Player Matchup

Heimdallr
Heimdallr
Bottomites
Heimdallr
Level 145
God Stats
10W - 7L
1,749 SR
Queue Stats
287W - 302L
1,567 Elo+
Party 2
Neith
Neith
HarbingerHudson
Neith
Level 123
God Stats
0W - 2L
1,555 SR
Queue Stats
55W - 51L
1,578 Elo+
Party 1
Aphrodite
Aphrodite
MissKameltoe
Aphrodite
Level 157
God Stats
46W - 36L
1,563 SR
Queue Stats
419W - 411L
1,514 Elo+
Party 2
Poseidon
Poseidon
ParagonPotter
Poseidon
Level 125
God Stats
2W - 1L
1,868 SR
Queue Stats
55W - 52L
1,572 Elo+
Party 1
Sobek
Sobek
PenPalmer
Sobek
Level 95
God Stats
7W - 4L
1,740 SR
Queue Stats
27W - 20L
1,608 Elo+
Party 1
Team Averages
Level 129
1,695 SR
1,568 Elo+

VS

Team Averages
Level 80
1,604 SR
1,574 Elo+
Izanami
Izanami
AsianEatsRice
Izanami
Level 83
God Stats
38W - 29L
1,741 SR
Queue Stats
233W - 223L
1,533 Elo+
Party 4
Geb
Geb
DaddyJimbo
Geb
Level 83
God Stats
16W - 14L
1,541 SR
Queue Stats
302W - 296L
1,615 Elo+
Party 4
Hades
Hades
austinator39
Hades
Level 89
God Stats
3W - 5L
1,415 SR
Queue Stats
328W - 310L
1,599 Elo+
Party 4
Bastet
Bastet
n00biekiller21
Bastet
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 84L
1,544 Elo+
Party 3
Sun Wukong
Sun Wukong
thusket
Sun Wukong
Level 86
God Stats
3W - 0L
1,825 SR
Queue Stats
65W - 52L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bottomites
Heimdallr
8
0 / 6 / 1
5,304
379
7,097
15,446
5,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
6,184
442
8,982
7,909
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
MissKameltoe
Aphrodite
9
0 / 4 / 1
5,553
397
7,210
9,670
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
ParagonPotter
Poseidon
12
2 / 4 / 1
6,711
479
8,692
9,890
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
PenPalmer
Sobek
7
0 / 5 / 0
5,299
379
2,522
13,997
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
5 / 0 / 6
7,713
551
11,116
11,727
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 1 / 8
7,549
539
6,713
10,852
12,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 6
7,146
510
11,863
14,400
7,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 0 / 1
7,435
531
3,132
11,407
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
thusket
Sun Wukong
13
8 / 0 / 4
8,532
609
12,749
13,498
8,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
21
21
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
0
6
8
L
Heimdallr
Bottomites
Heimdallr
0
6
1
0.08
W
4
1
8
8
L
1
2
2
1
L
Aphrodite
MissKameltoe
Aphrodite
0
4
1
0.13
L
Poseidon
ParagonPotter
Poseidon
2
4
1
0.63
L
Sobek
PenPalmer
Sobek
0
5
0
0
W
1
2
6
2
W
3
0
1
3.5
W
Sun Wukong
thusket
Sun Wukong
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,503
Damage
45,573
56,912
Taken
61,884
24,834
Mitigated
38,171
14,824
Healing
31,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,116
8,175
0
7,391
11,727
4,946
1,590
2,477
9,208
0
75,203
L
Heimdallr
Bottomites
Heimdallr
7,097
3,938
0
4,146
15,446
5,581
0
3,277
12,169
0
28,643
W
6,713
1,154
612
2,763
10,852
12,087
143
3,655
7,119
20,483
0
L
8,982
3,689
0
1,494
7,909
3,148
0
1,719
6,190
0
43,774
L
Aphrodite
MissKameltoe
Aphrodite
7,210
962
1,698
4,014
9,670
4,109
318
5,411
4,259
33,905
0
L
Poseidon
ParagonPotter
Poseidon
8,692
1,249
0
596
9,890
2,893
0
2,644
7,246
54,118
0
L
Sobek
PenPalmer
Sobek
2,522
328
128
2,748
13,997
9,103
0
5,525
7,746
9,070
0
W
11,863
2,075
398
7,227
14,400
7,978
606
6,270
7,716
59,544
0
W
3,132
957
0
6,918
11,407
4,528
51
1,776
9,541
0
54,496
W
Sun Wukong
thusket
Sun Wukong
12,749
3,460
0
6,245
13,498
8,632
214
3,540
9,876
0
57,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,051
Gold Earned
38,375
271
Minions Killed
418
0
Camps Cleared
0
1,220,567
Distance Traveled
1,359,458
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,713
551
125
9
0
233,443
0
L
Heimdallr
5,304
379
39
3
0
231,063
5
W
Geb
7,549
539
17
1
0
257,347
3
L
Neith
6,184
442
72
5
0
241,541
2
L
Aphrodite
5,553
397
55
4
0
224,280
2
L
Poseidon
6,711
479
91
7
0
268,973
2
L
Sobek
5,299
379
14
1
0
254,710
0
W
Hades
7,146
510
83
6
0
229,159
4
W
Bastet
7,435
531
93
7
0
300,418
1
W
Sun Wukong
8,532
609
100
7
0
339,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role