Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BREAKING_M4T1C
Cerberus
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
181W - 228L
1,339 Elo+
Solo
Chaac
Chaac
Hokage32
Chaac
Level 82
God Stats
1W - 3L
1,747 SR
Queue Stats
249W - 474L
1,420 Elo+
Party 1
Fenrir
Fenrir
TacticalFoker
Fenrir
Level 49
God Stats
20W - 19L
1,496 SR
Queue Stats
77W - 95L
1,395 Elo+
Solo
Medusa
Medusa
Topo188752
Medusa
Level 69
God Stats
0W - 5L
1,500 SR
Queue Stats
256W - 467L
1,492 Elo+
Party 1
Team Averages
Level 79
1,549 SR
1,429 Elo+

VS

Team Averages
Level 39
1,527 SR
1,521 Elo+
Bellona
Bellona
JhonnatanWG
Bellona
Level 127
God Stats
33W - 31L
1,633 SR
Queue Stats
352W - 328L
1,474 Elo+
Solo
Mercury
Mercury
LosSweetDreams
Mercury
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
LuChEtOs
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
LukasMRTNZ
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Nashinn
Medusa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 2
7,067
589
3,748
6,566
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
9
0 / 2 / 0
5,902
492
1,363
10,122
5,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Hokage32
Chaac
10
1 / 2 / 1
6,213
518
3,030
9,021
7,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 0
6,801
567
3,706
7,952
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Topo188752
Medusa
8
0 / 3 / 1
5,180
432
3,041
5,476
1,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JhonnatanWG
Bellona
12
4 / 2 / 0
7,465
622
6,388
9,582
9,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 6
6,398
533
5,153
10,650
4,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
LuChEtOs
Cthulhu
10
1 / 0 / 7
6,161
513
2,538
6,124
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
LukasMRTNZ
Kukulkan
12
3 / 2 / 1
6,845
570
2,759
4,040
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Nashinn
Medusa
11
2 / 0 / 5
6,129
511
5,098
4,731
1,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
12
12
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
2
1
L
Cerberus
0
2
0
0
L
Chaac
Hokage32
Chaac
1
2
1
0.75
W
Bellona
JhonnatanWG
Bellona
4
2
0
2
W
2
2
6
2.5
W
Cthulhu
LuChEtOs
Cthulhu
1
0
7
4.5
W
Kukulkan
LukasMRTNZ
Kukulkan
3
2
1
1.75
W
Medusa
Nashinn
Medusa
2
0
5
4.5
L
4
3
0
1.33
L
Medusa
Topo188752
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,888
Damage
21,936
39,137
Taken
35,127
21,261
Mitigated
22,190
10,338
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,748
509
45
2,146
6,566
2,996
248
2,663
3,903
58,057
0
L
Cerberus
1,363
99
79
3,202
10,122
5,462
240
1,271
8,851
27,148
0
L
Chaac
Hokage32
Chaac
3,030
1,020
0
3,820
9,021
7,343
68
0
9,021
0
31,140
W
Bellona
JhonnatanWG
Bellona
6,388
2,718
0
4,131
9,582
9,431
0
611
8,971
0
52,821
W
5,153
2,636
0
1,041
10,650
4,631
0
985
9,665
0
54,814
W
Cthulhu
LuChEtOs
Cthulhu
2,538
363
0
955
6,124
4,709
0
914
5,210
15,688
0
W
Kukulkan
LukasMRTNZ
Kukulkan
2,759
543
0
500
4,040
1,801
0
2,044
1,996
38,813
0
W
Medusa
Nashinn
Medusa
5,098
2,819
0
1,958
4,731
1,618
0
557
4,174
0
32,307
L
3,706
796
0
560
7,952
3,663
0
549
7,403
0
39,915
L
Medusa
Topo188752
Medusa
3,041
530
105
381
5,476
1,797
0
814
4,662
0
26,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
32,998
313
Minions Killed
335
0
Camps Cleared
0
1,067,834
Distance Traveled
1,131,393
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,067
589
101
8
0
228,872
7
L
Cerberus
5,902
492
50
4
0
202,596
4
L
Chaac
6,213
518
46
4
0
202,011
1
W
Bellona
7,465
622
91
8
0
220,649
4
W
Mercury
6,398
533
86
7
0
236,078
1
W
Cthulhu
6,161
513
27
2
0
244,558
1
W
Kukulkan
6,845
570
70
6
0
201,707
3
W
Medusa
6,129
511
61
5
0
228,401
0
L
Fenrir
6,801
567
73
6
0
237,887
0
L
Medusa
5,180
432
43
4
0
196,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role