Player Matchup

Nox
Nox
Ivy Lyons
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,286 Elo+
Party 1
Serqet
Serqet
Lytelcyning
Serqet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,286 Elo+
Party 1
Thor
Thor
Nuegadiito
Thor
Level 29
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 4
Aphrodite
Aphrodite
Rhyvalon
Aphrodite
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 33L
1,455 Elo+
Party 4
Nu Wa
Nu Wa
Wolfhunter29
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,431 Elo+
Solo
Team Averages
Level 53
1,448 SR
1,354 Elo+

VS

Team Averages
Level 61
1,474 SR
1,453 Elo+
Mulan
Mulan
 
Mulan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
DaBoogMan
Artio
Level 68
God Stats
1W - 0L
1,602 SR
Queue Stats
5W - 3L
1,528 Elo+
Party 2
Bellona
Bellona
Litbean
Bellona
Level 18
God Stats
1W - 0L
1,530 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 2
Tiamat
Tiamat
ViperShadow96
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,449 Elo+
Party 3
Aphrodite
Aphrodite
bluejaem
Aphrodite
Level 97
God Stats
1W - 0L
1,238 SR
Queue Stats
13W - 16L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 6
7,159
716
4,435
10,522
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
12
2 / 9 / 5
7,616
762
5,437
12,568
5,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 6 / 4
8,300
830
6,727
14,412
12,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Rhyvalon
Aphrodite
15
5 / 4 / 3
8,799
880
14,119
12,530
10,185
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

15
3 / 6 / 4
8,147
815
16,740
12,068
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
14 / 5 / 12
10,671
1,067
16,252
14,753
8,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artio
DaBoogMan
Artio
17
7 / 3 / 24
10,316
1,032
9,599
18,870
18,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Litbean
Bellona
15
7 / 3 / 21
9,368
937
11,506
13,297
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 3 / 22
8,478
848
7,623
9,452
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
bluejaem
Aphrodite
17
4 / 1 / 22
9,509
951
10,623
12,602
9,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
134
14
Kills
33
33
Deaths
15
22
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
14
5
12
4
W
Artio
DaBoogMan
Artio
7
3
24
6.33
L
0
8
6
0.38
W
Bellona
Litbean
Bellona
7
3
21
5.83
L
Serqet
2
9
5
0.5
L
4
6
4
1
L
Aphrodite
Rhyvalon
Aphrodite
5
4
3
1.63
W
1
3
22
4
L
3
6
4
0.83
W
Aphrodite
bluejaem
Aphrodite
4
1
22
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,458
Damage
55,603
62,100
Taken
68,974
36,971
Mitigated
53,564
13,597
Healing
35,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,252
3,196
590
2,592
14,753
8,181
1,398
8,144
6,203
0
28,618
W
Artio
DaBoogMan
Artio
9,599
1,308
4,931
5,722
18,870
18,238
713
8,497
9,233
15,803
0
L
4,435
1,551
0
0
10,522
4,249
0
4,001
6,429
7,875
0
W
Bellona
Litbean
Bellona
11,506
3,556
664
2,451
13,297
11,442
716
5,892
6,348
0
18,521
L
Serqet
5,437
1,503
1,049
425
12,568
5,517
0
6,301
6,054
0
5,813
L
6,727
850
913
758
14,412
12,406
93
6,551
7,645
0
11,996
L
Aphrodite
Rhyvalon
Aphrodite
14,119
1,697
3,676
5,270
12,530
10,185
235
6,918
5,355
23,379
0
W
7,623
1,457
0
2,583
9,452
5,829
610
3,193
5,851
14,556
0
L
16,740
3,711
260
1,246
12,068
4,614
0
4,074
7,850
25,602
0
W
Aphrodite
bluejaem
Aphrodite
10,623
2,671
7,987
8,042
12,602
9,874
782
7,968
4,071
30,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,021
Gold Earned
48,342
71
Minions Killed
109
0
Camps Cleared
0
763,000
Distance Traveled
989,179
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,671
1,067
22
2
0
184,477
1
W
Artio
10,316
1,032
10
1
0
218,661
0
L
Nox
7,159
716
6
1
0
133,178
0
W
Bellona
9,368
937
8
1
0
197,241
0
L
Serqet
7,616
762
5
1
0
191,706
0
L
Thor
8,300
830
9
1
0
150,642
0
L
Aphrodite
8,799
880
28
3
0
165,311
1
W
Tiamat
8,478
848
17
2
0
201,236
1
L
Nu Wa
8,147
815
23
2
0
122,163
0
W
Aphrodite
9,509
951
52
5
0
187,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role