Player Matchup

Artemis
Artemis
Greyrаt
Artemis
Level 144
God Stats
9W - 4L
1,712 SR
Queue Stats
73W - 71L
1,618 Elo+
Party 2
Ah Puch
Ah Puch
IbleedWhenIpee
Ah Puch
Level 127
God Stats
3W - 1L
1,781 SR
Queue Stats
113W - 81L
1,664 Elo+
Party 1
Hel
Hel
Ikna
Hel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
342W - 258L
1,625 Elo+
Party 2
Cliodhna
Cliodhna
VaIidate
Cliodhna
Level 155
God Stats
8W - 14L
1,573 SR
Queue Stats
211W - 182L
1,626 Elo+
Party 1
Bellona
Bellona
slayermj12
Bellona
Level 142
God Stats
55W - 33L
1,703 SR
Queue Stats
229W - 203L
1,645 Elo+
Party 1
Team Averages
Level 146
1,654 SR
1,636 Elo+

VS

Team Averages
Level 146
1,609 SR
1,592 Elo+
Chaac
Chaac
GrandNica
Chaac
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,365 Elo+
Solo
Agni
Agni
LarsonHere
Agni
Level 156
God Stats
4W - 4L
1,728 SR
Queue Stats
82W - 72L
1,652 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeSoSneeky
Tsukuyomi
Level 145
God Stats
1W - 4L
1,508 SR
Queue Stats
102W - 130L
1,547 Elo+
Solo
Xing Tian
Xing Tian
Syfi
Xing Tian
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 164L
1,754 Elo+
Solo
Charybdis
Charybdis
lilbean0
Charybdis
Level 126
God Stats
0W - 1L
1,811 SR
Queue Stats
162W - 145L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Greyrаt
Artemis
20
6 / 6 / 5
15,580
556
26,508
24,254
10,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 7 / 10
13,583
485
21,745
24,795
9,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
Ikna
Hel
20
5 / 8 / 0
14,858
531
16,563
26,405
19,482
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
VaIidate
Cliodhna
20
7 / 5 / 6
16,206
579
22,637
35,895
16,781
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
slayermj12
Bellona
20
4 / 2 / 4
15,239
544
12,824
33,015
39,727
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GrandNica
Chaac
20
4 / 1 / 10
14,872
531
12,164
34,796
52,618
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 6 / 10
13,814
493
25,945
22,260
10,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
MeSoSneeky
Tsukuyomi
20
13 / 7 / 8
16,251
580
32,789
31,435
15,980
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Syfi
Xing Tian
20
6 / 4 / 13
13,945
498
18,610
35,734
53,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
lilbean0
Charybdis
20
1 / 6 / 6
13,902
497
10,622
22,789
9,940
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
22
Kills
27
28
Deaths
24
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chaac
GrandNica
Chaac
4
1
10
9
W
Artemis
Greyrаt
Artemis
6
6
5
1.42
W
0
7
10
0.71
W
Hel
Ikna
Hel
5
8
0
0.63
L
3
6
10
1.33
L
Tsukuyomi
MeSoSneeky
Tsukuyomi
13
7
8
2.43
L
Xing Tian
Syfi
Xing Tian
6
4
13
3.13
W
Cliodhna
VaIidate
Cliodhna
7
5
6
2
L
Charybdis
lilbean0
Charybdis
1
6
6
0.67
W
Bellona
slayermj12
Bellona
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,277
Damage
100,130
144,364
Taken
147,014
96,165
Mitigated
142,565
44,315
Healing
40,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GrandNica
Chaac
12,164
2,121
0
16,012
34,796
52,618
593
11,071
23,725
0
101,246
W
Artemis
Greyrаt
Artemis
26,508
13,730
0
8,446
24,254
10,668
4,670
6,972
16,940
0
126,247
W
21,745
533
0
7,261
24,795
9,507
406
8,384
16,142
135,866
0
W
Hel
Ikna
Hel
16,563
710
1,537
8,496
26,405
19,482
955
5,177
21,066
116,379
0
L
25,945
2,387
0
3,800
22,260
10,389
1,323
7,469
14,791
135,436
0
L
Tsukuyomi
MeSoSneeky
Tsukuyomi
32,789
6,831
0
6,245
31,435
15,980
541
11,037
20,398
281
131,293
L
Xing Tian
Syfi
Xing Tian
18,610
1,453
1,351
3,898
35,734
53,638
170
8,611
27,123
46,806
0
W
Cliodhna
VaIidate
Cliodhna
22,637
1,355
0
10,970
35,895
16,781
0
12,000
23,379
0
187,483
L
Charybdis
lilbean0
Charybdis
10,622
3,340
0
9,295
22,789
9,940
9,805
3,523
19,266
0
139,935
W
Bellona
slayermj12
Bellona
12,824
4,447
3,061
4,544
33,015
39,727
5,430
11,574
20,675
9,534
85,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,466
Gold Earned
72,784
868
Minions Killed
751
0
Camps Cleared
0
2,663,915
Distance Traveled
2,756,944
32
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,872
531
196
7
0
598,218
4
W
Artemis
15,580
556
158
6
0
450,738
2
W
Ah Puch
13,583
485
163
6
0
485,032
12
W
Hel
14,858
531
203
7
0
529,894
5
L
Agni
13,814
493
201
7
0
530,114
11
L
Tsukuyomi
16,251
580
131
5
0
584,612
4
L
Xing Tian
13,945
498
44
2
0
551,848
3
W
Cliodhna
16,206
579
225
8
0
601,166
0
L
Charybdis
13,902
497
179
6
0
492,152
12
W
Bellona
15,239
544
119
4
0
597,085
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role