Player Matchup

Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Altekko
Medusa
Level 158
God Stats
2W - 1L
1,478 SR
Queue Stats
21W - 22L
1,584 Elo+
Solo
Athena
Athena
GodNova21
Athena
Level 125
God Stats
3W - 2L
1,583 SR
Queue Stats
111W - 86L
1,543 Elo+
Party 2
Ah Puch
Ah Puch
HeavyWarcrier
Ah Puch
Level 159
God Stats
5W - 3L
1,706 SR
Queue Stats
152W - 170L
1,534 Elo+
Party 2
Izanami
Izanami
akrila
Izanami
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,544 Elo+
Party 2
Team Averages
Level 144
1,553 SR
1,541 Elo+

VS

Team Averages
Level 112
1,536 SR
1,588 Elo+
Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Diramu
Apollo
Level 160
God Stats
2W - 6L
1,437 SR
Queue Stats
110W - 105L
1,690 Elo+
Party 3
Ra
Ra
JOHNSCHNATTER
Ra
Level 155
God Stats
0W - 3L
1,482 SR
Queue Stats
39W - 33L
1,689 Elo+
Party 3
Erlang Shen
Erlang Shen
MouseWB
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,338 Elo+
Party 3
Jing Wei
Jing Wei
verydrunk
Jing Wei
Level 88
God Stats
2W - 2L
1,763 SR
Queue Stats
211W - 194L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
6 / 0 / 2
5,988
599
3,270
4,227
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Altekko
Medusa
10
3 / 0 / 4
5,745
575
6,253
6,026
2,548
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
GodNova21
Athena
8
0 / 0 / 4
5,170
517
1,552
5,030
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
11
3 / 0 / 1
6,667
667
5,876
5,324
2,094
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
akrila
Izanami
10
0 / 0 / 1
5,554
555
4,628
4,345
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 0 / 0
4,439
444
2,070
5,853
2,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Diramu
Apollo
9
0 / 3 / 0
5,237
524
1,548
6,791
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,378
438
2,306
4,957
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
MouseWB
Erlang Shen
8
0 / 4 / 0
4,641
464
2,899
8,060
4,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
verydrunk
Jing Wei
8
0 / 1 / 0
4,910
491
1,685
6,264
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
12
Kills
0
0
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
2
7
L
Athena
 
Athena
0
0
0
0
W
Medusa
Altekko
Medusa
3
0
4
5
L
Apollo
Diramu
Apollo
0
3
0
0
W
Athena
GodNova21
Athena
0
0
4
2
W
Ah Puch
3
0
1
3.5
L
0
4
0
0
L
Erlang Shen
MouseWB
Erlang Shen
0
4
0
0
W
Izanami
akrila
Izanami
0
0
1
0.5
L
Jing Wei
verydrunk
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,579
Damage
10,508
24,952
Taken
31,925
10,261
Mitigated
11,826
9,463
Healing
7,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,270
830
0
699
4,227
1,421
0
298
3,929
0
29,399
L
Athena
 
Athena
2,070
1,018
0
2,356
5,853
2,567
0
752
5,101
13,146
0
W
Medusa
Altekko
Medusa
6,253
2,457
0
1,048
6,026
2,548
0
2,302
3,724
0
39,286
L
Apollo
Diramu
Apollo
1,548
967
0
255
6,791
2,296
0
588
6,203
0
39,431
W
Athena
GodNova21
Athena
1,552
430
0
1,786
5,030
2,882
0
1,461
3,569
14,657
0
W
Ah Puch
5,876
743
0
4,184
5,324
2,094
90
0
5,324
50,125
0
L
2,306
447
34
1,031
4,957
1,313
0
130
4,827
22,482
0
L
Erlang Shen
MouseWB
Erlang Shen
2,899
1,379
0
1,422
8,060
4,014
0
5,521
2,539
0
24,702
W
Izanami
akrila
Izanami
4,628
2,812
0
1,746
4,345
1,316
441
756
3,589
0
51,290
L
Jing Wei
verydrunk
Jing Wei
1,685
1,396
0
1,948
6,264
1,636
0
437
5,827
0
33,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
23,605
326
Minions Killed
246
0
Camps Cleared
0
1,004,573
Distance Traveled
966,279
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,988
599
50
5
0
216,447
7
L
Athena
4,439
444
22
2
0
208,594
4
W
Medusa
5,745
575
45
5
0
196,910
3
L
Apollo
5,237
524
77
8
0
190,406
1
W
Athena
5,170
517
27
3
0
223,823
1
W
Ah Puch
6,667
667
110
11
0
187,918
0
L
Ra
4,378
438
32
3
0
176,220
3
L
Erlang Shen
4,641
464
50
5
0
208,425
1
W
Izanami
5,554
555
94
9
0
179,475
3
L
Jing Wei
4,910
491
65
7
0
182,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role