Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CALLOWMAN74
Khepri
Level 125
God Stats
5W - 2L
1,715 SR
Queue Stats
381W - 377L
1,456 Elo+
Party 1
Skadi
Skadi
FBthe14thdoctor
Skadi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 50L
1,600 Elo+
Party 2
Atlas
Atlas
Hulksmackin
Atlas
Level 29
God Stats
5W - 6L
1,485 SR
Queue Stats
118W - 130L
1,379 Elo+
Party 1
Chaac
Chaac
Nuttytoasty
Chaac
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,525 Elo+
Party 2
Team Averages
Level 71
1,540 SR
1,492 Elo+

VS

Team Averages
Level 24
1,489 SR
1,333 Elo+
Serqet
Serqet
CaptainHoFacker
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,428 Elo+
Solo
Ratatoskr
Ratatoskr
DjChocoAB
Ratatoskr
Level 21
God Stats
2W - 1L
1,822 SR
Queue Stats
11W - 18L
1,382 Elo+
Solo
Thor
Thor
Innocentpanda9
Thor
Level 27
God Stats
0W - 2L
1,295 SR
Queue Stats
74W - 90L
1,504 Elo+
Solo
Xing Tian
Xing Tian
KineticSpartan
Xing Tian
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 62L
1,290 Elo+
Solo
Ah Puch
Ah Puch
tryharder7890
Ah Puch
Level 16
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 3L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
6 / 1 / 16
10,758
828
14,715
6,856
4,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
18
2 / 1 / 20
10,340
795
8,022
20,965
25,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
7 / 1 / 16
10,619
817
19,306
13,333
7,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 3 / 16
9,797
754
9,984
14,036
14,456
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
11 / 4 / 15
11,651
896
14,019
22,407
27,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
7,091
545
2,260
12,264
7,890
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
DjChocoAB
Ratatoskr
14
0 / 7 / 6
8,523
656
9,293
15,387
15,001
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 6 / 2
9,800
754
13,026
13,484
8,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
KineticSpartan
Xing Tian
16
1 / 4 / 4
9,155
704
9,304
18,053
27,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
17
2 / 4 / 1
9,168
705
15,621
14,052
7,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
29
Kills
8
10
Deaths
29
83
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
16
14
W
Khepri
2
1
20
12
L
0
8
1
0.06
L
Ratatoskr
DjChocoAB
Ratatoskr
0
7
6
0.43
W
7
1
16
15
W
3
3
16
3.67
L
5
6
2
1
L
Xing Tian
KineticSpartan
Xing Tian
1
4
4
0.75
W
11
4
15
4.63
L
Ah Puch
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,046
Damage
49,504
77,597
Taken
73,240
79,650
Mitigated
65,213
27,110
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,715
1,551
1,793
810
6,856
4,375
2,236
2,846
3,852
38,178
0
W
Khepri
8,022
1,237
1,190
6,335
20,965
25,728
1,349
9,902
10,866
16,328
0
L
2,260
324
626
601
12,264
7,890
0
4,657
7,607
0
3,725
L
Ratatoskr
DjChocoAB
Ratatoskr
9,293
544
0
2,452
15,387
15,001
0
6,445
8,942
0
13,988
W
19,306
6,382
1,817
3,998
13,333
7,653
2,300
3,894
9,073
0
31,960
W
9,984
4,007
463
782
14,036
14,456
761
3,115
10,845
18,336
0
L
13,026
3,047
1,697
1,371
13,484
8,044
0
6,419
7,065
0
22,335
L
Xing Tian
KineticSpartan
Xing Tian
9,304
1,085
720
4,301
18,053
27,197
0
7,709
10,344
19,078
0
W
14,019
4,941
1,059
8,863
22,407
27,438
1,404
5,168
16,733
0
26,231
L
Ah Puch
15,621
781
529
5,114
14,052
7,081
0
7,491
6,561
45,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,165
Gold Earned
43,737
177
Minions Killed
113
0
Camps Cleared
0
1,248,058
Distance Traveled
1,107,993
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,758
828
88
7
0
248,225
0
W
Khepri
10,340
795
29
2
0
255,112
1
L
Serqet
7,091
545
6
0
0
151,174
0
L
Ratatoskr
8,523
656
13
1
0
238,348
1
W
Skadi
10,619
817
23
2
0
273,778
0
W
Atlas
9,797
754
9
1
0
225,258
0
L
Thor
9,800
754
19
1
0
213,813
3
L
Xing Tian
9,155
704
6
0
0
270,840
2
W
Chaac
11,651
896
28
2
0
245,685
0
L
Ah Puch
9,168
705
69
5
0
233,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role