Player Matchup

Neith
Neith
DullyDully
Neith
Level 65
God Stats
1W - 0L
1,785 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ra
Ra
Ericbias8218
Ra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,103 Elo+
Solo
Artio
Artio
WutKatz
Artio
Level 109
God Stats
1W - 0L
1,269 SR
Queue Stats
30W - 30L
1,516 Elo+
Party 1
Athena
Athena
kevdog2121
Athena
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,539 Elo+
Party 1
Izanami
Izanami
pivoting
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 98
1,511 SR
1,432 Elo+

VS

Team Averages
Level 103
1,477 SR
1,472 Elo+
Charybdis
Charybdis
Greenzx1x
Charybdis
Level 149
God Stats
121W - 141L
1,475 SR
Queue Stats
383W - 401L
1,458 Elo+
Solo
Loki
Loki
MedicatedLoki
Loki
Level 87
God Stats
25W - 23L
1,557 SR
Queue Stats
35W - 38L
1,534 Elo+
Solo
Hercules
Hercules
RelicOfHope
Hercules
Level 69
God Stats
5W - 11L
1,350 SR
Queue Stats
23W - 34L
1,366 Elo+
Solo
Danzaburou
Danzaburou
VΛPORCRY
Danzaburou
Level 65
God Stats
181W - 143L
1,690 SR
Queue Stats
258W - 218L
1,574 Elo+
Solo
Chang'e
Chang'e
findin_nimo
Chang'e
Level 147
God Stats
0W - 4L
1,315 SR
Queue Stats
41W - 47L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
7 / 0 / 19
12,203
814
22,173
12,702
7,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 2 / 15
12,140
809
18,898
10,894
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
WutKatz
Artio
17
2 / 1 / 24
11,376
758
12,201
19,580
26,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
kevdog2121
Athena
18
4 / 3 / 17
11,785
786
10,431
19,312
27,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
pivoting
Izanami
20
17 / 3 / 13
14,013
934
25,795
19,640
10,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Greenzx1x
Charybdis
16
3 / 8 / 4
9,943
663
14,358
22,157
9,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 5 / 3
10,761
717
11,346
18,821
17,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
RelicOfHope
Hercules
16
2 / 9 / 4
10,100
673
9,475
26,354
24,626
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
VΛPORCRY
Danzaburou
16
0 / 7 / 4
9,814
654
9,325
18,252
8,489
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
findin_nimo
Chang'e
16
0 / 8 / 5
9,454
630
8,814
19,210
7,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
29
37
Kills
9
9
Deaths
37
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
7
0
19
16.5
W
7
2
15
7.25
L
Charybdis
Greenzx1x
Charybdis
3
8
4
0.63
L
4
5
3
1.1
L
Hercules
RelicOfHope
Hercules
2
9
4
0.44
L
Danzaburou
VΛPORCRY
Danzaburou
0
7
4
0.29
W
Artio
WutKatz
Artio
2
1
24
14
L
Chang'e
findin_nimo
Chang'e
0
8
5
0.31
W
Athena
kevdog2121
Athena
4
3
17
4.17
W
Izanami
pivoting
Izanami
17
3
13
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,498
Damage
53,318
82,128
Taken
104,794
77,883
Mitigated
68,064
29,368
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
22,173
8,731
0
4,949
12,702
7,513
2,309
1,256
11,177
0
59,634
W
18,898
2,253
3,571
3,759
10,894
5,929
1,322
1,290
9,531
65,973
0
L
Charybdis
Greenzx1x
Charybdis
14,358
4,761
0
2,010
22,157
9,335
439
9,263
12,894
0
41,852
L
11,346
2,590
0
1,296
18,821
17,773
0
9,304
9,517
645
29,855
L
Hercules
RelicOfHope
Hercules
9,475
3,787
0
4,213
26,354
24,626
0
10,657
15,697
5
21,118
L
Danzaburou
VΛPORCRY
Danzaburou
9,325
2,962
0
1,710
18,252
8,489
710
6,503
11,749
0
33,509
W
Artio
WutKatz
Artio
12,201
2,433
3,918
6,072
19,580
26,928
387
2,731
16,666
24,956
0
L
Chang'e
findin_nimo
Chang'e
8,814
360
2,744
4,537
19,210
7,841
186
5,803
13,407
33,825
0
W
Athena
kevdog2121
Athena
10,431
2,632
0
1,240
19,312
27,071
645
2,632
16,495
23,410
0
W
Izanami
pivoting
Izanami
25,795
17,824
0
5,859
19,640
10,442
5,077
1,407
18,033
0
72,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,517
Gold Earned
50,072
307
Minions Killed
218
0
Camps Cleared
0
1,560,940
Distance Traveled
1,238,684
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,203
814
71
5
0
313,150
0
W
Ra
12,140
809
95
6
0
313,406
1
L
Charybdis
9,943
663
43
3
0
242,160
4
L
Loki
10,761
717
31
2
0
261,622
2
L
Hercules
10,100
673
31
2
0
229,679
0
L
Danzaburou
9,814
654
56
4
0
239,213
0
W
Artio
11,376
758
22
1
0
339,792
0
L
Chang'e
9,454
630
57
4
0
266,010
1
W
Athena
11,785
786
20
1
0
311,361
3
W
Izanami
14,013
934
99
7
0
283,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role