Player Matchup

King Arthur
King Arthur
CaramelSwish
King Arthur
Level 158
God Stats
4W - 10L
1,159 SR
Queue Stats
428W - 412L
1,584 Elo+
Solo
Pele
Pele
InfiniteApex
Pele
Level 110
God Stats
1W - 2L
1,462 SR
Queue Stats
171W - 184L
1,471 Elo+
Solo
Hou Yi
Hou Yi
KyosukeShigure
Hou Yi
Level 125
God Stats
9W - 9L
1,500 SR
Queue Stats
304W - 350L
1,385 Elo+
Solo
Zeus
Zeus
ModernKryptic
Zeus
Level 145
God Stats
39W - 38L
1,605 SR
Queue Stats
293W - 293L
1,572 Elo+
Solo
Bacchus
Bacchus
lil VEGETABLE
Bacchus
Level 143
God Stats
0W - 1L
1,534 SR
Queue Stats
10W - 11L
1,575 Elo+
Solo
Team Averages
Level 136
1,452 SR
1,517 Elo+

VS

Team Averages
Level 138
1,477 SR
1,521 Elo+
Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Khaimerra
Anhur
Level 128
God Stats
2W - 1L
1,362 SR
Queue Stats
144W - 147L
1,532 Elo+
Solo
Chang'e
Chang'e
KumquatJuuce
Chang'e
Level 137
God Stats
4W - 1L
1,522 SR
Queue Stats
24W - 26L
1,464 Elo+
Solo
Vamana
Vamana
hell0kitt
Vamana
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 204L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaramelSwish
King Arthur
13
0 / 3 / 2
6,626
663
7,914
11,494
7,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 2
7,167
717
7,778
12,408
5,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 2
7,178
718
4,633
6,102
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 1 / 1
6,577
658
10,831
3,118
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
13
2 / 1 / 0
7,165
717
7,500
9,346
8,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 0 / 5
8,086
809
12,324
9,907
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
 
Ganesha
13
0 / 2 / 10
7,089
709
5,044
10,692
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Khaimerra
Anhur
14
2 / 1 / 8
7,608
761
4,821
7,454
3,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
KumquatJuuce
Chang'e
13
0 / 0 / 8
6,849
685
5,812
5,697
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vamana
hell0kitt
Vamana
13
4 / 0 / 6
7,809
781
8,848
14,350
11,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
3
Kills
12
12
Deaths
3
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
5
8.5
W
Ganesha
 
Ganesha
0
2
10
2.5
L
King Arthur
CaramelSwish
King Arthur
0
3
2
0.33
L
1
5
2
0.4
W
Anhur
Khaimerra
Anhur
2
1
8
6
W
Chang'e
KumquatJuuce
Chang'e
0
0
8
4
L
0
2
2
0.5
L
0
1
1
0.5
W
Vamana
hell0kitt
Vamana
4
0
6
7
L
Bacchus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,656
Damage
36,849
42,468
Taken
48,100
24,487
Mitigated
31,525
8,798
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,324
4,436
0
2,915
9,907
4,678
0
2,054
7,853
0
25,231
W
Ganesha
 
Ganesha
5,044
0
355
2,723
10,692
9,231
0
5,320
5,372
13,024
0
L
King Arthur
CaramelSwish
King Arthur
7,914
1,222
0
1,904
11,494
7,072
0
4,496
6,762
0
24,270
L
7,778
1,292
0
2,053
12,408
5,310
0
2,348
9,908
0
25,729
W
Anhur
Khaimerra
Anhur
4,821
1,547
0
494
7,454
3,226
0
2,687
4,767
0
23,001
W
Chang'e
KumquatJuuce
Chang'e
5,812
498
2,063
1,457
5,697
2,442
0
2,522
3,175
20,056
0
L
4,633
1,934
0
1,684
6,102
2,717
0
454
5,636
0
21,897
L
10,831
675
0
500
3,118
915
0
0
3,118
27,239
0
W
Vamana
hell0kitt
Vamana
8,848
4,295
957
4,034
14,350
11,948
0
5,748
8,602
0
20,701
L
Bacchus
7,500
696
0
2,657
9,346
8,473
0
2,938
6,188
13,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
37,441
186
Minions Killed
167
0
Camps Cleared
0
1,001,685
Distance Traveled
1,046,093
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,086
809
35
4
0
229,015
0
W
Ganesha
7,089
709
2
0
0
208,705
4
L
King Arthur
6,626
663
30
3
0
207,771
2
L
Pele
7,167
717
48
5
0
222,353
0
W
Anhur
7,608
761
58
6
0
182,985
1
W
Chang'e
6,849
685
42
4
0
194,791
0
L
Hou Yi
7,178
718
54
5
0
162,787
2
L
Zeus
6,577
658
39
4
0
178,441
1
W
Vamana
7,809
781
30
3
0
230,597
2
L
Bacchus
7,165
717
15
2
0
230,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role