Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LegacyMirage
Artemis
Level 157
God Stats
6W - 1L
1,696 SR
Queue Stats
372W - 317L
1,627 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrCanerdian
Tsukuyomi
Level 143
God Stats
10W - 4L
1,549 SR
Queue Stats
232W - 184L
1,586 Elo+
Party 2
Ganesha
Ganesha
MsCanadian
Ganesha
Level 160
God Stats
2W - 2L
1,542 SR
Queue Stats
377W - 294L
1,612 Elo+
Party 2
Olorun
Olorun
Wafol-2
Olorun
Level 17
God Stats
1W - 0L
1,504 SR
Queue Stats
23W - 11L
1,585 Elo+
Party 2
Team Averages
Level 127
1,558 SR
1,582 Elo+

VS

Team Averages
Level 42
1,500 SR
1,422 Elo+
Geb
Geb
Eintaxi
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,500 Elo+
Party 1
Apollo
Apollo
FFFEMTO
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,402 Elo+
Party 3
Shiva
Shiva
GrimmGangler
Shiva
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 56L
1,338 Elo+
Party 1
Merlin
Merlin
Tammy Haise
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,402 Elo+
Party 3
Loki
Loki
Voudek
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 4 / 22
10,035
836
9,033
22,229
16,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
LegacyMirage
Artemis
19
15 / 1 / 16
11,539
962
21,493
8,451
4,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tsukuyomi
MrCanerdian
Tsukuyomi
17
13 / 3 / 19
11,153
929
21,132
14,734
7,466
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
MsCanadian
Ganesha
17
0 / 1 / 33
10,317
860
8,031
13,279
10,389
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Wafol-2
Olorun
15
5 / 3 / 22
9,869
822
10,003
10,425
5,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 7 / 2
6,867
572
3,510
15,957
13,941
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
FFFEMTO
Apollo
16
4 / 6 / 3
8,543
712
11,792
13,981
6,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 8 / 3
9,724
810
11,291
16,787
11,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
0 / 9 / 7
8,023
669
4,754
13,049
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
Voudek
Loki
15
1 / 6 / 3
8,202
684
8,428
14,938
6,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
28
36
Kills
10
12
Deaths
36
112
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
4
22
3.5
L
Geb
0
7
2
0.14
L
Apollo
FFFEMTO
Apollo
4
6
3
0.92
L
5
8
3
0.81
W
Artemis
LegacyMirage
Artemis
15
1
16
23
W
Tsukuyomi
MrCanerdian
Tsukuyomi
13
3
19
7.5
W
Ganesha
MsCanadian
Ganesha
0
1
33
16.5
L
Merlin
0
9
7
0.39
L
Loki
Voudek
Loki
1
6
3
0.42
W
Olorun
Wafol-2
Olorun
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,692
Damage
39,775
69,118
Taken
74,712
44,494
Mitigated
44,529
31,502
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,033
1,592
1,528
6,402
22,229
16,304
395
2,531
19,698
17,778
0
L
Geb
3,510
132
474
0
15,957
13,941
0
4,242
11,715
4,244
0
L
Apollo
FFFEMTO
Apollo
11,792
7,824
494
2,668
13,981
6,244
0
5,328
8,653
0
21,859
L
11,291
1,938
1,248
2,299
16,787
11,578
0
6,226
10,561
0
27,529
W
Artemis
LegacyMirage
Artemis
21,493
9,023
2,065
1,914
8,451
4,433
3,179
1,030
7,421
0
43,531
W
Tsukuyomi
MrCanerdian
Tsukuyomi
21,132
5,627
1,088
4,513
14,734
7,466
1,121
1,878
12,856
0
36,843
W
Ganesha
MsCanadian
Ganesha
8,031
394
2,599
4,471
13,279
10,389
206
1,445
11,834
18,546
0
L
Merlin
4,754
1,033
0
48
13,049
5,971
0
5,706
7,343
13,538
0
L
Loki
Voudek
Loki
8,428
660
361
2,982
14,938
6,795
0
4,872
10,066
0
19,818
W
Olorun
Wafol-2
Olorun
10,003
4,545
3,649
3,273
10,425
5,902
4,580
1,380
9,045
21,066
1,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,913
Gold Earned
41,359
135
Minions Killed
87
0
Camps Cleared
0
1,039,374
Distance Traveled
852,184
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,035
836
20
2
0
218,206
0
L
Geb
6,867
572
1
0
0
129,165
2
L
Apollo
8,543
712
31
3
0
187,942
0
L
Shiva
9,724
810
20
2
0
153,467
2
W
Artemis
11,539
962
52
4
0
172,509
3
W
Tsukuyomi
11,153
929
40
3
0
243,221
0
W
Ganesha
10,317
860
0
0
0
238,266
0
L
Merlin
8,023
669
20
2
0
150,310
0
L
Loki
8,202
684
15
1
0
231,300
2
W
Olorun
9,869
822
23
2
0
167,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role