Player Matchup

Izanami
Izanami
Handjammie
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,483 Elo+
Party 1
Nemesis
Nemesis
Shmoops
Nemesis
Level 143
God Stats
0W - 1L
1,569 SR
Queue Stats
16W - 19L
1,421 Elo+
Party 1
Medusa
Medusa
Xen420
Medusa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,405 Elo+
Party 1
Vulcan
Vulcan
aDrinkCup
Vulcan
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 44L
1,588 Elo+
Party 3
Sobek
Sobek
iGive G00D Hugs
Sobek
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
193W - 168L
1,550 Elo+
Party 3
Team Averages
Level 123
1,514 SR
1,489 Elo+

VS

Team Averages
Level 122
1,586 SR
1,550 Elo+
Ne Zha
Ne Zha
Ganman10
Ne Zha
Level 157
God Stats
2W - 1L
1,756 SR
Queue Stats
245W - 183L
1,530 Elo+
Party 2
Artemis
Artemis
WhyyNexus
Artemis
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 34L
1,618 Elo+
Party 2
Bastet
Bastet
alientyler
Bastet
Level 96
God Stats
3W - 1L
1,421 SR
Queue Stats
98W - 71L
1,530 Elo+
Party 2
Sobek
Sobek
xNanja
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 55L
1,632 Elo+
Party 2
Discordia
Discordia
zebramf
Discordia
Level 109
God Stats
3W - 1L
1,754 SR
Queue Stats
107W - 115L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Handjammie
Izanami
18
2 / 7 / 16
10,921
683
18,813
21,035
10,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Shmoops
Nemesis
18
9 / 7 / 12
12,188
762
14,460
26,932
26,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Xen420
Medusa
19
6 / 6 / 15
11,594
725
18,432
21,530
11,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
aDrinkCup
Vulcan
17
2 / 12 / 10
10,445
653
6,930
20,254
8,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 16
11,485
718
14,549
32,361
45,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ganman10
Ne Zha
20
16 / 7 / 14
14,472
905
31,860
23,790
17,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
WhyyNexus
Artemis
20
10 / 6 / 13
13,159
822
30,203
21,858
12,454
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
alientyler
Bastet
19
8 / 5 / 13
12,012
751
16,667
20,506
10,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
xNanja
Sobek
19
0 / 8 / 19
11,648
728
6,600
29,332
44,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
zebramf
Discordia
20
4 / 2 / 22
12,092
756
29,327
10,178
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
119
24
Kills
38
38
Deaths
28
69
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ganman10
Ne Zha
16
7
14
3.29
L
Izanami
Handjammie
Izanami
2
7
16
1.43
L
Nemesis
Shmoops
Nemesis
9
7
12
2.14
W
Artemis
WhyyNexus
Artemis
10
6
13
2.75
L
Medusa
Xen420
Medusa
6
6
15
2.25
L
Vulcan
aDrinkCup
Vulcan
2
12
10
0.58
W
Bastet
alientyler
Bastet
8
5
13
2.9
L
5
6
16
2.17
W
Sobek
xNanja
Sobek
0
8
19
1.19
W
Discordia
zebramf
Discordia
4
2
22
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,184
Damage
114,657
122,112
Taken
105,664
101,780
Mitigated
89,833
29,477
Healing
33,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ganman10
Ne Zha
31,860
9,319
2,468
8,655
23,790
17,045
2,358
3,173
19,867
0
57,212
L
Izanami
Handjammie
Izanami
18,813
14,644
1,233
3,817
21,035
10,187
774
6,871
14,164
0
39,967
L
Nemesis
Shmoops
Nemesis
14,460
6,522
5,214
5,077
26,932
26,300
26
7,692
19,240
537
17,789
W
Artemis
WhyyNexus
Artemis
30,203
16,993
1,057
6,249
21,858
12,454
2,253
4,362
17,496
0
55,642
L
Medusa
Xen420
Medusa
18,432
8,667
3,065
4,302
21,530
11,022
302
6,947
14,583
0
40,442
L
Vulcan
aDrinkCup
Vulcan
6,930
4,404
992
678
20,254
8,726
0
6,253
14,001
15,642
0
W
Bastet
alientyler
Bastet
16,667
1,886
1,692
4,997
20,506
10,472
710
4,819
15,687
0
28,658
L
14,549
1,011
0
5,099
32,361
45,545
0
8,164
24,197
27,410
0
W
Sobek
xNanja
Sobek
6,600
387
1,202
4,089
29,332
44,499
192
6,065
22,022
12,593
0
W
Discordia
zebramf
Discordia
29,327
920
1,034
2,241
10,178
5,363
2,478
3,486
6,692
50,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,633
Gold Earned
63,383
170
Minions Killed
181
0
Camps Cleared
0
1,177,847
Distance Traveled
1,526,345
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,472
905
38
2
0
289,985
0
L
Izanami
10,921
683
67
4
0
227,566
0
L
Nemesis
12,188
762
15
1
0
233,645
0
W
Artemis
13,159
822
65
4
0
276,280
0
L
Medusa
11,594
725
43
3
0
252,858
0
L
Vulcan
10,445
653
25
2
0
199,085
0
W
Bastet
12,012
751
25
2
0
335,479
0
L
Sobek
11,485
718
20
1
0
264,693
1
W
Sobek
11,648
728
10
1
0
295,017
0
W
Discordia
12,092
756
43
3
0
329,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role