Player Matchup

Anhur
Anhur
Hercules1269
Anhur
Level 74
God Stats
8W - 19L
1,403 SR
Queue Stats
95W - 110L
1,380 Elo+
Party 2
Bellona
Bellona
K3LAN808
Bellona
Level 17
God Stats
4W - 9L
1,274 SR
Queue Stats
14W - 22L
1,293 Elo+
Party 1
Ravana
Ravana
StolidPrism8066
Ravana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 105L
1,367 Elo+
Party 1
Kuzenbo
Kuzenbo
WoundedBadge
Kuzenbo
Level 87
God Stats
4W - 9L
1,236 SR
Queue Stats
96W - 111L
1,395 Elo+
Party 2
Discordia
Discordia
Xucyde
Discordia
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 77L
1,278 Elo+
Party 1
Team Averages
Level 51
1,383 SR
1,343 Elo+

VS

Team Averages
Level 119
1,449 SR
1,358 Elo+
Artemis
Artemis
HippyKit
Artemis
Level 155
God Stats
72W - 63L
1,477 SR
Queue Stats
336W - 356L
1,386 Elo+
Solo
Kuzenbo
Kuzenbo
SKELETONComet51
Kuzenbo
Level 74
God Stats
14W - 10L
1,405 SR
Queue Stats
345W - 378L
1,373 Elo+
Party 3
Guan Yu
Guan Yu
The Lock 15
Guan Yu
Level 158
God Stats
2W - 4L
1,338 SR
Queue Stats
166W - 224L
1,401 Elo+
Party 3
Ah Puch
Ah Puch
TheMrHeaven777
Ah Puch
Level 104
God Stats
54W - 45L
1,526 SR
Queue Stats
829W - 840L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
billysosalty
Tsukuyomi
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 78L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 0
9,386
427
10,315
18,999
7,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
K3LAN808
Bellona
13
1 / 3 / 0
8,013
364
5,339
21,501
19,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 9 / 2
9,548
434
13,783
22,285
8,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
WoundedBadge
Kuzenbo
13
1 / 5 / 2
8,920
405
9,054
28,732
32,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Xucyde
Discordia
14
1 / 5 / 1
8,901
405
11,573
13,529
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HippyKit
Artemis
16
5 / 2 / 9
10,426
474
19,888
14,004
5,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 1 / 7
10,816
492
10,178
21,950
24,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
The Lock 15
Guan Yu
17
7 / 2 / 8
10,906
496
14,985
20,859
19,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 1 / 7
11,281
513
17,743
11,551
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
billysosalty
Tsukuyomi
17
7 / 3 / 4
10,811
491
11,765
18,409
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
9
Kills
27
28
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Artemis
HippyKit
Artemis
5
2
9
4.75
L
Bellona
K3LAN808
Bellona
1
3
0
0.33
W
4
1
7
7.5
L
3
9
2
0.44
W
Guan Yu
The Lock 15
Guan Yu
7
2
8
5.5
W
4
1
7
7.5
L
Kuzenbo
WoundedBadge
Kuzenbo
1
5
2
0.4
L
Discordia
Xucyde
Discordia
1
5
1
0.3
W
Tsukuyomi
billysosalty
Tsukuyomi
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,064
Damage
74,559
105,046
Taken
86,773
74,059
Mitigated
61,541
25,060
Healing
37,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,315
4,691
0
3,340
18,999
7,264
1,326
4,246
14,753
0
70,115
W
Artemis
HippyKit
Artemis
19,888
11,543
0
1,747
14,004
5,126
1,956
6,213
7,791
0
67,487
L
Bellona
K3LAN808
Bellona
5,339
2,014
0
4,801
21,501
19,653
0
5,258
16,243
0
47,215
W
10,178
3,521
4,613
6,001
21,950
24,784
403
5,925
16,025
38,944
0
L
13,783
5,160
256
3,236
22,285
8,774
1,347
4,671
17,614
0
70,505
W
Guan Yu
The Lock 15
Guan Yu
14,985
3,224
4,148
7,419
20,859
19,694
403
2,619
18,240
0
70,995
W
17,743
347
0
4,561
11,551
4,897
1,710
4,620
6,931
108,473
0
L
Kuzenbo
WoundedBadge
Kuzenbo
9,054
3,722
671
9,308
28,732
32,748
240
7,991
20,741
32,294
0
L
Discordia
Xucyde
Discordia
11,573
214
0
3,448
13,529
5,620
0
5,755
7,774
76,726
0
W
Tsukuyomi
billysosalty
Tsukuyomi
11,765
3,195
0
8,794
18,409
7,040
2,627
1,250
17,159
0
55,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,768
Gold Earned
54,240
435
Minions Killed
500
0
Camps Cleared
0
1,975,327
Distance Traveled
2,092,442
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,386
427
107
5
0
332,868
8
W
Artemis
10,426
474
103
5
0
376,795
0
L
Bellona
8,013
364
70
3
0
462,387
1
W
Kuzenbo
10,816
492
38
2
0
418,974
0
L
Ravana
9,548
434
83
4
0
372,321
1
W
Guan Yu
10,906
496
108
5
0
458,388
4
W
Ah Puch
11,281
513
168
8
0
411,951
7
L
Kuzenbo
8,920
405
36
2
0
410,553
0
L
Discordia
8,901
405
139
6
0
397,198
1
W
Tsukuyomi
10,811
491
83
4
0
426,334
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role