Player Matchup

Scylla
Scylla
Art1999esa
Scylla
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Canadian117
Morgan Le Fay
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 2
Pele
Pele
NCC42
Pele
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
gamercake69
Ares
Level 16
God Stats
0W - 1L
1,572 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sobek
Sobek
vizardroxas
Sobek
Level 143
God Stats
1W - 3L
1,452 SR
Queue Stats
286W - 294L
1,412 Elo+
Party 1
Team Averages
Level 75
1,505 SR
1,430 Elo+

VS

Team Averages
Level 73
1,569 SR
1,557 Elo+
Cthulhu
Cthulhu
Cambin
Cthulhu
Level 80
God Stats
9W - 2L
1,680 SR
Queue Stats
305W - 206L
1,607 Elo+
Party 3
Awilix
Awilix
Eayoui
Awilix
Level 58
God Stats
2W - 1L
1,697 SR
Queue Stats
337W - 233L
1,603 Elo+
Party 3
Erlang Shen
Erlang Shen
Naokith
Erlang Shen
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 98L
1,552 Elo+
Party 3
Eset
Eset
Superslay16
Eset
Level 127
God Stats
8W - 0L
1,715 SR
Queue Stats
367W - 254L
1,604 Elo+
Party 3
Chiron
Chiron
emirex99
Chiron
Level 78
God Stats
1W - 1L
1,254 SR
Queue Stats
43W - 39L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Art1999esa
Scylla
16
3 / 7 / 6
9,960
623
14,726
14,218
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Canadian117
Morgan Le Fay
18
3 / 6 / 4
10,412
651
13,902
17,357
9,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
NCC42
Pele
19
7 / 5 / 3
11,027
689
16,371
23,765
12,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 7 / 8
9,885
618
7,376
26,655
35,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 7 / 8
9,905
619
7,138
26,965
36,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cambin
Cthulhu
19
4 / 5 / 19
12,536
784
22,699
20,877
24,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Eayoui
Awilix
18
7 / 4 / 15
11,154
697
14,043
15,099
9,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
Naokith
Erlang Shen
20
5 / 1 / 24
12,796
800
12,634
16,997
14,912
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 2 / 16
12,876
805
28,278
14,440
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
emirex99
Chiron
19
4 / 4 / 18
12,356
772
21,683
18,107
9,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
14
Kills
32
32
Deaths
16
29
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Scylla
Art1999esa
Scylla
3
7
6
0.86
W
Cthulhu
Cambin
Cthulhu
4
5
19
2.7
L
Morgan Le Fay
Canadian117
Morgan Le Fay
3
6
4
0.83
W
Awilix
Eayoui
Awilix
7
4
15
3.63
L
Pele
NCC42
Pele
7
5
3
1.7
W
Erlang Shen
Naokith
Erlang Shen
5
1
24
17
W
12
2
16
10
W
Chiron
emirex99
Chiron
4
4
18
3.25
L
1
7
8
0.71
L
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,513
Damage
99,337
108,960
Taken
85,520
101,346
Mitigated
65,856
26,247
Healing
39,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Art1999esa
Scylla
14,726
1,281
1,042
746
14,218
7,058
0
7,921
6,297
22,388
0
W
Cthulhu
Cambin
Cthulhu
22,699
1,666
1,519
1,345
20,877
24,652
1,048
7,667
13,210
41,854
0
L
Morgan Le Fay
Canadian117
Morgan Le Fay
13,902
2,327
971
2,927
17,357
9,534
330
7,803
9,554
41,645
0
W
Awilix
Eayoui
Awilix
14,043
6,219
1,026
2,446
15,099
9,666
474
8,826
6,273
0
21,452
L
Pele
NCC42
Pele
16,371
2,126
125
6,910
23,765
12,646
161
11,997
11,768
0
31,445
W
Erlang Shen
Naokith
Erlang Shen
12,634
4,092
3,716
6,314
16,997
14,912
560
6,701
10,296
0
22,103
W
28,278
2,137
7,147
5,128
14,440
7,577
2,372
6,845
7,595
50,232
0
W
Chiron
emirex99
Chiron
21,683
9,452
2,251
8,526
18,107
9,049
2,201
13,103
5,004
0
42,147
L
7,376
702
0
3,135
26,655
35,384
96
14,639
12,016
11,810
0
L
7,138
310
2,946
7,445
26,965
36,724
0
8,617
18,348
17,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,189
Gold Earned
61,718
126
Minions Killed
155
0
Camps Cleared
0
1,367,242
Distance Traveled
1,608,104
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,960
623
24
2
0
267,354
0
W
Cthulhu
12,536
784
44
3
0
290,184
3
L
Morgan Le Fay
10,412
651
57
4
0
261,756
3
W
Awilix
11,154
697
8
1
0
345,745
0
L
Pele
11,027
689
23
1
0
295,862
0
W
Erlang Shen
12,796
800
8
1
0
379,134
0
W
Eset
12,876
805
44
3
0
316,274
0
W
Chiron
12,356
772
51
3
0
276,767
0
L
Ares
9,885
618
8
1
0
275,009
2
L
Sobek
9,905
619
14
1
0
267,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role