Player Matchup

Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
UwuPENELOPE
Anubis
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 39L
1,643 Elo+
Solo
Danzaburou
Danzaburou
koyo_xv
Danzaburou
Level 109
God Stats
32W - 31L
1,518 SR
Queue Stats
91W - 97L
1,526 Elo+
Party 2
Team Averages
Level 120
1,506 SR
1,556 Elo+

VS

Team Averages
Level 137
1,668 SR
1,484 Elo+
Mercury
Mercury
Dr_Bubbles_000
Mercury
Level 149
God Stats
1W - 0L
1,824 SR
Queue Stats
45W - 45L
1,457 Elo+
Party 1
Shiva
Shiva
MystiKTitan
Shiva
Level 134
God Stats
7W - 6L
1,622 SR
Queue Stats
28W - 30L
1,453 Elo+
Party 1
Ra
Ra
Ski_Meme_Trash42
Ra
Level 129
God Stats
2W - 1L
1,558 SR
Queue Stats
41W - 33L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 3 / 4
6,522
652
4,113
9,708
8,489
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
10
3 / 2 / 3
6,999
700
3,629
4,374
2,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
koyo_xv
Danzaburou
10
1 / 4 / 5
6,477
648
5,776
8,488
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 5
7,291
729
4,303
4,136
1,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 6
6,338
634
4,043
9,828
8,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 2 / 4
7,815
782
6,481
4,886
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
6
Kills
9
9
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
4
1.33
W
4
0
5
6.5
W
0
4
6
0.75
W
5
2
4
3.5
L
Anubis
3
2
3
2.25
L
Danzaburou
koyo_xv
Danzaburou
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
14,827
22,570
Taken
18,850
14,223
Mitigated
12,039
5,783
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,113
1,632
774
2,026
9,708
8,489
22
3,483
5,844
0
9,345
W
4,303
2,271
0
536
4,136
1,855
333
409
3,727
0
11,153
W
4,043
672
16
986
9,828
8,339
68
2,824
7,004
0
13,935
W
6,481
614
2,054
1,616
4,886
1,845
288
896
3,990
27,314
0
L
Anubis
3,629
230
0
895
4,374
2,147
22
1,194
2,969
23,290
0
L
Danzaburou
koyo_xv
Danzaburou
5,776
2,824
0
2,088
8,488
3,587
110
1,802
6,459
0
16,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,998
Gold Earned
21,444
85
Minions Killed
106
4
Camps Cleared
3
467,500
Distance Traveled
527,319
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,522
652
12
1
2
170,112
3
W
Mercury
7,291
729
23
2
1
208,449
1
W
Shiva
6,338
634
14
1
2
132,476
1
W
Ra
7,815
782
69
7
0
186,394
4
L
Anubis
6,999
700
49
5
2
140,474
0
L
Danzaburou
6,477
648
24
2
0
156,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role