Player Matchup

Serqet
Serqet
BrodyCreed
Serqet
Level 127
God Stats
3W - 4L
1,298 SR
Queue Stats
99W - 100L
1,494 Elo+
Party 2
Bacchus
Bacchus
Callmefunky1
Bacchus
Level 122
God Stats
1W - 1L
1,536 SR
Queue Stats
47W - 32L
1,546 Elo+
Party 2
Sun Wukong
Sun Wukong
EmkaySupra
Sun Wukong
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 97L
1,479 Elo+
Party 2
Bastet
Bastet
Emperor2jz
Bastet
Level 106
God Stats
1W - 4L
1,431 SR
Queue Stats
102W - 134L
1,450 Elo+
Party 2
Amaterasu
Amaterasu
L0neW0lf98
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 108
1,453 SR
1,494 Elo+

VS

Team Averages
Level 122
1,464 SR
1,495 Elo+
Ganesha
Ganesha
AlanBeatlesRock
Ganesha
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 89L
1,513 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mandowu
Morgan Le Fay
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 51L
1,526 Elo+
Solo
Raijin
Raijin
NamelessNinja03
Raijin
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 78L
1,470 Elo+
Party 1
Tiamat
Tiamat
Saint Helios
Tiamat
Level 126
God Stats
4W - 7L
1,179 SR
Queue Stats
76W - 89L
1,477 Elo+
Party 1
Atlas
Atlas
WKExBringIt
Atlas
Level 94
God Stats
1W - 2L
1,643 SR
Queue Stats
84W - 77L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BrodyCreed
Serqet
17
4 / 8 / 11
10,339
739
6,571
15,838
7,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Callmefunky1
Bacchus
17
6 / 6 / 7
10,357
740
16,689
16,269
11,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
EmkaySupra
Sun Wukong
17
4 / 6 / 6
9,764
697
9,862
28,103
21,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
Emperor2jz
Bastet
18
4 / 6 / 5
9,798
700
14,933
17,073
6,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
L0neW0lf98
Amaterasu
15
1 / 9 / 7
8,839
631
3,855
19,234
17,276
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 28
10,765
769
8,441
14,208
21,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Mandowu
Morgan Le Fay
18
12 / 4 / 11
11,659
833
26,174
13,559
7,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 6 / 16
10,754
768
10,247
14,910
7,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
20
9 / 4 / 15
12,378
884
19,522
15,631
12,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 3 / 20
12,090
864
14,098
14,449
18,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
124
19
Kills
34
35
Deaths
19
36
Assists
90
Player
Kills
Deaths
Assists
KDA
W
1
2
28
7.5
L
Serqet
BrodyCreed
Serqet
4
8
11
1.19
L
Bacchus
Callmefunky1
Bacchus
6
6
7
1.58
L
Sun Wukong
EmkaySupra
Sun Wukong
4
6
6
1.17
L
Bastet
Emperor2jz
Bastet
4
6
5
1.08
L
Amaterasu
L0neW0lf98
Amaterasu
1
9
7
0.5
W
Morgan Le Fay
Mandowu
Morgan Le Fay
12
4
11
4.38
W
5
6
16
2.17
W
Tiamat
9
4
15
4.13
W
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,910
Damage
78,482
96,517
Taken
72,757
63,958
Mitigated
67,196
21,150
Healing
19,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,441
1,191
2,244
2,182
14,208
21,396
646
2,780
10,933
15,142
0
L
Serqet
BrodyCreed
Serqet
6,571
582
801
1,366
15,838
7,444
67
13,236
2,399
0
13,802
L
Bacchus
Callmefunky1
Bacchus
16,689
1,148
1,750
2,026
16,269
11,182
0
12,389
3,651
27,605
0
L
Sun Wukong
EmkaySupra
Sun Wukong
9,862
2,064
938
8,472
28,103
21,401
0
23,088
4,542
0
25,473
L
Bastet
Emperor2jz
Bastet
14,933
3,358
1,021
3,906
17,073
6,655
0
13,475
3,361
0
26,266
L
Amaterasu
L0neW0lf98
Amaterasu
3,855
1,371
0
870
19,234
17,276
0
14,740
4,082
0
9,937
W
Morgan Le Fay
Mandowu
Morgan Le Fay
26,174
3,482
1,433
2,303
13,559
7,649
2,246
3,691
8,676
35,379
0
W
10,247
1,583
255
2,869
14,910
7,061
1,086
4,940
9,256
19,609
0
W
Tiamat
19,522
1,284
762
5,468
15,631
12,977
1,754
1,874
13,156
45,461
0
W
14,098
3,887
1,120
1,199
14,449
18,113
872
2,134
11,213
30,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,097
Gold Earned
57,646
103
Minions Killed
162
0
Camps Cleared
0
1,255,941
Distance Traveled
1,254,366
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,765
769
2
0
0
273,664
0
L
Serqet
10,339
739
17
1
0
240,112
0
L
Bacchus
10,357
740
24
2
0
250,872
0
L
Sun Wukong
9,764
697
29
2
0
251,753
0
L
Bastet
9,798
700
20
1
0
272,754
0
L
Amaterasu
8,839
631
13
1
0
240,450
1
W
Morgan Le Fay
11,659
833
21
2
0
269,382
0
W
Raijin
10,754
768
17
1
0
228,834
0
W
Tiamat
12,378
884
62
4
0
251,816
3
W
Atlas
12,090
864
60
4
0
230,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role