Player Matchup

Jormungandr
Jormungandr
IKEAxCLOCK
Jormungandr
Level 20
God Stats
4W - 3L
1,380 SR
Queue Stats
9W - 19L
1,102 Elo+
Party 2
Gilgamesh
Gilgamesh
IKEAxFRIDGE
Gilgamesh
Level 65
God Stats
4W - 11L
1,286 SR
Queue Stats
34W - 36L
1,315 Elo+
Party 2
Hel
Hel
relyinghalo3275
Hel
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,305 Elo+
Party 2
Team Averages
Level 44
1,389 SR
1,241 Elo+

VS

Team Averages
Level 86
1,531 SR
1,437 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BadassGinger89
Merlin
Level 67
God Stats
2W - 1L
1,397 SR
Queue Stats
13W - 14L
1,365 Elo+
Solo
Chaac
Chaac
SwampShaft
Chaac
Level 66
God Stats
15W - 15L
1,695 SR
Queue Stats
59W - 62L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IKEAxCLOCK
Jormungandr
14
1 / 5 / 2
9,527
595
5,803
21,354
19,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
IKEAxFRIDGE
Gilgamesh
14
1 / 1 / 1
9,281
580
13,121
23,209
14,857
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 5 / 1
9,537
596
10,690
20,241
13,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
1 / 0 / 10
10,849
678
29,290
14,844
6,858
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 9
10,143
634
9,662
11,483
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
17
9 / 1 / 2
11,885
743
19,637
19,775
20,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
11
11
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
10
6
W
1
2
9
2.75
L
Jormungandr
IKEAxCLOCK
Jormungandr
1
5
2
0.4
L
Gilgamesh
IKEAxFRIDGE
Gilgamesh
1
1
1
1.5
W
Chaac
9
1
2
10
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,614
Damage
58,589
64,804
Taken
46,102
47,317
Mitigated
32,013
22,396
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
29,290
14,294
390
5,213
14,844
6,858
2,487
6,415
8,429
0
77,776
W
9,662
774
475
1,535
11,483
4,489
390
4,862
6,621
30,408
0
L
Jormungandr
IKEAxCLOCK
Jormungandr
5,803
3,156
0
564
21,354
19,078
423
3,298
17,709
27,000
0
L
Gilgamesh
IKEAxFRIDGE
Gilgamesh
13,121
3,369
1,601
1,805
23,209
14,857
555
3,413
19,350
0
34,149
W
Chaac
19,637
3,813
979
7,170
19,775
20,666
521
6,269
13,506
0
36,795
L
10,690
443
8,575
9,851
20,241
13,382
513
3,086
16,801
26,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
32,877
156
Minions Killed
189
2
Camps Cleared
10
884,263
Distance Traveled
823,537
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,849
678
105
7
8
275,714
4
W
Merlin
10,143
634
43
3
1
240,590
1
L
Jormungandr
9,527
595
57
4
1
270,417
0
L
Gilgamesh
9,281
580
48
3
0
328,493
6
W
Chaac
11,885
743
41
3
1
307,233
3
L
Hel
9,537
596
51
3
1
285,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role