Player Matchup

Osiris
Osiris
Capo25
Osiris
Level 63
God Stats
1W - 0L
1,397 SR
Queue Stats
17W - 7L
1,863 Elo+
Party 1
Artemis
Artemis
Izugrami
Artemis
Level 153
God Stats
1W - 0L
1,790 SR
Queue Stats
15W - 7L
1,741 Elo+
Party 1
Nike
Nike
MooseBRUH
Nike
Level 112
God Stats
1W - 0L
1,862 SR
Queue Stats
11W - 7L
1,697 Elo+
Party 1
Athena
Athena
NotFaded
Athena
Level 127
God Stats
1W - 0L
1,207 SR
Queue Stats
20W - 11L
1,748 Elo+
Party 1
Yemoja
Yemoja
WieldingHydra
Yemoja
Level 20
God Stats
1W - 0L
1,274 SR
Queue Stats
6W - 1L
1,789 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,768 Elo+

VS

Team Averages
Level 82
1,535 SR
1,508 Elo+
Cerberus
Cerberus
KATchMeOnCloud9
Cerberus
Level 123
God Stats
4W - 3L
1,486 SR
Queue Stats
195W - 214L
1,430 Elo+
Solo
Heimdallr
Heimdallr
MoiistSenpai
Heimdallr
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 51L
1,400 Elo+
Party 2
Discordia
Discordia
Reloadz2201
Discordia
Level 69
God Stats
3W - 2L
1,631 SR
Queue Stats
53W - 34L
1,485 Elo+
Party 2
Achilles
Achilles
Scollio990
Achilles
Level 61
God Stats
0W - 2L
1,557 SR
Queue Stats
35W - 14L
1,694 Elo+
Party 2
Yemoja
Yemoja
rDays7117
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Capo25
Osiris
17
5 / 3 / 5
10,046
773
9,387
15,645
18,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Izugrami
Artemis
17
5 / 3 / 5
11,026
848
17,303
14,899
8,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nike
17
2 / 4 / 7
10,395
800
11,409
17,619
14,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
NotFaded
Athena
16
2 / 3 / 9
9,635
741
7,548
18,422
19,278
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 10
9,969
767
2,383
17,410
19,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
0 / 3 / 4
8,698
669
8,138
20,911
22,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
MoiistSenpai
Heimdallr
19
7 / 4 / 3
10,645
819
24,344
12,704
7,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Reloadz2201
Discordia
7
0 / 2 / 1
6,740
518
1,971
2,803
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Scollio990
Achilles
18
4 / 5 / 4
9,462
728
13,331
15,635
22,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
rDays7117
Yemoja
8
0 / 1 / 1
6,854
527
159
2,742
1,453
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
14
Kills
11
14
Deaths
15
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
Capo25
Osiris
5
3
5
2.5
W
Artemis
Izugrami
Artemis
5
3
5
2.5
L
Cerberus
0
3
4
0.67
L
Heimdallr
MoiistSenpai
Heimdallr
7
4
3
2.13
W
Nike
2
4
7
1.38
W
Athena
NotFaded
Athena
2
3
9
2.17
L
Discordia
Reloadz2201
Discordia
0
2
1
0.25
L
Achilles
Scollio990
Achilles
4
5
4
1.2
W
0
1
10
5
L
Yemoja
rDays7117
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,030
Damage
47,943
83,995
Taken
54,795
79,447
Mitigated
54,885
43,471
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Capo25
Osiris
9,387
4,845
1,477
2,723
15,645
18,142
1,105
2,016
13,629
0
15,596
W
Artemis
Izugrami
Artemis
17,303
7,464
468
2,692
14,899
8,682
2,931
1,383
13,516
0
41,425
L
Cerberus
8,138
289
793
7,372
20,911
22,199
0
3,323
17,588
17,908
0
L
Heimdallr
MoiistSenpai
Heimdallr
24,344
10,899
499
3,195
12,704
7,791
0
1,865
10,839
0
47,772
W
Nike
11,409
1,573
944
3,747
17,619
14,140
927
1,936
14,645
1,693
27,363
W
Athena
NotFaded
Athena
7,548
2,372
5,031
3,779
18,422
19,278
1,327
2,609
14,036
12,088
0
L
Discordia
Reloadz2201
Discordia
1,971
64
244
28
2,803
774
0
456
2,347
4,821
0
L
Achilles
Scollio990
Achilles
13,331
3,390
1,701
2,451
15,635
22,668
0
4,191
11,444
0
23,474
W
2,383
1,258
16,619
5,991
17,410
19,205
1,644
2,324
15,086
5,487
0
L
Yemoja
rDays7117
Yemoja
159
0
1,090
373
2,742
1,453
0
663
2,079
601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,071
Gold Earned
42,399
131
Minions Killed
112
0
Camps Cleared
0
1,249,802
Distance Traveled
761,032
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,046
773
15
1
0
281,284
0
W
Artemis
11,026
848
52
4
0
202,008
0
L
Cerberus
8,698
669
40
3
0
221,850
0
L
Heimdallr
10,645
819
51
4
0
209,503
0
W
Nike
10,395
800
47
4
0
243,281
0
W
Athena
9,635
741
10
1
0
298,133
3
L
Discordia
6,740
518
5
0
0
57,267
1
L
Achilles
9,462
728
16
1
0
223,733
0
W
Yemoja
9,969
767
7
1
0
225,096
0
L
Yemoja
6,854
527
0
0
0
48,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role