Player Matchup

Hades
Hades
HDawood
Hades
Level 99
God Stats
2W - 1L
1,714 SR
Queue Stats
40W - 26L
1,486 Elo+
Party 1
Shiva
Shiva
NRCTHEOC
Shiva
Level 99
God Stats
56W - 49L
1,467 SR
Queue Stats
293W - 407L
1,343 Elo+
Solo
Tyr
Tyr
Thez0mbieSlay3r
Tyr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,491 Elo+
Party 1
Team Averages
Level 109
1,560 SR
1,440 Elo+

VS

Team Averages
Level 73
1,315 SR
1,313 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Juanele-014
Bacchus
Level 61
God Stats
4W - 13L
1,186 SR
Queue Stats
24W - 72L
1,220 Elo+
Party 2
Fenrir
Fenrir
xShadows21x
Fenrir
Level 15
God Stats
2W - 8L
1,259 SR
Queue Stats
24W - 72L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HDawood
Hades
11
3 / 1 / 7
7,188
719
5,896
8,863
4,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shiva
NRCTHEOC
Shiva
12
4 / 1 / 5
8,275
828
5,937
8,910
6,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 2 / 7
6,976
698
7,706
8,602
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 2 / 2
6,815
682
6,855
4,645
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Juanele-014
Bacchus
10
1 / 5 / 3
6,692
669
4,257
9,472
9,372
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
8
1 / 3 / 1
6,112
611
4,485
8,460
4,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
2
1.5
W
Hades
HDawood
Hades
3
1
7
6.5
L
Bacchus
Juanele-014
Bacchus
1
5
3
0.5
W
Shiva
NRCTHEOC
Shiva
4
1
5
6.5
W
3
2
7
3.25
L
Fenrir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,539
Damage
15,597
26,375
Taken
22,577
18,936
Mitigated
15,850
8,937
Healing
2,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,855
757
0
433
4,645
1,555
0
840
3,739
24,245
0
W
Hades
HDawood
Hades
5,896
530
599
3,233
8,863
4,285
104
3,709
5,102
17,760
0
L
Bacchus
Juanele-014
Bacchus
4,257
407
255
600
9,472
9,372
0
3,152
6,087
9,612
0
W
Shiva
NRCTHEOC
Shiva
5,937
1,556
510
2,686
8,910
6,616
0
3,924
4,926
0
24,611
W
7,706
1,277
0
1,909
8,602
8,035
0
3,578
4,827
0
14,158
L
Fenrir
4,485
539
0
796
8,460
4,923
0
2,149
6,146
0
8,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,439
Gold Earned
19,619
83
Minions Killed
78
4
Camps Cleared
1
568,031
Distance Traveled
492,696
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,815
682
45
5
1
162,682
1
W
Hades
7,188
719
27
3
1
171,254
3
L
Bacchus
6,692
669
16
2
0
185,078
0
W
Shiva
8,275
828
42
4
2
186,957
0
W
Tyr
6,976
698
14
1
1
209,820
1
L
Fenrir
6,112
611
17
2
0
144,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role