Player Matchup

Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
 
Agni
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
 
Mulan
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver IV
Strap
Chronos
Silver IV
Level 148
God Stats
5W - 6L
1,421 SR
Queue Stats
159W - 170L
621 MMR
Solo
Cernunnos
Cernunnos
Gold V
chaac007
Cernunnos
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,429 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,484 SR
1,310 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,568 SR
1,351 MMR
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond III
Gyro
Ullr
Diamond III
Level 159
God Stats
16W - 21L
1,546 SR
Queue Stats
286W - 284L
2,115 MMR
Solo
Scylla
Scylla
Silver I
Mor2fast4u
Scylla
Silver I
Level 148
God Stats
45W - 36L
1,671 SR
Queue Stats
335W - 346L
1,276 MMR
Solo
Xing Tian
Xing Tian
Bronze II
TheSargid
Xing Tian
Bronze II
Level 149
God Stats
9W - 3L
1,619 SR
Queue Stats
214W - 233L
259 MMR
Solo
Izanami
Izanami
Gold II
Verelya
Izanami
Gold II
Level 91
God Stats
10W - 15L
1,504 SR
Queue Stats
112W - 115L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 2 / 0
7,056
504
4,356
11,897
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
 
Agni
12
0 / 5 / 1
6,663
476
3,931
7,826
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
 
Mulan
8
0 / 1 / 0
5,080
363
5,268
8,286
5,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Strap
Chronos
11
0 / 1 / 0
6,025
430
3,956
8,977
3,543
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
chaac007
Cernunnos
12
0 / 3 / 0
7,061
504
4,204
11,965
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Jing WeiCliodhnaHou Yi

VS

Bans
BastetArachneYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 0 / 4
7,909
565
6,015
10,007
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Gyro
Ullr
15
6 / 0 / 1
9,267
662
10,187
7,163
3,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Mor2fast4u
Scylla
13
3 / 2 / 3
8,255
590
5,783
6,282
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
TheSargid
Xing Tian
10
1 / 0 / 3
7,104
507
3,967
12,580
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Verelya
Izanami
14
1 / 0 / 0
8,252
589
6,357
8,731
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
2
0
1
L
Agni
 
Agni
0
5
1
0.1
L
Mulan
 
Mulan
0
1
0
0
W
Nemesis
 
Nemesis
1
0
4
3
W
Ullr
Gyro
Ullr
6
0
1
6.5
W
Scylla
Mor2fast4u
Scylla
3
2
3
2.25
L
Chronos
Strap
Chronos
0
1
0
0
W
Xing Tian
TheSargid
Xing Tian
1
0
3
2.5
W
Izanami
Verelya
Izanami
1
0
0
1
L
Cernunnos
chaac007
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,715
Damage
32,309
48,951
Taken
44,763
23,640
Mitigated
23,274
13,275
Healing
12,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,356
1,694
0
4,187
11,897
6,070
0
2,391
9,506
0
66,009
L
Agni
 
Agni
3,931
493
0
973
7,826
3,363
0
3,830
3,996
54,493
0
L
Mulan
 
Mulan
5,268
1,364
0
1,374
8,286
5,806
0
2,398
5,888
0
18,569
W
Nemesis
 
Nemesis
6,015
1,840
0
1,125
10,007
3,835
750
1,136
8,871
0
64,823
W
Ullr
Gyro
Ullr
10,187
3,694
0
1,905
7,163
3,354
588
0
7,163
0
69,671
W
Scylla
Mor2fast4u
Scylla
5,783
349
0
1,215
6,282
2,275
342
1,257
5,025
51,449
0
L
Chronos
Strap
Chronos
3,956
1,604
0
2,340
8,977
3,543
0
707
8,270
50,390
0
W
Xing Tian
TheSargid
Xing Tian
3,967
495
238
2,676
12,580
10,260
156
3,894
8,686
20,832
0
W
Izanami
Verelya
Izanami
6,357
4,575
0
5,619
8,731
3,550
894
2,392
6,339
0
77,368
L
Cernunnos
chaac007
Cernunnos
4,204
1,478
0
4,401
11,965
4,858
0
424
11,541
0
52,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
40,787
393
Minions Killed
454
0
Camps Cleared
0
1,321,482
Distance Traveled
1,370,045
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,056
504
96
7
0
285,993
3
L
Agni
6,663
476
91
7
0
257,001
6
L
Mulan
5,080
363
22
2
0
291,168
2
W
Nemesis
7,909
565
105
8
0
307,905
2
W
Ullr
9,267
662
108
8
0
265,009
8
W
Scylla
8,255
590
76
5
0
270,287
4
L
Chronos
6,025
430
84
6
0
245,810
5
W
Xing Tian
7,104
507
18
1
0
276,095
5
W
Izanami
8,252
589
147
11
0
250,749
2
L
Cernunnos
7,061
504
100
7
0
241,510
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role