Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
OTGGMarshMello
Chiron
Level 125
God Stats
17W - 8L
1,716 SR
Queue Stats
178W - 118L
1,636 Elo+
Party 3
Kukulkan
Kukulkan
Shikanoin
Kukulkan
Level 23
God Stats
2W - 0L
1,660 SR
Queue Stats
58W - 54L
1,557 Elo+
Party 2
Ullr
Ullr
TrtlsBGF
Ullr
Level 24
God Stats
57W - 37L
1,680 SR
Queue Stats
110W - 79L
1,592 Elo+
Party 3
Sobek
Sobek
Yakatomi
Sobek
Level 121
God Stats
25W - 5L
1,732 SR
Queue Stats
218W - 153L
1,621 Elo+
Party 3
Team Averages
Level 80
1,658 SR
1,581 Elo+

VS

Team Averages
Level 49
1,553 SR
1,628 Elo+
Kumbhakarna
Kumbhakarna
Cancelthatok
Kumbhakarna
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
300W - 265L
1,668 Elo+
Party 1
Ah Puch
Ah Puch
Dakiddfrumdr
Ah Puch
Level 44
God Stats
1W - 1L
1,730 SR
Queue Stats
57W - 61L
1,569 Elo+
Party 1
Neith
Neith
Pates Evolution
Neith
Level 68
God Stats
6W - 6L
1,534 SR
Queue Stats
21W - 12L
1,621 Elo+
Party 1
Serqet
Serqet
XIXavierXIX
Serqet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 52L
1,658 Elo+
Party 1
Thor
Thor
xxBabygirlCheyxx
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
3 / 5 / 10
11,780
785
8,994
13,813
7,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 7 / 8
12,016
801
18,679
18,353
9,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Shikanoin
Kukulkan
20
4 / 2 / 5
12,637
842
13,583
14,473
7,238
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
19
3 / 3 / 6
12,097
806
9,220
13,342
6,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Yakatomi
Sobek
18
7 / 4 / 4
12,359
824
9,760
21,885
27,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cancelthatok
Kumbhakarna
17
2 / 2 / 10
10,350
690
11,911
22,037
28,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Dakiddfrumdr
Ah Puch
17
1 / 6 / 8
10,732
715
17,838
18,577
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 6 / 4
12,118
808
15,999
16,868
8,569
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
19
9 / 7 / 7
12,075
805
15,677
16,818
9,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 4
8,807
587
1,705
7,055
2,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
54
23
Kills
21
21
Deaths
23
33
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
5
10
1.6
L
Kumbhakarna
Cancelthatok
Kumbhakarna
2
2
10
3.5
L
Ah Puch
Dakiddfrumdr
Ah Puch
1
6
8
0.83
W
6
7
8
1.43
L
9
6
4
1.83
W
Kukulkan
Shikanoin
Kukulkan
4
2
5
3.25
W
Ullr
3
3
6
2
L
Serqet
9
7
7
1.79
W
Sobek
Yakatomi
Sobek
7
4
4
2.25
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,236
Damage
63,130
81,866
Taken
81,355
57,717
Mitigated
56,847
10,731
Healing
11,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,994
2,187
0
720
13,813
7,048
259
5,013
8,564
0
33,206
L
Kumbhakarna
Cancelthatok
Kumbhakarna
11,911
1,097
0
2,056
22,037
28,537
0
6,248
15,789
15,939
0
L
Ah Puch
Dakiddfrumdr
Ah Puch
17,838
773
0
4,962
18,577
7,614
162
5,354
13,223
55,564
0
W
18,679
8,981
598
2,507
18,353
9,194
1,596
6,664
10,144
0
36,908
L
15,999
5,609
0
3,741
16,868
8,569
108
6,297
10,571
0
53,350
W
Kukulkan
Shikanoin
Kukulkan
13,583
1,771
0
1,323
14,473
7,238
4,782
3,503
10,823
75,755
0
W
Ullr
9,220
3,604
0
479
13,342
6,289
1,525
7,033
5,789
0
41,259
L
Serqet
15,677
4,340
0
439
16,818
9,840
0
4,806
12,012
0
29,916
W
Sobek
Yakatomi
Sobek
9,760
1,878
0
5,104
21,885
27,948
60
6,067
14,864
16,625
0
L
1,705
381
0
296
7,055
2,287
0
638
6,417
0
5,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,889
Gold Earned
54,082
329
Minions Killed
220
0
Camps Cleared
0
1,546,254
Distance Traveled
1,219,776
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,780
785
39
3
0
327,040
3
L
Kumbhakarna
10,350
690
10
1
0
312,277
1
L
Ah Puch
10,732
715
86
6
0
262,594
0
W
Chiron
12,016
801
61
4
0
299,043
1
L
Neith
12,118
808
78
5
0
272,739
0
W
Kukulkan
12,637
842
137
9
0
298,606
2
W
Ullr
12,097
806
82
5
0
296,248
0
L
Serqet
12,075
805
31
2
0
277,170
3
W
Sobek
12,359
824
10
1
0
325,317
1
L
Thor
8,807
587
15
1
0
94,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role