Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
AnitherArataSimp
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,817 Elo+
Party 2
Mercury
Mercury
Arata-dono
Mercury
Level 96
God Stats
0W - 2L
1,325 SR
Queue Stats
65W - 50L
1,581 Elo+
Party 2
Sobek
Sobek
Ruhera7
Sobek
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,439 Elo+
Solo
Rama
Rama
gothmasamune
Rama
Level 84
God Stats
1W - 1L
1,703 SR
Queue Stats
17W - 19L
1,507 Elo+
Party 2
Team Averages
Level 69
1,506 SR
1,569 Elo+

VS

Team Averages
Level 69
1,517 SR
1,476 Elo+
Baron Samedi
Baron Samedi
IrrishMuffin
Baron Samedi
Level 83
God Stats
6W - 6L
1,493 SR
Queue Stats
134W - 147L
1,535 Elo+
Party 3
Sol
Sol
MajinMarquis_
Sol
Level 106
God Stats
5W - 3L
1,667 SR
Queue Stats
365W - 395L
1,449 Elo+
Party 1
Tyr
Tyr
RoscoeThePig
Tyr
Level 13
God Stats
4W - 7L
1,491 SR
Queue Stats
224W - 224L
1,454 Elo+
Party 1
Serqet
Serqet
Smurfchek1818
Serqet
Level 45
God Stats
3W - 4L
1,305 SR
Queue Stats
122W - 134L
1,424 Elo+
Party 3
Ares
Ares
X74Braeden
Ares
Level 98
God Stats
11W - 12L
1,629 SR
Queue Stats
348W - 353L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
5,578
558
1,501
5,505
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
AnitherArataSimp
Erlang Shen
10
0 / 0 / 1
5,715
572
5,953
9,799
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Arata-dono
Mercury
8
0 / 1 / 1
4,930
493
1,928
7,746
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Ruhera7
Sobek
8
2 / 0 / 0
5,225
523
1,350
8,214
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 4 / 0
3,882
388
208
3,775
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IrrishMuffin
Baron Samedi
11
2 / 0 / 1
6,205
621
5,299
3,686
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 2 / 0
5,531
553
7,144
4,535
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,963
596
5,710
8,704
6,183
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 1 / 0
5,365
537
2,144
7,037
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 4
5,262
526
3,655
4,554
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Erlang Shen
AnitherArataSimp
Erlang Shen
0
0
1
0.5
L
Mercury
Arata-dono
Mercury
0
1
1
0.5
W
Baron Samedi
IrrishMuffin
Baron Samedi
2
0
1
2.5
W
4
2
0
2
W
0
1
1
0.5
L
Sobek
Ruhera7
Sobek
2
0
0
2
W
1
1
0
1
W
0
0
4
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,940
Damage
23,952
35,039
Taken
28,516
18,341
Mitigated
15,259
12,662
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,501
219
0
750
5,505
2,206
1,518
3,340
1,876
31,136
0
L
Erlang Shen
AnitherArataSimp
Erlang Shen
5,953
4,477
0
6,233
9,799
6,615
0
573
9,026
0
40,332
L
Mercury
Arata-dono
Mercury
1,928
872
0
1,321
7,746
2,723
0
2,989
4,353
0
30,100
W
Baron Samedi
IrrishMuffin
Baron Samedi
5,299
720
24
1,729
3,686
1,421
25
991
2,695
34,265
0
W
7,144
3,158
219
717
4,535
1,265
579
496
4,039
35,769
0
W
5,710
1,985
0
3,900
8,704
6,183
163
55
8,649
0
41,444
L
Sobek
Ruhera7
Sobek
1,350
347
224
3,943
8,214
5,692
0
5,531
2,683
12,163
0
W
2,144
411
0
3,128
7,037
2,917
0
295
6,742
0
29,802
W
3,655
310
204
1,515
4,554
3,473
100
1,014
3,540
27,291
0
L
208
203
0
191
3,775
1,105
0
3,230
545
0
4,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
28,326
223
Minions Killed
305
0
Camps Cleared
0
895,745
Distance Traveled
1,004,028
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,578
558
63
6
0
182,600
2
L
Erlang Shen
5,715
572
76
8
0
187,991
1
L
Mercury
4,930
493
56
6
0
247,541
1
W
Baron Samedi
6,205
621
73
7
0
201,293
4
W
Sol
5,531
553
54
5
0
168,321
0
W
Tyr
5,963
596
82
8
0
186,428
1
L
Sobek
5,225
523
16
2
0
183,266
2
W
Serqet
5,365
537
60
6
0
241,285
1
W
Ares
5,262
526
36
4
0
206,701
2
L
Rama
3,882
388
12
1
0
94,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role