Player Matchup

Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MxTostada
Kuzenbo
Level 82
God Stats
0W - 2L
1,283 SR
Queue Stats
37W - 47L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
OIREEHC
Sun Wukong
Level 128
God Stats
34W - 46L
1,438 SR
Queue Stats
313W - 375L
1,321 Elo+
Solo
Arachne
Arachne
Toxichino9117
Arachne
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 88L
1,378 Elo+
Party 2
Chang'e
Chang'e
bigbosssnowman
Chang'e
Level 64
God Stats
18W - 37L
1,341 SR
Queue Stats
256W - 335L
1,274 Elo+
Solo
Team Averages
Level 93
1,412 SR
1,368 Elo+

VS

Team Averages
Level 96
1,387 SR
1,378 Elo+
Danzaburou
Danzaburou
DijonMann
Danzaburou
Level 42
God Stats
4W - 2L
1,420 SR
Queue Stats
17W - 31L
1,310 Elo+
Party 1
Bakasura
Bakasura
GravyFarts
Bakasura
Level 146
God Stats
2W - 2L
1,150 SR
Queue Stats
110W - 132L
1,406 Elo+
Party 1
Merlin
Merlin
IM_THROWING420-
Merlin
Level 89
God Stats
2W - 1L
1,677 SR
Queue Stats
52W - 50L
1,517 Elo+
Party 1
Chaac
Chaac
MysticalToucan
Chaac
Level 140
God Stats
5W - 6L
1,344 SR
Queue Stats
136W - 153L
1,362 Elo+
Party 1
Ymir
Ymir
jesusM17
Ymir
Level 64
God Stats
16W - 29L
1,344 SR
Queue Stats
454W - 533L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 0
5,316
409
5,740
9,949
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
MxTostada
Kuzenbo
8
1 / 2 / 0
5,780
445
3,547
11,329
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
OIREEHC
Sun Wukong
12
0 / 0 / 0
7,146
550
4,428
6,077
2,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
7
0 / 3 / 0
5,297
407
2,105
10,257
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 0
6,035
464
1,315
8,100
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DijonMann
Danzaburou
10
1 / 1 / 3
5,933
456
8,448
7,639
2,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
GravyFarts
Bakasura
15
6 / 0 / 0
8,272
636
3,507
9,688
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 0 / 3
7,705
593
5,456
7,100
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 1
6,616
509
8,045
8,302
5,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ymir
12
0 / 0 / 0
6,845
527
2,231
7,018
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
11
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Danzaburou
DijonMann
Danzaburou
1
1
3
2.5
W
Bakasura
GravyFarts
Bakasura
6
0
0
6
W
2
0
3
3.5
L
Kuzenbo
MxTostada
Kuzenbo
1
2
0
0.5
W
2
0
1
2.5
L
Sun Wukong
OIREEHC
Sun Wukong
0
0
0
0
L
Arachne
0
3
0
0
L
0
3
0
0
W
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
27,687
45,712
Taken
39,747
23,694
Mitigated
19,386
13,491
Healing
19,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,740
3,091
562
2,794
9,949
3,018
0
0
9,879
0
27,541
W
Danzaburou
DijonMann
Danzaburou
8,448
1,771
0
860
7,639
2,542
59
1,718
5,921
0
40,228
W
Bakasura
GravyFarts
Bakasura
3,507
2,581
0
7,957
9,688
4,494
0
100
9,588
0
63,339
W
5,456
192
0
2,522
7,100
2,923
0
1,215
5,885
65,717
0
L
Kuzenbo
MxTostada
Kuzenbo
3,547
1,252
0
1,940
11,329
11,238
0
0
11,154
15,767
0
W
8,045
1,916
329
4,575
8,302
5,690
188
1,829
6,473
0
33,164
L
Sun Wukong
OIREEHC
Sun Wukong
4,428
741
0
3,087
6,077
2,846
687
2,231
3,846
0
47,295
L
Arachne
2,105
1,498
367
1,381
10,257
3,319
0
777
9,295
0
19,274
L
1,315
75
615
2,745
8,100
3,273
0
4,679
3,219
35,682
0
W
Ymir
2,231
525
0
2,966
7,018
3,737
0
0
7,018
42,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
35,371
241
Minions Killed
445
0
Camps Cleared
0
1,191,976
Distance Traveled
1,339,350
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,316
409
45
3
0
230,116
1
W
Danzaburou
5,933
456
59
5
0
261,244
0
W
Bakasura
8,272
636
131
10
0
332,653
0
W
Merlin
7,705
593
110
8
0
251,481
0
L
Kuzenbo
5,780
445
23
2
0
252,315
3
W
Chaac
6,616
509
56
4
0
254,789
1
L
Sun Wukong
7,146
550
85
7
0
223,068
2
L
Arachne
5,297
407
34
3
0
277,418
2
L
Chang'e
6,035
464
54
4
0
209,059
4
W
Ymir
6,845
527
89
7
0
239,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role