Player Matchup

Hades
Hades
CasinoDinero
Hades
Level 115
God Stats
13W - 18L
1,453 SR
Queue Stats
350W - 470L
1,370 Elo+
Solo
Neith
Neith
My Relaxatives
Neith
Level 144
God Stats
6W - 10L
1,168 SR
Queue Stats
288W - 326L
1,463 Elo+
Party 2
Ymir
Ymir
STEALNITRO1
Ymir
Level 110
God Stats
27W - 36L
1,428 SR
Queue Stats
134W - 146L
1,429 Elo+
Party 2
Team Averages
Level 123
1,350 SR
1,421 Elo+

VS

Team Averages
Level 97
1,458 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
OhNoItsHel
Ah Muzen Cab
Level 107
God Stats
7W - 3L
1,738 SR
Queue Stats
19W - 21L
1,489 Elo+
Party 1
Nike
Nike
Perceptive Pete
Nike
Level 122
God Stats
18W - 22L
1,456 SR
Queue Stats
312W - 425L
1,458 Elo+
Solo
Hel
Hel
WolfMoon6574
Hel
Level 61
God Stats
0W - 3L
1,181 SR
Queue Stats
9W - 16L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
12,329
725
14,180
12,731
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 11
11,796
694
13,479
9,954
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
3 / 1 / 10
12,645
744
4,634
20,146
26,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OhNoItsHel
Ah Muzen Cab
16
1 / 2 / 0
10,684
628
16,938
10,771
4,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
0 / 6 / 1
9,426
554
5,238
16,936
15,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 6 / 0
9,410
554
4,046
11,126
6,423
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
W
3
0
11
8.5
L
Ah Muzen Cab
OhNoItsHel
Ah Muzen Cab
1
2
0
0.5
L
0
6
1
0.08
W
3
1
10
8
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
26,222
42,831
Taken
38,833
39,681
Mitigated
27,161
18,142
Healing
6,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,180
1,701
1,348
5,660
12,731
6,966
995
1,433
11,298
45,469
0
W
13,479
5,503
0
3,741
9,954
5,926
1,389
147
9,807
0
68,845
L
Ah Muzen Cab
OhNoItsHel
Ah Muzen Cab
16,938
3,063
0
1,743
10,771
4,785
0
4,689
5,984
0
66,102
L
5,238
143
0
2,004
16,936
15,953
0
7,462
8,994
0
19,870
W
4,634
959
585
6,808
20,146
26,789
58
2,830
17,316
15,041
0
L
4,046
250
1,419
1,073
11,126
6,423
0
6,206
4,594
23,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
29,520
213
Minions Killed
168
7
Camps Cleared
6
924,147
Distance Traveled
826,958
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,329
725
87
5
4
311,416
2
W
Neith
11,796
694
116
7
3
297,255
0
L
Ah Muzen Cab
10,684
628
92
5
5
308,269
2
L
Nike
9,426
554
26
2
0
260,094
0
W
Ymir
12,645
744
10
1
0
315,476
0
L
Hel
9,410
554
50
3
1
258,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role