Player Matchup

Baron Samedi
Baron Samedi
Cavs Hiding
Baron Samedi
Level 47
God Stats
13W - 9L
1,578 SR
Queue Stats
155W - 118L
1,617 Elo+
Party 1
Chaac
Chaac
HardMonkMonk
Chaac
Level 89
God Stats
7W - 5L
1,837 SR
Queue Stats
81W - 81L
1,572 Elo+
Party 1
Ne Zha
Ne Zha
Jwuq
Ne Zha
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
357W - 326L
1,594 Elo+
Party 1
Sol
Sol
ThaChosenOne29
Sol
Level 145
God Stats
11W - 4L
1,644 SR
Queue Stats
255W - 216L
1,586 Elo+
Party 1
Nike
Nike
U1225424507
Nike
Level 146
God Stats
1W - 5L
1,088 SR
Queue Stats
268W - 301L
1,425 Elo+
Solo
Team Averages
Level 108
1,529 SR
1,559 Elo+

VS

Team Averages
Level 82
1,571 SR
1,593 Elo+
Hades
Hades
EJMYRIE
Hades
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 32L
1,336 Elo+
Solo
Guan Yu
Guan Yu
Johnny Bliq
Guan Yu
Level 25
God Stats
4W - 0L
1,855 SR
Queue Stats
7W - 2L
1,654 Elo+
Party 2
Baron Samedi
Baron Samedi
OP Zumba
Baron Samedi
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
226W - 196L
1,619 Elo+
Party 2
Arachne
Arachne
Smite smurf 833
Arachne
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 23L
1,694 Elo+
Party 2
Cupid
Cupid
Ymxr
Cupid
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cavs Hiding
Baron Samedi
18
2 / 10 / 16
13,019
420
11,865
33,110
44,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 10 / 9
13,153
424
23,268
39,074
31,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Jwuq
Ne Zha
20
15 / 9 / 6
17,490
564
29,180
34,184
19,499
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
9 / 8 / 12
16,727
540
27,224
27,490
11,878
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 7 / 5
13,297
429
9,716
26,615
33,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
EJMYRIE
Hades
20
4 / 6 / 9
14,377
464
15,627
27,812
20,776
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Johnny Bliq
Guan Yu
20
2 / 3 / 9
14,647
472
11,278
29,306
39,934
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
OP Zumba
Baron Samedi
20
2 / 7 / 26
15,131
488
23,354
33,869
37,154
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
20 / 8 / 9
18,584
599
36,491
41,000
22,629
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Ymxr
Cupid
20
16 / 6 / 13
19,148
618
41,234
38,102
19,198
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
110
29
Kills
44
44
Deaths
30
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cavs Hiding
Baron Samedi
2
10
16
1
W
Hades
EJMYRIE
Hades
4
6
9
1.42
L
2
10
9
0.65
W
Guan Yu
Johnny Bliq
Guan Yu
2
3
9
2.17
L
Ne Zha
Jwuq
Ne Zha
15
9
6
2
W
Baron Samedi
OP Zumba
Baron Samedi
2
7
26
2.14
W
20
8
9
3.06
L
9
8
12
1.88
L
1
7
5
0.5
W
Cupid
Ymxr
Cupid
16
6
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,253
Damage
127,984
160,473
Taken
170,089
141,493
Mitigated
139,691
42,340
Healing
72,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cavs Hiding
Baron Samedi
11,865
904
3,187
7,892
33,110
44,896
135
9,946
22,838
50,673
0
W
Hades
EJMYRIE
Hades
15,627
988
496
8,555
27,812
20,776
343
6,286
21,526
108,344
0
L
23,268
4,351
0
11,269
39,074
31,589
0
14,474
24,183
72
130,518
W
Guan Yu
Johnny Bliq
Guan Yu
11,278
915
1,181
9,043
29,306
39,934
374
3,876
25,430
0
93,295
L
Ne Zha
Jwuq
Ne Zha
29,180
11,682
0
9,851
34,184
19,499
0
4,493
29,461
0
168,989
W
Baron Samedi
OP Zumba
Baron Samedi
23,354
3,486
6,209
12,392
33,869
37,154
620
8,861
25,008
77,266
0
W
36,491
23,103
0
14,719
41,000
22,629
1,386
9,513
31,487
0
136,502
L
27,224
9,821
0
8,581
27,490
11,878
537
6,941
20,505
139,018
0
L
9,716
2,139
0
1,560
26,615
33,631
78
2,078
24,505
0
106,997
W
Cupid
Ymxr
Cupid
41,234
25,933
1,379
18,405
38,102
19,198
8,601
12,893
25,209
0
208,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,686
Gold Earned
81,887
761
Minions Killed
763
0
Camps Cleared
0
2,534,429
Distance Traveled
2,805,554
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,019
420
41
1
0
511,062
3
W
Hades
14,377
464
171
6
0
503,905
3
L
Chaac
13,153
424
177
6
0
526,046
4
W
Guan Yu
14,647
472
157
5
0
612,543
0
L
Ne Zha
17,490
564
182
6
0
541,599
3
W
Baron Samedi
15,131
488
60
2
0
540,946
1
W
Arachne
18,584
599
130
4
0
651,237
0
L
Sol
16,727
540
181
6
0
553,835
3
L
Nike
13,297
429
180
6
0
401,887
6
W
Cupid
19,148
618
245
8
0
496,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role