Player Matchup

Kukulkan
Kukulkan
CubVandal
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,418 Elo+
Solo
Bellona
Bellona
Shwvdy
Bellona
Level 62
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 3L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Spencer7201
Cthulhu
Level 65
God Stats
0W - 2L
1,160 SR
Queue Stats
1W - 3L
1,485 Elo+
Party 1
Team Averages
Level 56
1,395 SR
1,463 Elo+

VS

Team Averages
Level 85
1,501 SR
1,312 Elo+
Jormungandr
Jormungandr
ISSAxKilla
Jormungandr
Level 100
God Stats
2W - 0L
1,264 SR
Queue Stats
64W - 76L
1,414 Elo+
Party 2
Anubis
Anubis
RipTheBois
Anubis
Level 27
God Stats
5W - 0L
1,779 SR
Queue Stats
123W - 116L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
TearlessSpice32
Danzaburou
Level 128
God Stats
2W - 1L
1,460 SR
Queue Stats
10W - 18L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CubVandal
Kukulkan
18
4 / 4 / 5
13,223
696
14,227
14,377
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Shwvdy
Bellona
16
2 / 7 / 4
11,509
606
12,720
24,980
26,640
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Spencer7201
Cthulhu
17
3 / 3 / 5
12,162
640
14,376
24,145
32,679
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ISSAxKilla
Jormungandr
20
3 / 1 / 8
15,085
794
20,097
23,716
28,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
RipTheBois
Anubis
18
8 / 2 / 3
13,658
719
17,296
15,615
10,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
TearlessSpice32
Danzaburou
17
3 / 6 / 9
13,374
704
16,946
19,175
11,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
14
14
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CubVandal
Kukulkan
4
4
5
1.63
W
Jormungandr
ISSAxKilla
Jormungandr
3
1
8
7
W
Anubis
RipTheBois
Anubis
8
2
3
4.75
L
Bellona
Shwvdy
Bellona
2
7
4
0.57
L
Cthulhu
Spencer7201
Cthulhu
3
3
5
1.83
W
Danzaburou
TearlessSpice32
Danzaburou
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,323
Damage
54,339
63,502
Taken
58,506
65,677
Mitigated
50,324
9,691
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CubVandal
Kukulkan
14,227
1,289
0
0
14,377
6,358
0
10,261
4,116
64,625
0
W
Jormungandr
ISSAxKilla
Jormungandr
20,097
4,016
389
7,594
23,716
28,984
841
11,449
12,267
66,464
0
W
Anubis
RipTheBois
Anubis
17,296
480
0
6,222
15,615
10,203
1,110
6,383
9,232
68,920
0
L
Bellona
Shwvdy
Bellona
12,720
4,972
465
3,367
24,980
26,640
108
13,015
11,965
0
23,616
L
Cthulhu
Spencer7201
Cthulhu
14,376
709
1,622
4,237
24,145
32,679
93
14,344
9,801
35,486
0
W
Danzaburou
TearlessSpice32
Danzaburou
16,946
6,445
145
6,993
19,175
11,137
1,382
11,378
7,797
0
57,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
42,117
192
Minions Killed
231
2
Camps Cleared
15
1,043,644
Distance Traveled
991,656
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,223
696
118
6
1
383,746
4
W
Jormungandr
15,085
794
90
5
1
364,542
1
W
Anubis
13,658
719
56
3
9
315,264
0
L
Bellona
11,509
606
30
2
1
300,221
1
L
Cthulhu
12,162
640
44
2
0
359,677
2
W
Danzaburou
13,374
704
85
4
5
311,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role