Player Matchup

Hun Batz
Hun Batz
Sleazeberg
Hun Batz
Level 68
God Stats
7W - 4L
1,249 SR
Queue Stats
424W - 498L
1,411 Elo+
Party 2
Da Ji
Da Ji
TXCtown
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 116L
1,455 Elo+
Party 2
Chaac
Chaac
grimexit
Chaac
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 79L
1,455 Elo+
Party 2
Sol
Sol
lopolopol
Sol
Level 84
God Stats
5W - 7L
1,604 SR
Queue Stats
329W - 397L
1,447 Elo+
Party 2
Hachiman
Hachiman
tnastyyyyy
Hachiman
Level 107
God Stats
4W - 14L
1,269 SR
Queue Stats
339W - 406L
1,426 Elo+
Party 2
Team Averages
Level 87
1,424 SR
1,439 Elo+

VS

Team Averages
Level 92
1,569 SR
1,375 Elo+
Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BigMike_04_
Kali
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 86L
1,334 Elo+
Party 1
Athena
Athena
RikudouSensei01
Athena
Level 68
God Stats
5W - 4L
1,500 SR
Queue Stats
252W - 260L
1,334 Elo+
Party 1
Thanatos
Thanatos
ToddWick_
Thanatos
Level 106
God Stats
2W - 3L
1,845 SR
Queue Stats
120W - 145L
1,370 Elo+
Party 1
Cernunnos
Cernunnos
luv_spicy
Cernunnos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Sleazeberg
Hun Batz
17
4 / 1 / 11
9,819
755
6,328
9,213
9,228
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
TXCtown
Da Ji
17
8 / 2 / 10
10,426
802
10,204
11,265
10,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
grimexit
Chaac
17
4 / 3 / 11
9,992
769
12,033
21,937
26,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 7
9,832
756
18,347
12,851
5,211
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
tnastyyyyy
Hachiman
18
2 / 0 / 19
10,341
795
9,299
8,760
4,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
1 / 4 / 1
8,348
642
11,639
12,570
6,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 1
8,357
643
5,418
8,686
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 3
8,503
654
5,554
14,981
17,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
ToddWick_
Thanatos
15
3 / 5 / 3
9,440
726
11,928
12,814
7,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
luv_spicy
Cernunnos
16
1 / 5 / 2
9,116
701
8,196
13,705
6,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
23
Kills
7
8
Deaths
23
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
L
2
4
1
0.63
L
0
5
3
0.3
W
Hun Batz
Sleazeberg
Hun Batz
4
1
11
9.5
W
Da Ji
TXCtown
Da Ji
8
2
10
6.5
L
Thanatos
ToddWick_
Thanatos
3
5
3
0.9
W
Chaac
grimexit
Chaac
4
3
11
3.17
W
5
2
7
4.25
L
Cernunnos
luv_spicy
Cernunnos
1
5
2
0.4
W
Hachiman
tnastyyyyy
Hachiman
2
0
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,211
Damage
42,735
64,026
Taken
62,756
55,345
Mitigated
43,188
24,797
Healing
22,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,639
6,850
2,072
3,879
12,570
6,719
0
3,477
9,093
0
29,531
L
5,418
1,653
0
333
8,686
4,512
0
3,957
4,729
0
9,306
L
5,554
1,224
1,290
1,417
14,981
17,674
0
4,878
10,103
9,519
0
W
Hun Batz
Sleazeberg
Hun Batz
6,328
1,250
2,002
1,297
9,213
9,228
1,347
1,105
8,108
0
12,636
W
Da Ji
TXCtown
Da Ji
10,204
2,678
1,110
1,424
11,265
10,253
1,128
1,250
10,015
0
15,811
L
Thanatos
ToddWick_
Thanatos
11,928
2,173
1,682
8,856
12,814
7,530
0
2,821
9,993
0
17,516
W
Chaac
grimexit
Chaac
12,033
2,895
1,377
6,142
21,937
26,486
309
2,305
19,632
0
24,942
W
18,347
4,840
1,684
4,442
12,851
5,211
3,249
253
12,598
37,675
0
L
Cernunnos
luv_spicy
Cernunnos
8,196
2,897
294
2,221
13,705
6,753
0
3,214
10,491
0
27,979
W
Hachiman
tnastyyyyy
Hachiman
9,299
4,778
2,680
2,639
8,760
4,167
2,284
641
8,119
0
31,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,410
Gold Earned
43,764
120
Minions Killed
110
0
Camps Cleared
0
1,253,993
Distance Traveled
1,194,237
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,348
642
39
3
0
227,823
4
L
Kali
8,357
643
6
0
0
245,588
4
L
Athena
8,503
654
12
1
0
236,065
0
W
Hun Batz
9,819
755
12
1
0
255,800
0
W
Da Ji
10,426
802
3
0
0
225,988
0
L
Thanatos
9,440
726
12
1
0
281,822
1
W
Chaac
9,992
769
16
1
0
248,116
0
W
Sol
9,832
756
50
4
0
255,037
0
L
Cernunnos
9,116
701
41
3
0
202,939
0
W
Hachiman
10,341
795
39
3
0
269,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role