Player Matchup

Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Hipstaachris
Izanami
Level 156
God Stats
7W - 2L
1,456 SR
Queue Stats
218W - 184L
1,574 Elo+
Party 1
Ah Puch
Ah Puch
JotaMishima1
Ah Puch
Level 107
God Stats
1W - 4L
1,485 SR
Queue Stats
85W - 59L
1,606 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Luis1401
Kumbhakarna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 45L
1,575 Elo+
Party 1
Scylla
Scylla
khorp
Scylla
Level 155
God Stats
1W - 3L
1,247 SR
Queue Stats
170W - 138L
1,578 Elo+
Party 1
Team Averages
Level 132
1,437 SR
1,567 Elo+

VS

Team Averages
Level 89
1,640 SR
1,593 Elo+
Nu Wa
Nu Wa
Fite2Win
Nu Wa
Level 98
God Stats
7W - 5L
1,647 SR
Queue Stats
148W - 137L
1,527 Elo+
Party 2
Apollo
Apollo
MrCanerdian
Apollo
Level 143
God Stats
3W - 1L
1,862 SR
Queue Stats
232W - 184L
1,602 Elo+
Party 2
Skadi
Skadi
MsCanadian
Skadi
Level 160
God Stats
11W - 5L
1,691 SR
Queue Stats
377W - 294L
1,630 Elo+
Party 2
Atlas
Atlas
SoulisWyvern
Atlas
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,579 Elo+
Solo
Fafnir
Fafnir
Wafol-2
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
11 / 2 / 9
10,671
889
13,960
10,477
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Hipstaachris
Izanami
17
8 / 2 / 14
10,575
881
19,587
9,552
4,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
JotaMishima1
Ah Puch
17
4 / 3 / 14
10,254
855
13,589
11,366
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Luis1401
Kumbhakarna
15
1 / 4 / 14
9,307
776
2,828
15,913
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
khorp
Scylla
15
1 / 4 / 9
8,965
747
11,603
8,523
3,736
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fite2Win
Nu Wa
16
5 / 4 / 6
9,560
797
9,622
9,047
4,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
1 / 7 / 3
7,671
639
6,020
12,124
5,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
16
5 / 5 / 5
9,075
756
14,946
16,322
8,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 4
8,511
709
7,382
14,130
17,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Wafol-2
Fafnir
15
2 / 5 / 6
8,703
725
6,069
17,192
23,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
25
Kills
13
15
Deaths
25
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
2
9
7.75
L
Nu Wa
Fite2Win
Nu Wa
5
4
6
2
W
Izanami
Hipstaachris
Izanami
8
2
14
7.5
W
Ah Puch
JotaMishima1
Ah Puch
4
3
14
3.67
W
Kumbhakarna
Luis1401
Kumbhakarna
1
4
14
2
L
Apollo
1
7
3
0.36
L
Skadi
5
5
5
1.5
L
0
4
4
0.5
L
Fafnir
Wafol-2
Fafnir
2
5
6
1
W
Scylla
khorp
Scylla
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,567
Damage
44,039
55,831
Taken
68,815
34,410
Mitigated
59,639
22,320
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,960
9,270
1,413
3,280
10,477
4,759
3,320
4,704
5,773
0
28,845
L
Nu Wa
Fite2Win
Nu Wa
9,622
2,308
1,524
673
9,047
4,353
0
3,424
5,623
17,658
0
W
Izanami
Hipstaachris
Izanami
19,587
11,713
2,525
3,820
9,552
4,247
3,000
3,658
5,894
0
41,136
W
Ah Puch
JotaMishima1
Ah Puch
13,589
266
899
3,567
11,366
5,455
1,238
4,126
7,240
31,171
0
W
Kumbhakarna
Luis1401
Kumbhakarna
2,828
577
1,696
3,182
15,913
16,213
192
5,524
10,389
5,537
0
L
Apollo
6,020
3,852
2,070
1,837
12,124
5,648
507
5,862
6,262
0
16,971
L
Skadi
14,946
3,104
701
1,198
16,322
8,368
0
6,927
9,395
0
28,987
L
7,382
1,842
680
1,203
14,130
17,936
0
5,924
8,206
15,397
0
L
Fafnir
Wafol-2
Fafnir
6,069
810
2,105
2,839
17,192
23,334
0
5,883
11,309
10,447
0
W
Scylla
khorp
Scylla
11,603
735
1,023
915
8,523
3,736
300
5,061
3,462
27,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,772
Gold Earned
43,520
134
Minions Killed
118
0
Camps Cleared
0
1,064,819
Distance Traveled
933,456
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,671
889
22
2
0
207,059
3
L
Nu Wa
9,560
797
8
1
0
189,391
1
W
Izanami
10,575
881
41
3
0
203,993
1
W
Ah Puch
10,254
855
37
3
0
219,153
1
W
Kumbhakarna
9,307
776
2
0
0
231,290
0
L
Apollo
7,671
639
37
3
0
184,182
1
L
Skadi
9,075
756
38
3
0
181,562
0
L
Atlas
8,511
709
14
1
0
199,503
0
L
Fafnir
8,703
725
21
2
0
178,818
0
W
Scylla
8,965
747
32
3
0
203,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role