Player Matchup

Jing Wei
Jing Wei
ChicharoSama
Jing Wei
Level 155
God Stats
1W - 6L
1,440 SR
Queue Stats
308W - 328L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
FxyXManiakoX
Sun Wukong
Level 109
God Stats
1W - 7L
1,500 SR
Queue Stats
319W - 382L
1,381 Elo+
Solo
Nox
Nox
Zurve
Nox
Level 127
God Stats
1W - 3L
1,211 SR
Queue Stats
53W - 50L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
dalfo702
Nu Wa
Level 38
God Stats
2W - 1L
1,390 SR
Queue Stats
2W - 5L
1,386 Elo+
Solo
Kali
Kali
loveesmite
Kali
Level 41
God Stats
27W - 18L
1,649 SR
Queue Stats
43W - 41L
1,547 Elo+
Party 1
Team Averages
Level 94
1,438 SR
1,481 Elo+

VS

Team Averages
Level 64
1,611 SR
1,574 Elo+
Yemoja
Yemoja
Brym1283
Yemoja
Level 156
God Stats
2W - 7L
1,223 SR
Queue Stats
527W - 606L
1,400 Elo+
Solo
Ymir
Ymir
DegenGameplay
Ymir
Level 62
God Stats
13W - 3L
1,842 SR
Queue Stats
69W - 32L
1,688 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JimboRojo
Ah Muzen Cab
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 115L
1,586 Elo+
Solo
Vulcan
Vulcan
LooseBootyBrown
Vulcan
Level 17
God Stats
4W - 7L
1,605 SR
Queue Stats
24W - 30L
1,425 Elo+
Solo
Nemesis
Nemesis
StrikerMAS
Nemesis
Level 41
God Stats
4W - 2L
1,884 SR
Queue Stats
54W - 15L
1,770 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChicharoSama
Jing Wei
14
0 / 0 / 0
7,412
741
2,576
7,430
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
FxyXManiakoX
Sun Wukong
12
0 / 2 / 0
6,409
641
4,430
10,974
7,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
Zurve
Nox
13
0 / 2 / 0
6,729
673
7,599
7,061
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
dalfo702
Nu Wa
12
0 / 2 / 0
6,399
640
6,218
7,210
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 0
6,296
630
3,755
7,385
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brym1283
Yemoja
14
2 / 0 / 1
7,726
773
4,139
3,412
2,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 6
7,361
736
4,115
9,865
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
JimboRojo
Ah Muzen Cab
12
0 / 0 / 4
6,756
676
6,298
7,738
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 3
7,788
779
11,212
4,618
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
StrikerMAS
Nemesis
15
3 / 0 / 3
8,370
837
8,473
11,995
9,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
8
8
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Brym1283
Yemoja
2
0
1
2.5
L
Jing Wei
ChicharoSama
Jing Wei
0
0
0
0
W
0
0
6
3
L
Sun Wukong
FxyXManiakoX
Sun Wukong
0
2
0
0
W
Ah Muzen Cab
JimboRojo
Ah Muzen Cab
0
0
4
2
W
3
0
3
4.5
W
Nemesis
StrikerMAS
Nemesis
3
0
3
4.5
L
Nox
Zurve
Nox
0
2
0
0
L
Nu Wa
dalfo702
Nu Wa
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,578
Damage
34,237
40,060
Taken
37,628
20,883
Mitigated
27,047
4,649
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Brym1283
Yemoja
4,139
364
5,359
1,056
3,412
2,105
551
1,828
1,584
20,641
0
L
Jing Wei
ChicharoSama
Jing Wei
2,576
1,498
0
1,773
7,430
3,236
0
2,928
4,430
0
33,779
W
4,115
1,015
0
1,053
9,865
9,725
490
3,515
6,350
10,748
0
L
Sun Wukong
FxyXManiakoX
Sun Wukong
4,430
852
0
1,398
10,974
7,183
0
4,850
6,028
0
13,202
W
Ah Muzen Cab
JimboRojo
Ah Muzen Cab
6,298
4,355
0
3,641
7,738
3,532
1,696
3,148
4,590
0
24,681
W
11,212
3,832
0
560
4,618
2,409
23
1,976
2,642
35,338
0
W
Nemesis
StrikerMAS
Nemesis
8,473
3,462
1,167
2,822
11,995
9,276
388
3,350
8,645
0
26,229
L
Nox
Zurve
Nox
7,599
981
0
0
7,061
3,295
0
3,788
3,125
25,006
0
L
Nu Wa
dalfo702
Nu Wa
6,218
947
0
472
7,210
2,814
0
4,635
2,416
18,750
0
L
3,755
374
0
1,006
7,385
4,355
0
2,744
4,595
0
12,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
38,001
218
Minions Killed
192
0
Camps Cleared
0
1,006,987
Distance Traveled
1,057,132
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,726
773
39
4
0
176,693
0
L
Jing Wei
7,412
741
77
8
0
202,423
2
W
Ymir
7,361
736
13
1
0
208,600
3
L
Sun Wukong
6,409
641
29
3
0
205,312
2
W
Ah Muzen Cab
6,756
676
29
3
0
215,709
2
W
Vulcan
7,788
779
66
7
0
226,525
2
W
Nemesis
8,370
837
45
5
0
229,605
2
L
Nox
6,729
673
53
5
0
193,843
4
L
Nu Wa
6,399
640
36
4
0
179,934
0
L
Kali
6,296
630
23
2
0
225,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role