Player Matchup

Mercury
Mercury
 
Mercury
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CrackRabbitz
Jing Wei
Level 41
God Stats
6W - 11L
1,471 SR
Queue Stats
168W - 172L
1,491 Elo+
Party 2
Cliodhna
Cliodhna
LowercaseTunic2
Cliodhna
Level 81
God Stats
7W - 3L
1,619 SR
Queue Stats
104W - 77L
1,544 Elo+
Party 2
Terra
Terra
MUGEN99
Terra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 130L
1,610 Elo+
Party 1
Vulcan
Vulcan
Quinttero
Vulcan
Level 78
God Stats
16W - 7L
1,763 SR
Queue Stats
286W - 241L
1,614 Elo+
Party 1
Team Averages
Level 61
1,571 SR
1,552 Elo+

VS

Team Averages
Level 96
1,506 SR
1,563 Elo+
Chernobog
Chernobog
Ca11us
Chernobog
Level 95
God Stats
2W - 4L
1,651 SR
Queue Stats
34W - 21L
1,622 Elo+
Party 3
Athena
Athena
Glorcanshpeel
Athena
Level 42
God Stats
3W - 3L
1,603 SR
Queue Stats
25W - 15L
1,623 Elo+
Party 3
Serqet
Serqet
Jwalke
Serqet
Level 148
God Stats
6W - 5L
1,496 SR
Queue Stats
205W - 173L
1,671 Elo+
Party 3
Sun Wukong
Sun Wukong
MileHighBry
Sun Wukong
Level 68
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo
Poseidon
Poseidon
MizuMeansWater
Poseidon
Level 129
God Stats
0W - 3L
1,487 SR
Queue Stats
167W - 154L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 1 / 6
8,615
538
6,584
13,704
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
CrackRabbitz
Jing Wei
15
4 / 1 / 4
9,072
567
8,240
10,429
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
14
4 / 1 / 8
9,138
571
11,614
12,495
5,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
MUGEN99
Terra
13
3 / 1 / 11
8,323
520
5,648
14,408
15,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Quinttero
Vulcan
14
4 / 0 / 7
8,272
517
12,793
3,050
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ca11us
Chernobog
12
1 / 5 / 1
7,201
450
9,550
16,078
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 2
6,648
416
2,461
13,354
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Jwalke
Serqet
11
0 / 2 / 1
6,771
423
5,066
11,247
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MileHighBry
Sun Wukong
12
2 / 4 / 0
7,161
448
4,867
15,137
7,469
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
12
1 / 3 / 0
7,256
454
7,986
6,026
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
17
Kills
4
4
Deaths
17
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
1
6
5
L
Chernobog
Ca11us
Chernobog
1
5
1
0.3
W
Jing Wei
CrackRabbitz
Jing Wei
4
1
4
6
L
0
3
2
0.33
L
Serqet
Jwalke
Serqet
0
2
1
0.25
W
Cliodhna
4
1
8
8
W
Terra
MUGEN99
Terra
3
1
11
8.5
L
Sun Wukong
MileHighBry
Sun Wukong
2
4
0
0.5
L
Poseidon
1
3
0
0.33
W
Vulcan
Quinttero
Vulcan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,879
Damage
29,930
54,086
Taken
61,842
32,564
Mitigated
31,254
12,070
Healing
16,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,584
4,536
0
1,118
13,704
5,943
0
1,792
11,559
0
82,312
L
Chernobog
Ca11us
Chernobog
9,550
5,115
0
5,909
16,078
5,874
0
3,876
12,069
0
55,929
W
Jing Wei
CrackRabbitz
Jing Wei
8,240
7,888
0
1,943
10,429
4,198
546
752
9,419
0
68,236
L
2,461
913
0
2,031
13,354
11,162
0
6,796
6,349
12,709
0
L
Serqet
Jwalke
Serqet
5,066
978
0
4,670
11,247
4,475
0
2,136
9,042
0
43,606
W
Cliodhna
11,614
1,641
0
4,634
12,495
5,550
70
3,325
9,170
0
63,789
W
Terra
MUGEN99
Terra
5,648
1,383
739
3,082
14,408
15,654
0
3,497
10,761
27,769
0
L
Sun Wukong
MileHighBry
Sun Wukong
4,867
1,257
0
3,767
15,137
7,469
155
2,179
12,848
0
29,575
L
Poseidon
7,986
510
0
500
6,026
2,274
0
2,734
3,093
61,619
0
W
Vulcan
Quinttero
Vulcan
12,793
2,705
0
554
3,050
1,219
282
1,081
1,969
74,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,420
Gold Earned
35,037
496
Minions Killed
347
0
Camps Cleared
0
1,742,932
Distance Traveled
1,599,555
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,615
538
124
8
0
400,359
6
L
Chernobog
7,201
450
91
6
0
271,927
2
W
Jing Wei
9,072
567
105
7
0
300,909
3
L
Athena
6,648
416
23
1
0
317,264
2
L
Serqet
6,771
423
87
5
0
356,206
4
W
Cliodhna
9,138
571
110
7
0
363,349
3
W
Terra
8,323
520
26
2
0
328,890
3
L
Sun Wukong
7,161
448
54
3
0
325,291
5
L
Poseidon
7,256
454
92
6
0
328,867
6
W
Vulcan
8,272
517
131
8
0
349,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role