Player Matchup

Ymir
Ymir
SoggyLoggy
Ymir
Level 70
God Stats
2W - 0L
1,550 SR
Queue Stats
76W - 53L
1,588 Elo+
Party 1
Apollo
Apollo
croyya
Apollo
Level 106
God Stats
5W - 5L
1,290 SR
Queue Stats
32W - 26L
1,579 Elo+
Party 1
Scylla
Scylla
xShcKx Savage
Scylla
Level 109
God Stats
2W - 3L
1,528 SR
Queue Stats
66W - 57L
1,477 Elo+
Party 1
Team Averages
Level 95
1,456 SR
1,548 Elo+

VS

Team Averages
Level 21
1,524 SR
1,228 Elo+
Tyr
Tyr
Froshmur
Tyr
Level 41
God Stats
1W - 4L
1,326 SR
Queue Stats
23W - 30L
1,302 Elo+
Party 2
Gilgamesh
Gilgamesh
GanOwl
Gilgamesh
Level 14
God Stats
14W - 9L
1,658 SR
Queue Stats
17W - 26L
1,280 Elo+
Party 2
Olorun
Olorun
welsawincito
Olorun
Level 8
God Stats
2W - 2L
1,587 SR
Queue Stats
3W - 18L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 11
10,155
781
9,480
15,703
18,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
croyya
Apollo
15
8 / 3 / 4
10,563
813
14,852
11,126
6,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 3 / 7
9,221
709
11,047
8,659
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
8,786
676
11,590
14,797
12,058
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
GanOwl
Gilgamesh
13
3 / 4 / 1
9,053
696
8,458
17,544
9,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
12
2 / 5 / 3
8,340
642
6,274
13,251
5,164
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
6
6
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Gilgamesh
GanOwl
Gilgamesh
3
4
1
0.88
W
1
0
11
6.5
W
Apollo
croyya
Apollo
8
3
4
3.33
L
Olorun
2
5
3
0.7
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,379
Damage
26,322
35,488
Taken
45,592
29,116
Mitigated
26,663
9,888
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,590
1,629
0
852
14,797
12,058
0
5,754
9,043
0
24,381
L
Gilgamesh
GanOwl
Gilgamesh
8,458
2,650
0
740
17,544
9,441
0
8,879
8,665
0
25,275
W
9,480
2,260
189
4,638
15,703
18,876
160
3,836
11,867
16,453
0
W
Apollo
croyya
Apollo
14,852
7,510
0
3,116
11,126
6,684
1,763
1,884
9,242
0
47,993
L
Olorun
6,274
2,134
728
1,938
13,251
5,164
0
6,929
6,322
24,497
0
W
11,047
1,881
0
1,945
8,659
3,556
564
881
7,778
31,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
26,179
125
Minions Killed
90
4
Camps Cleared
7
714,323
Distance Traveled
713,622
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,786
676
33
3
1
275,311
4
L
Gilgamesh
9,053
696
22
2
4
229,304
2
W
Ymir
10,155
781
13
1
0
265,782
5
W
Apollo
10,563
813
69
5
2
236,935
2
L
Olorun
8,340
642
35
3
2
209,007
2
W
Scylla
9,221
709
43
3
2
211,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role