 6 / 2
7,243
658
1,347
9,821
4,339
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Shadow Wolfy187
Charybdis
13
0 / 8 / 4
7,196
654
2,677
13,426
6,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 6 / 4
8,728
793
8,682
15,906
7,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
28
Kills
10
11
Deaths
28
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
5
4
1.2
W
1
2
13
3.75
W
Cthulhu
J WaR714
Cthulhu
4
2
8
4
L
Camazotz
KamiAdrian
Camazotz
2
3
0
0.67
W
Apollo
11
1
9
15.5
L
0
6
2
0.17
W
5
2
13
5.75
L
Charybdis
Shadow Wolfy187
Charybdis
0
8
4
0.25
W
7
4
10
3
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,204
Damage
25,551
50,657
Taken
72,835
35,759
Mitigated
48,990
12,311
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,552
1,033
1,633
4,318
22,432
25,260
0
7,389
14,823
18,221
0
W
14,671
3,045
0
4,960
11,517
9,743
1,246
2,422
9,095
0
34,937
W
Cthulhu
J WaR714
Cthulhu
9,085
1,121
601
1,845
13,953
15,650
0
2,513
11,440
27,253
0
L
Camazotz
KamiAdrian
Camazotz
6,293
2,384
0
4,113
11,250
5,012
0
4,693
6,342
0
15,470
W
Apollo
15,817
11,304
0
3,051
8,804
3,940
3,948
1,281
7,523
0
43,290
L
1,347
185
1,503
846
9,821
4,339
0
2,937
6,658
10,682
0
W
13,009
3,301
0
560
7,625
2,814
1,711
869
6,756
31,545
0
L
Charybdis
Shadow Wolfy187
Charybdis
2,677
1,654
223
751
13,426
6,446
0
3,611
9,650
0
9,230
W
8,622
1,580
0
1,294
8,758
3,612
3,184
814
7,944
0
33,296
L
8,682
1,274
245
1,193
15,906
7,933
0
3,464
12,264
0
22,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,662
Gold Earned
39,788
240
Minions Killed
104
0
Camps Cleared
0
1,188,433
Distance Traveled
889,693
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,043
822
21
2
0
176,487
2
W
Chaac
9,266
842
38
3
0
228,069
0
W
Cthulhu
9,697
882
37
3
0
249,771
0
L
Camazotz
7,578
689
22
2
0
186,939
3
W
Apollo
10,773
979
65
6
0
243,714
4
L
Hel
7,243
658
21
2
0
151,480
0
W
Zeus
9,691
881
54
5
0
209,941
1
L
Charybdis
7,196
654
13
1
0
178,716
3
W
Loki
10,235
930
46
4
0
256,938
3
L
Loki
8,728
793
27
2
0
196,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role