Player Matchup

Sobek
Sobek
Electroshadic
Sobek
Level 160
God Stats
5W - 4L
1,726 SR
Queue Stats
326W - 135L
1,715 Elo+
Party 1
Neith
Neith
Etha11ax
Neith
Level 7
God Stats
20W - 8L
1,663 SR
Queue Stats
20W - 8L
1,607 Elo+
Party 1
Agni
Agni
Labyria
Agni
Level 146
God Stats
2W - 0L
1,859 SR
Queue Stats
13W - 12L
1,621 Elo+
Party 1
Team Averages
Level 104
1,749 SR
1,648 Elo+

VS

Team Averages
Level 57
1,461 SR
1,288 Elo+
Chernobog
Chernobog
AmericanSoviet
Chernobog
Level 100
God Stats
2W - 4L
1,384 SR
Queue Stats
109W - 110L
1,417 Elo+
Party 2
Bastet
Bastet
Drbreadman
Bastet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,171 Elo+
Party 2
Ra
Ra
jaythickumms
Ra
Level 27
God Stats
2W - 7L
1,500 SR
Queue Stats
33W - 37L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 10
11,304
754
14,860
18,163
22,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Etha11ax
Neith
16
5 / 5 / 10
11,824
788
8,127
9,837
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Agni
Labyria
Agni
16
8 / 6 / 7
12,281
819
16,115
10,808
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AmericanSoviet
Chernobog
14
2 / 5 / 8
10,432
695
11,554
16,053
5,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Drbreadman
Bastet
14
5 / 7 / 4
10,429
695
11,831
18,489
6,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 6 / 3
11,085
739
7,112
12,048
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
18
Kills
12
12
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AmericanSoviet
Chernobog
2
5
8
1.2
L
Bastet
Drbreadman
Bastet
5
7
4
1
W
5
1
10
10
W
Neith
Etha11ax
Neith
5
5
10
2
W
Agni
Labyria
Agni
8
6
7
1.92
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,102
Damage
30,497
38,808
Taken
46,590
30,180
Mitigated
17,798
6,707
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AmericanSoviet
Chernobog
11,554
5,884
0
1,232
16,053
5,894
0
11,656
4,067
0
39,314
L
Bastet
Drbreadman
Bastet
11,831
2,477
0
2,663
18,489
6,878
257
10,388
7,696
0
28,662
W
14,860
997
0
5,207
18,163
22,578
230
3,476
14,687
37,655
0
W
Neith
Etha11ax
Neith
8,127
2,424
0
1,250
9,837
4,152
903
2,351
7,486
0
39,359
W
Agni
Labyria
Agni
16,115
1,646
0
250
10,808
3,450
325
1,645
9,163
38,128
0
L
7,112
911
1,426
1,964
12,048
5,026
752
8,484
3,061
33,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
31,946
169
Minions Killed
146
5
Camps Cleared
7
805,073
Distance Traveled
786,250
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,432
695
61
4
5
268,862
2
L
Bastet
10,429
695
33
2
2
278,727
3
W
Sobek
11,304
754
47
3
1
298,126
6
W
Neith
11,824
788
71
5
2
264,384
0
W
Agni
12,281
819
51
3
2
242,563
1
L
Ra
11,085
739
52
3
0
238,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role