Player Matchup

Ra
Ra
EdgelordMcmuffin
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,197 Elo+
Party 2
Hercules
Hercules
VictorHugo00
Hercules
Level 141
God Stats
3W - 3L
1,452 SR
Queue Stats
5W - 5L
1,625 Elo+
Solo
Hou Yi
Hou Yi
spdkll
Hou Yi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,197 Elo+
Party 2
Team Averages
Level 86
1,484 SR
1,340 Elo+

VS

Team Averages
Level 80
1,611 SR
1,414 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
CreamyCarl
Chaac
Level 82
God Stats
5W - 0L
1,875 SR
Queue Stats
76W - 89L
1,376 Elo+
Solo
Neith
Neith
kimoshiikarin
Neith
Level 28
God Stats
15W - 33L
1,459 SR
Queue Stats
63W - 93L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
10,255
684
12,119
16,101
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
VictorHugo00
Hercules
12
3 / 1 / 6
9,631
642
7,726
15,476
14,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
spdkll
Hou Yi
16
5 / 4 / 3
10,748
717
14,666
13,583
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 3 / 4
11,673
778
17,689
20,797
6,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
3 / 4 / 6
10,404
694
13,267
19,183
18,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 3 / 3
9,752
650
8,140
9,487
3,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
10
Kills
11
11
Deaths
10
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
3
4
3
W
Chaac
3
4
6
1.5
L
2
6
8
1
L
Hercules
VictorHugo00
Hercules
3
1
6
6
W
1
3
3
0.83
L
Hou Yi
spdkll
Hou Yi
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,511
Damage
39,096
45,160
Taken
49,467
28,627
Mitigated
28,579
12,808
Healing
15,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,689
6,812
0
9,871
20,797
6,964
2,284
3,678
16,655
66,128
0
W
Chaac
13,267
1,495
0
4,553
19,183
18,196
247
4,525
14,180
0
32,045
L
12,119
1,226
3,439
3,016
16,101
7,129
0
6,766
8,757
46,291
0
L
Hercules
VictorHugo00
Hercules
7,726
1,615
0
3,818
15,476
14,157
0
5,506
9,751
0
12,085
W
8,140
1,556
0
1,015
9,487
3,419
354
4,376
5,011
0
30,301
L
Hou Yi
spdkll
Hou Yi
14,666
7,171
804
1,731
13,583
7,341
138
5,636
7,691
0
39,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
31,829
150
Minions Killed
169
3
Camps Cleared
6
688,505
Distance Traveled
867,023
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,673
778
91
6
4
275,597
1
W
Chaac
10,404
694
26
2
1
300,969
0
L
Ra
10,255
684
84
6
1
253,028
1
L
Hercules
9,631
642
13
1
0
197,206
2
W
Neith
9,752
650
52
3
1
290,457
3
L
Hou Yi
10,748
717
53
4
2
238,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role